Player Matchup

Achilles
Achilles
Atlas_Lied
Achilles
Level 41
God Stats
60W - 66L
1,452 SR
Queue Stats
190W - 181L
1,488 Elo+
Party 3
Chronos
Chronos
Chillerz2440
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 182L
1,381 Elo+
Party 2
Arachne
Arachne
Ligonem
Arachne
Level 56
God Stats
1W - 3L
1,486 SR
Queue Stats
150W - 141L
1,531 Elo+
Party 3
Tiamat
Tiamat
M00C0W4LIFE
Tiamat
Level 143
God Stats
27W - 49L
1,394 SR
Queue Stats
345W - 415L
1,375 Elo+
Party 2
Ares
Ares
crackerjack951
Ares
Level 43
God Stats
12W - 13L
1,449 SR
Queue Stats
60W - 95L
1,314 Elo+
Party 2
Team Averages
Level 62
1,456 SR
1,418 Elo+

VS

Team Averages
Level 79
1,651 SR
1,667 Elo+
Ymir
Ymir
CP066
Ymir
Level 129
God Stats
3W - 3L
1,378 SR
Queue Stats
133W - 120L
1,597 Elo+
Party 1
Ah Puch
Ah Puch
Naso
Ah Puch
Level 118
God Stats
23W - 8L
1,733 SR
Queue Stats
488W - 217L
1,784 Elo+
Party 1
Ravana
Ravana
Sandum WarShot
Ravana
Level 49
God Stats
3W - 5L
1,431 SR
Queue Stats
72W - 62L
1,460 Elo+
Solo
Anubis
Anubis
TrashPanda2
Anubis
Level 49
God Stats
14W - 2L
1,984 SR
Queue Stats
450W - 155L
1,780 Elo+
Party 1
Medusa
Medusa
botplayer82
Medusa
Level 50
God Stats
16W - 5L
1,729 SR
Queue Stats
432W - 207L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Atlas_Lied
Achilles
15
2 / 2 / 3
9,642
964
6,244
15,590
17,074
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
Chillerz2440
Chronos
15
0 / 5 / 4
9,034
903
7,708
13,853
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Ligonem
Arachne
16
4 / 8 / 2
10,017
1,002
7,194
14,380
4,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
1 / 4 / 3
9,494
949
11,134
9,140
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 8 / 5
10,447
1,045
4,990
22,860
27,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

102

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CP066
Ymir
17
3 / 1 / 17
10,467
1,047
7,966
13,067
8,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Naso
Ah Puch
17
9 / 0 / 13
11,694
1,169
16,592
1,809
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 4 / 14
9,802
980
5,935
8,212
3,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
18
8 / 1 / 14
11,850
1,185
21,413
7,539
3,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
17
6 / 1 / 14
10,832
1,083
16,492
8,791
3,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
7
Kills
27
27
Deaths
7
17
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Achilles
Atlas_Lied
Achilles
2
2
3
1.75
W
Ymir
CP066
Ymir
3
1
17
11.5
L
Chronos
Chillerz2440
Chronos
0
5
4
0.4
L
Arachne
Ligonem
Arachne
4
8
2
0.63
L
Tiamat
1
4
3
0.63
W
Ah Puch
Naso
Ah Puch
9
0
13
15.5
W
1
4
14
2
W
Anubis
8
1
14
15
W
Medusa
6
1
14
13
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,270
Damage
68,398
75,823
Taken
39,418
59,385
Mitigated
19,948
5,892
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Atlas_Lied
Achilles
6,244
1,286
0
727
15,590
17,074
0
8,769
6,821
223
14,596
W
Ymir
CP066
Ymir
7,966
915
67
5,034
13,067
8,264
0
9,810
2,944
16,002
0
L
Chronos
Chillerz2440
Chronos
7,708
2,166
0
920
13,853
5,327
0
8,830
5,023
26,627
3,167
L
Arachne
Ligonem
Arachne
7,194
4,665
0
2,181
14,380
4,635
0
8,415
5,965
0
14,266
L
Tiamat
11,134
528
19
878
9,140
5,098
0
6,971
2,169
37,718
0
W
Ah Puch
Naso
Ah Puch
16,592
1,590
0
536
1,809
778
0
494
1,299
32,365
0
W
5,935
1,755
0
2,306
8,212
3,464
0
4,397
3,707
0
25,228
W
Anubis
21,413
208
0
4,363
7,539
3,910
0
4,006
3,451
52,206
0
W
Medusa
16,492
7,475
275
1,020
8,791
3,532
0
4,170
4,521
0
31,921
L
4,990
190
239
928
22,860
27,251
0
12,986
9,874
13,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,634
Gold Earned
54,645
186
Minions Killed
220
5
Camps Cleared
12
973,188
Distance Traveled
919,446
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,642
964
31
3
0
217,767
1
W
Ymir
10,467
1,047
27
3
0
177,521
0
L
Chronos
9,034
903
44
4
3
187,966
0
L
Arachne
10,017
1,002
19
2
1
204,504
0
L
Tiamat
9,494
949
76
8
1
202,108
1
W
Ah Puch
11,694
1,169
51
5
7
200,674
1
W
Ravana
9,802
980
40
4
2
174,837
0
W
Anubis
11,850
1,185
66
7
1
172,801
3
W
Medusa
10,832
1,083
36
4
2
193,613
2
L
Ares
10,447
1,045
16
2
0
160,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role