Player Matchup

Bastet
Bastet
Carmelo999
Bastet
Level 26
God Stats
2W - 3L
1,102 SR
Queue Stats
35W - 31L
1,384 Elo+
Solo
Ymir
Ymir
Frostt107
Ymir
Level 17
God Stats
1W - 0L
1,740 SR
Queue Stats
16W - 18L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Gurkovpl
Kukulkan
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
3W - 1L
1,814 Elo+
Solo
Olorun
Olorun
Sandared
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,325 Elo+
Solo
Artemis
Artemis
SandiaFugada
Artemis
Level 14
God Stats
4W - 0L
1,823 SR
Queue Stats
32W - 13L
1,671 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,525 Elo+

VS

Team Averages
Level 21
1,436 SR
1,338 Elo+
Mercury
Mercury
DjSk3ll
Mercury
Level 49
God Stats
1W - 4L
1,309 SR
Queue Stats
91W - 59L
1,586 Elo+
Party 1
Tyr
Tyr
Kaltzan
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,168 Elo+
Party 1
Ra
Ra
Mecroz
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,282 Elo+
Party 1
Artemis
Artemis
adodos
Artemis
Level 15
God Stats
3W - 6L
1,369 SR
Queue Stats
10W - 12L
1,371 Elo+
Solo
Zeus
Zeus
wicer
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Carmelo999
Bastet
19
5 / 2 / 20
11,376
1,034
8,718
10,524
6,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ymir
20
6 / 2 / 26
13,551
1,232
8,611
19,992
27,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Gurkovpl
Kukulkan
19
6 / 3 / 18
12,084
1,099
19,257
9,087
4,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Sandared
Olorun
19
2 / 2 / 22
10,763
978
11,465
10,319
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SandiaFugada
Artemis
20
24 / 3 / 14
15,981
1,453
44,354
17,346
10,006
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DjSk3ll
Mercury
17
7 / 8 / 3
12,670
1,152
13,982
20,346
6,509
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
18
0 / 5 / 7
10,248
932
7,740
22,019
18,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
17
2 / 8 / 4
10,892
990
12,928
17,412
5,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
adodos
Artemis
18
1 / 16 / 8
10,984
999
16,183
23,347
8,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
wicer
Zeus
17
2 / 6 / 4
10,964
997
12,865
15,808
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
38
43
Kills
12
12
Deaths
43
100
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
Carmelo999
Bastet
5
2
20
7.5
L
Mercury
DjSk3ll
Mercury
7
8
3
1.06
W
Ymir
6
2
26
9.5
W
Kukulkan
Gurkovpl
Kukulkan
6
3
18
5
L
Tyr
0
5
7
0.7
L
Ra
2
8
4
0.5
W
Olorun
Sandared
Olorun
2
2
22
6.5
W
Artemis
SandiaFugada
Artemis
24
3
14
10.33
L
Artemis
adodos
Artemis
1
16
8
0.31
L
Zeus
wicer
Zeus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,405
Damage
63,698
67,268
Taken
98,932
54,291
Mitigated
43,595
14,061
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Carmelo999
Bastet
8,718
1,923
0
1,027
10,524
6,643
0
3,944
6,580
0
14,186
L
Mercury
DjSk3ll
Mercury
13,982
5,614
0
0
20,346
6,509
0
6,077
14,269
292
27,572
W
Ymir
8,611
1,591
0
2,488
19,992
27,484
0
8,704
11,288
31,090
0
W
Kukulkan
Gurkovpl
Kukulkan
19,257
1,709
0
0
9,087
4,986
0
3,225
5,862
50,372
0
L
Tyr
7,740
835
0
1,317
22,019
18,142
0
12,097
9,922
0
13,081
L
Ra
12,928
1,018
1,557
2,154
17,412
5,848
0
4,349
13,063
34,062
0
W
Olorun
Sandared
Olorun
11,465
4,923
839
3,168
10,319
5,172
0
4,063
6,256
30,341
0
W
Artemis
SandiaFugada
Artemis
44,354
28,460
0
6,539
17,346
10,006
0
6,149
11,197
0
64,752
L
Artemis
adodos
Artemis
16,183
6,623
0
125
23,347
8,300
0
10,903
12,444
0
31,947
L
Zeus
wicer
Zeus
12,865
1,716
108
180
15,808
4,796
0
5,907
9,901
53,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,755
Gold Earned
55,758
223
Minions Killed
212
9
Camps Cleared
6
1,057,411
Distance Traveled
1,101,379
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,376
1,034
18
2
1
253,687
0
L
Mercury
12,670
1,152
43
4
0
247,991
0
W
Ymir
13,551
1,232
53
5
0
209,804
2
W
Kukulkan
12,084
1,099
96
9
1
178,643
0
L
Tyr
10,248
932
6
1
0
265,169
0
L
Ra
10,892
990
51
5
0
218,952
1
W
Olorun
10,763
978
36
3
1
198,167
0
W
Artemis
15,981
1,453
20
2
6
217,110
0
L
Artemis
10,984
999
41
4
3
175,880
3
L
Zeus
10,964
997
71
6
3
193,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role