Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ghộul
Vamana
Level 155
God Stats
10W - 5L
1,686 SR
Queue Stats
334W - 275L
1,704 Elo+
Party 1
Sol
Sol
TheDeityLink
Sol
Level 88
God Stats
17W - 8L
1,649 SR
Queue Stats
123W - 115L
1,630 Elo+
Party 1
Team Averages
Level 129
1,612 SR
1,612 Elo+

VS

Team Averages
Level 109
1,546 SR
1,641 Elo+
Susano
Susano
FenrirHereYT
Susano
Level 129
God Stats
0W - 2L
1,556 SR
Queue Stats
49W - 45L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
GlorfCarSalesman
Nu Wa
Level 129
God Stats
1W - 2L
1,581 SR
Queue Stats
41W - 40L
1,629 Elo+
Party 2
Sobek
Sobek
MrMLGDoge
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
7 / 3 / 11
9,922
827
14,272
13,490
4,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Ghộul
Vamana
13
4 / 3 / 12
8,913
743
7,184
14,204
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
7 / 1 / 11
9,830
819
13,091
9,940
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 6 / 1
8,478
707
9,982
11,873
4,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 6 / 3
8,970
748
11,091
11,006
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
MrMLGDoge
Sobek
10
0 / 6 / 5
8,081
673
4,756
17,513
18,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
18
Kills
7
7
Deaths
18
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
3
11
4.17
L
Susano
3
6
1
0.58
W
Vamana
Ghộul
Vamana
4
3
12
3.33
L
4
6
3
0.92
L
Sobek
MrMLGDoge
Sobek
0
6
5
0.42
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,547
Damage
25,829
37,634
Taken
40,392
15,608
Mitigated
26,248
12,641
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,272
6,812
0
4,403
13,490
4,662
887
5,953
7,537
0
47,113
L
Susano
9,982
681
0
0
11,873
4,492
0
3,518
8,355
0
31,946
W
Vamana
Ghộul
Vamana
7,184
2,625
0
4,530
14,204
7,651
0
5,338
8,866
0
20,070
L
11,091
2,005
0
495
11,006
3,536
0
3,285
7,720
24,741
0
L
Sobek
MrMLGDoge
Sobek
4,756
222
226
3,451
17,513
18,220
0
6,111
11,402
12,179
0
W
13,091
4,895
0
3,708
9,940
3,295
1,542
4,699
5,241
38,049
2,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,665
Gold Earned
25,529
163
Minions Killed
99
7
Camps Cleared
3
687,992
Distance Traveled
635,408
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,922
827
74
6
4
215,992
4
L
Susano
8,478
707
61
5
2
216,991
3
W
Vamana
8,913
743
28
2
2
245,648
5
L
Nu Wa
8,970
748
29
2
1
218,438
3
L
Sobek
8,081
673
9
1
0
199,979
4
W
Sol
9,830
819
61
5
1
226,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role