Player Matchup

Fenrir
Fenrir
AizzeNFR
Fenrir
Level 4
God Stats
3W - 2L
1,482 SR
Queue Stats
3W - 2L
1,390 Elo+
Party 1
Sol
Sol
Maeenn
Sol
Level 7
God Stats
3W - 1L
1,569 SR
Queue Stats
4W - 4L
1,342 Elo+
Party 1
Odin
Odin
R1UNN
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,390 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Radreck
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,437 Elo+
Party 1
Agni
Agni
harkovine
Agni
Level 26
God Stats
2W - 1L
1,679 SR
Queue Stats
14W - 10L
1,447 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,401 Elo+

VS

Team Averages
Level 19
1,430 SR
1,374 Elo+
Cliodhna
Cliodhna
JustByJust
Cliodhna
Level 24
God Stats
8W - 8L
1,530 SR
Queue Stats
32W - 25L
1,427 Elo+
Solo
Fenrir
Fenrir
Krovosisya777
Fenrir
Level 24
God Stats
27W - 24L
1,512 SR
Queue Stats
64W - 64L
1,388 Elo+
Solo
Scylla
Scylla
Maximoosje
Scylla
Level 17
God Stats
0W - 1L
1,111 SR
Queue Stats
3W - 6L
1,293 Elo+
Solo
Hercules
Hercules
Mirrox15
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
asdrf
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AizzeNFR
Fenrir
19
7 / 7 / 14
12,061
1,005
12,515
17,606
14,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
Maeenn
Sol
20
1 / 7 / 25
12,209
1,017
10,389
15,690
5,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
R1UNN
Odin
20
1 / 6 / 27
11,839
987
5,823
14,531
15,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Radreck
Ah Muzen Cab
20
28 / 0 / 17
18,042
1,504
53,965
15,613
6,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
20
11 / 4 / 24
14,641
1,220
24,789
15,665
5,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JustByJust
Cliodhna
18
3 / 13 / 13
11,496
958
18,947
24,225
10,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
11 / 7 / 7
13,218
1,102
12,614
16,859
7,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
Maximoosje
Scylla
19
5 / 9 / 12
12,932
1,078
16,056
18,451
6,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Mirrox15
Hercules
18
3 / 10 / 11
11,619
968
11,068
34,856
35,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
asdrf
Tsukuyomi
19
2 / 9 / 15
11,611
968
17,498
21,647
8,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
82
48
Kills
24
24
Deaths
48
107
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AizzeNFR
Fenrir
7
7
14
2
L
Cliodhna
JustByJust
Cliodhna
3
13
13
0.73
L
11
7
7
2.07
W
Sol
Maeenn
Sol
1
7
25
1.93
L
Scylla
Maximoosje
Scylla
5
9
12
1.22
L
Hercules
Mirrox15
Hercules
3
10
11
0.85
W
Odin
R1UNN
Odin
1
6
27
2.42
W
Ah Muzen Cab
Radreck
Ah Muzen Cab
28
0
17
36.5
L
Tsukuyomi
asdrf
Tsukuyomi
2
9
15
1.06
W
Agni
11
4
24
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,481
Damage
76,183
79,105
Taken
116,038
47,556
Mitigated
69,021
15,806
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AizzeNFR
Fenrir
12,515
2,934
0
698
17,606
14,472
0
3,500
14,106
0
15,250
L
Cliodhna
JustByJust
Cliodhna
18,947
1,447
0
235
24,225
10,604
0
6,027
18,107
0
42,021
L
12,614
3,412
375
2,281
16,859
7,613
0
7,131
9,522
0
26,626
W
Sol
Maeenn
Sol
10,389
5,587
0
3,196
15,690
5,002
0
1,125
14,565
36,209
0
L
Scylla
Maximoosje
Scylla
16,056
1,449
0
179
18,451
6,889
0
2,752
15,581
40,045
0
L
Hercules
Mirrox15
Hercules
11,068
2,478
0
6,575
34,856
35,538
0
11,351
23,207
0
20,285
W
Odin
R1UNN
Odin
5,823
1,251
0
828
14,531
15,916
0
3,871
10,660
0
11,712
W
Ah Muzen Cab
Radreck
Ah Muzen Cab
53,965
33,709
0
6,773
15,613
6,713
0
2,944
12,669
0
96,480
L
Tsukuyomi
asdrf
Tsukuyomi
17,498
2,834
0
573
21,647
8,377
0
7,917
13,410
0
48,882
W
Agni
24,789
2,700
511
3,800
15,665
5,453
0
4,616
11,049
41,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,792
Gold Earned
60,876
221
Minions Killed
211
4
Camps Cleared
7
1,103,024
Distance Traveled
1,145,820
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,061
1,005
6
1
0
230,736
0
L
Cliodhna
11,496
958
41
3
1
236,708
1
L
Fenrir
13,218
1,102
21
2
1
216,150
0
W
Sol
12,209
1,017
63
5
0
185,914
2
L
Scylla
12,932
1,078
64
5
4
220,927
0
L
Hercules
11,619
968
30
3
0
238,427
0
W
Odin
11,839
987
11
1
1
196,572
0
W
Ah Muzen Cab
18,042
1,504
90
8
2
264,411
0
L
Tsukuyomi
11,611
968
55
5
1
233,608
2
W
Agni
14,641
1,220
51
4
1
225,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role