Player Matchup

King Arthur
King Arthur
Crunchiyy
King Arthur
Level 49
God Stats
0W - 2L
1,305 SR
Queue Stats
72W - 83L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
Eliyeet
Erlang Shen
Level 45
God Stats
20W - 20L
1,535 SR
Queue Stats
47W - 55L
1,486 Elo+
Solo
Neith
Neith
Nicebull123
Neith
Level 38
God Stats
2W - 3L
1,670 SR
Queue Stats
97W - 115L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
RSTy3
Ao Kuang
Level 49
God Stats
3W - 6L
1,508 SR
Queue Stats
8W - 15L
1,453 Elo+
Solo
Terra
Terra
butlust1337
Terra
Level 42
God Stats
3W - 3L
1,596 SR
Queue Stats
102W - 121L
1,467 Elo+
Party 1
Team Averages
Level 45
1,523 SR
1,472 Elo+

VS

Team Averages
Level 59
1,525 SR
1,504 Elo+
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ossiemann
Sun Wukong
Level 63
God Stats
9W - 4L
1,355 SR
Queue Stats
80W - 79L
1,422 Elo+
Party 2
Kali
Kali
TupakkiKala
Kali
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 121L
1,373 Elo+
Solo
Artemis
Artemis
daveperquin
Artemis
Level 6
God Stats
3W - 0L
1,685 SR
Queue Stats
4W - 0L
1,788 Elo+
Party 2
Raijin
Raijin
lazyman13
Raijin
Level 109
God Stats
8W - 4L
1,586 SR
Queue Stats
145W - 148L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crunchiyy
King Arthur
13
0 / 4 / 1
8,021
446
6,451
14,049
14,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Eliyeet
Erlang Shen
8
0 / 3 / 1
6,101
339
2,529
8,288
2,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 7 / 1
8,040
447
11,098
12,428
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
RSTy3
Ao Kuang
12
3 / 8 / 1
7,829
435
7,961
15,942
5,441
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 4
7,693
427
6,696
17,443
19,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 2 / 6
9,099
506
9,674
12,941
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Ossiemann
Sun Wukong
18
6 / 1 / 2
10,805
600
10,461
14,690
11,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 0 / 6
9,501
528
6,919
13,824
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
daveperquin
Artemis
14
5 / 5 / 6
8,745
486
11,987
9,674
3,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
lazyman13
Raijin
18
7 / 0 / 5
11,340
630
11,264
6,659
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
26
26
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
6
3.5
L
King Arthur
Crunchiyy
King Arthur
0
4
1
0.13
L
Erlang Shen
Eliyeet
Erlang Shen
0
3
1
0.17
L
4
7
1
0.64
W
Sun Wukong
Ossiemann
Sun Wukong
6
1
2
7
L
Ao Kuang
RSTy3
Ao Kuang
3
8
1
0.44
W
4
0
6
7
L
1
4
4
0.75
W
Artemis
daveperquin
Artemis
5
5
6
1.6
W
Raijin
lazyman13
Raijin
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,735
Damage
50,305
68,150
Taken
57,788
48,057
Mitigated
26,843
12,668
Healing
23,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,674
4,991
0
5,709
12,941
4,103
1,664
4,491
8,450
0
52,732
L
King Arthur
Crunchiyy
King Arthur
6,451
1,038
0
1,184
14,049
14,249
0
3,055
10,872
0
48,460
L
Erlang Shen
Eliyeet
Erlang Shen
2,529
1,052
85
2,868
8,288
2,558
0
1,756
6,459
0
19,696
L
11,098
3,844
0
2,040
12,428
6,294
0
945
11,367
0
51,569
W
Sun Wukong
Ossiemann
Sun Wukong
10,461
2,178
0
6,740
14,690
11,657
2,050
1,452
13,238
0
68,397
L
Ao Kuang
RSTy3
Ao Kuang
7,961
2,189
0
2,703
15,942
5,441
0
2,794
12,956
40,286
0
W
6,919
3,512
0
7,537
13,824
4,861
425
3,745
10,079
0
43,137
L
6,696
2,074
519
3,269
17,443
19,515
0
2,099
15,232
16,082
0
W
Artemis
daveperquin
Artemis
11,987
5,665
82
1,979
9,674
3,166
1,412
3,486
6,188
0
35,649
W
Raijin
lazyman13
Raijin
11,264
836
0
1,430
6,659
3,056
2,305
1,483
5,176
84,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
49,490
302
Minions Killed
519
0
Camps Cleared
0
1,473,536
Distance Traveled
1,649,582
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,099
506
81
5
0
306,331
2
L
King Arthur
8,021
446
108
6
0
307,946
2
L
Erlang Shen
6,101
339
36
2
0
245,278
4
L
Neith
8,040
447
71
4
0
280,370
2
W
Sun Wukong
10,805
600
140
8
0
350,418
4
L
Ao Kuang
7,829
435
56
3
0
311,190
1
W
Kali
9,501
528
88
5
0
370,622
3
L
Terra
7,693
427
31
2
0
328,752
4
W
Artemis
8,745
486
60
3
0
305,323
2
W
Raijin
11,340
630
150
8
0
316,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role