Player Matchup

Fafnir
Fafnir
AntykonfidentJP
Fafnir
Level 28
God Stats
12W - 9L
1,563 SR
Queue Stats
40W - 56L
1,520 Elo+
Party 2
Bellona
Bellona
ArchAdr
Bellona
Level 23
God Stats
7W - 9L
1,434 SR
Queue Stats
13W - 15L
1,471 Elo+
Solo
Skadi
Skadi
Bardach
Skadi
Level 26
God Stats
6W - 3L
1,622 SR
Queue Stats
24W - 18L
1,525 Elo+
Party 2
Anubis
Anubis
PhillyWhilly
Anubis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 26L
1,449 Elo+
Solo
Arachne
Arachne
medax123
Arachne
Level 23
God Stats
5W - 9L
1,470 SR
Queue Stats
34W - 43L
1,485 Elo+
Party 2
Team Averages
Level 23
1,518 SR
1,490 Elo+

VS

Team Averages
Level 17
1,595 SR
1,455 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Arako0602
Neith
Level 5
God Stats
3W - 2L
1,836 SR
Queue Stats
5W - 3L
1,752 Elo+
Party 1
Cthulhu
Cthulhu
Evenfate
Cthulhu
Level 21
God Stats
5W - 3L
1,641 SR
Queue Stats
34W - 47L
1,293 Elo+
Party 1
Fenrir
Fenrir
UltNinja21
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 3
4,094
819
986
2,271
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
ArchAdr
Bellona
7
0 / 0 / 1
3,857
771
156
885
566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Bardach
Skadi
5
2 / 1 / 2
3,664
733
3,553
1,937
439
Anubis
6
4 / 0 / 0
4,095
819
1,579
1,363
492
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
medax123
Arachne
5
2 / 0 / 0
3,535
707
1,159
3,004
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
4
0 / 0 / 0
2,885
577
336
1,005
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
 
Medusa
3
0 / 5 / 0
2,784
557
495
4,050
851
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Arako0602
Neith
4
0 / 3 / 0
3,085
617
1,067
2,795
684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Evenfate
Cthulhu
4
1 / 2 / 0
3,155
631
1,642
3,643
1,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
UltNinja21
Fenrir
1
0 / 0 / 0
2,484
497
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Medusa
 
Medusa
0
5
0
0
W
1
0
3
2.5
L
Neith
Arako0602
Neith
0
3
0
0
W
Bellona
ArchAdr
Bellona
0
0
1
0.5
W
Skadi
Bardach
Skadi
2
1
2
3
L
Cthulhu
Evenfate
Cthulhu
1
2
0
0.5
W
Anubis
4
0
0
4
L
Fenrir
UltNinja21
Fenrir
0
0
0
0
W
Arachne
medax123
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,433
Damage
3,540
9,460
Taken
11,493
3,720
Mitigated
2,996
4,627
Healing
2,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
336
0
0
855
1,005
197
0
363
642
7,135
0
L
Medusa
 
Medusa
495
257
0
23
4,050
851
0
807
3,243
0
3,694
W
986
554
0
1,231
2,271
1,543
0
632
1,555
5,248
0
L
Neith
Arako0602
Neith
1,067
324
0
159
2,795
684
0
501
2,294
0
7,940
W
Bellona
ArchAdr
Bellona
156
76
0
120
885
566
714
0
885
0
12,184
W
Skadi
Bardach
Skadi
3,553
2,697
0
640
1,937
439
0
794
1,050
0
12,713
L
Cthulhu
Evenfate
Cthulhu
1,642
547
0
1,095
3,643
1,264
0
894
2,749
4,941
0
W
Anubis
1,579
725
0
621
1,363
492
93
205
1,158
13,577
0
L
Fenrir
UltNinja21
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
medax123
Arachne
1,159
936
0
2,015
3,004
680
0
170
2,834
0
10,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,245
Gold Earned
14,393
132
Minions Killed
47
0
Camps Cleared
0
476,345
Distance Traveled
341,123
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,885
577
13
3
0
53,894
1
L
Medusa
2,784
557
3
1
0
74,419
0
W
Fafnir
4,094
819
12
2
0
94,174
1
L
Neith
3,085
617
18
4
0
108,962
0
W
Bellona
3,857
771
34
7
0
84,335
2
W
Skadi
3,664
733
26
5
0
100,377
0
L
Cthulhu
3,155
631
13
3
0
103,564
0
W
Anubis
4,095
819
25
5
0
94,334
0
L
Fenrir
2,484
497
0
0
0
284
0
W
Arachne
3,535
707
35
7
0
103,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role