Player Matchup

Cthulhu
Cthulhu
ALB1N0M0NK3
Cthulhu
Level 7
God Stats
5W - 6L
1,662 SR
Queue Stats
8W - 10L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Knightslayer900_
Morgan Le Fay
Level 28
God Stats
16W - 20L
1,753 SR
Queue Stats
130W - 191L
1,260 Elo+
Solo
Loki
Loki
afreu_brothers
Loki
Level 18
God Stats
4W - 1L
1,390 SR
Queue Stats
10W - 9L
1,354 Elo+
Solo
Chernobog
Chernobog
didlez
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,333 Elo+
Solo
Amaterasu
Amaterasu
firballburst1
Amaterasu
Level 12
God Stats
5W - 6L
1,451 SR
Queue Stats
11W - 10L
1,361 Elo+
Party 2
Team Averages
Level 14
1,551 SR
1,336 Elo+

VS

Team Averages
Level 5
1,489 SR
1,355 Elo+
Odin
Odin
Cordeiro 007994
Odin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,413 Elo+
Solo
Chernobog
Chernobog
OsA921
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
ThaDonC21
Cthulhu
Level 5
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 4L
1,233 Elo+
Solo
Nemesis
Nemesis
rakan13241
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,371 Elo+
Party 1
Fenrir
Fenrir
t5xlr
Fenrir
Level 4
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALB1N0M0NK3
Cthulhu
8
1 / 1 / 14
5,327
533
3,024
6,329
3,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Knightslayer900_
Morgan Le Fay
11
15 / 0 / 1
7,332
733
6,915
3,826
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
4 / 1 / 6
5,518
552
2,265
3,138
774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
didlez
Chernobog
8
2 / 2 / 7
5,533
553
3,906
4,246
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
firballburst1
Amaterasu
10
7 / 1 / 3
6,584
658
3,537
4,489
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,524
452
3,023
6,339
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
OsA921
Chernobog
6
2 / 8 / 0
4,957
496
2,909
6,920
2,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
ThaDonC21
Cthulhu
4
0 / 7 / 0
3,808
381
537
6,175
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
rakan13241
Nemesis
5
0 / 6 / 1
4,250
425
1,106
5,028
1,502
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
t5xlr
Fenrir
6
0 / 10 / 1
4,257
426
2,227
8,487
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
29
Kills
3
5
Deaths
32
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALB1N0M0NK3
Cthulhu
1
1
14
8
L
1
1
1
1.5
W
Morgan Le Fay
Knightslayer900_
Morgan Le Fay
15
0
1
15.5
L
Chernobog
OsA921
Chernobog
2
8
0
0.25
L
Cthulhu
ThaDonC21
Cthulhu
0
7
0
0
W
4
1
6
7
W
Chernobog
didlez
Chernobog
2
2
7
2.75
W
Amaterasu
firballburst1
Amaterasu
7
1
3
8.5
L
Nemesis
rakan13241
Nemesis
0
6
1
0.08
L
Fenrir
t5xlr
Fenrir
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
9,802
22,028
Taken
32,949
10,142
Mitigated
9,939
2,653
Healing
2,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALB1N0M0NK3
Cthulhu
3,024
961
0
0
6,329
3,973
50
146
6,183
10,305
0
L
3,023
1,455
0
1,576
6,339
1,865
0
313
6,026
0
10,278
W
Morgan Le Fay
Knightslayer900_
Morgan Le Fay
6,915
1,897
88
886
3,826
1,321
118
173
3,653
35,602
0
L
Chernobog
OsA921
Chernobog
2,909
1,685
0
0
6,920
2,016
387
2,980
3,850
0
15,731
L
Cthulhu
ThaDonC21
Cthulhu
537
32
0
24
6,175
2,457
308
2,856
3,147
5,050
0
W
2,265
815
0
803
3,138
774
540
144
2,994
0
13,890
W
Chernobog
didlez
Chernobog
3,906
2,253
0
630
4,246
1,040
572
0
4,246
0
21,725
W
Amaterasu
firballburst1
Amaterasu
3,537
1,459
0
246
4,489
3,034
846
74
4,415
0
22,258
L
Nemesis
rakan13241
Nemesis
1,106
532
0
78
5,028
1,502
0
1,281
3,721
0
12,069
L
Fenrir
t5xlr
Fenrir
2,227
1,057
0
668
8,487
2,099
0
2,133
6,266
0
12,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
21,796
206
Minions Killed
96
0
Camps Cleared
0
1,036,230
Distance Traveled
944,120
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,327
533
16
2
0
207,948
0
L
Odin
4,524
452
13
1
0
210,103
3
W
Morgan Le Fay
7,332
733
71
7
0
212,946
0
L
Chernobog
4,957
496
28
3
0
173,963
1
L
Cthulhu
3,808
381
8
1
0
172,809
1
W
Loki
5,518
552
24
2
0
210,402
0
W
Chernobog
5,533
553
40
4
0
198,266
0
W
Amaterasu
6,584
658
55
6
0
206,668
0
L
Nemesis
4,250
425
28
3
0
176,713
0
L
Fenrir
4,257
426
19
2
0
210,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role