Player Matchup

Sol
Sol
NekohimeKitten
Sol
Level 119
God Stats
6W - 5L
1,711 SR
Queue Stats
501W - 450L
1,627 Elo+
Solo
Tyr
Tyr
OMEGA56
Tyr
Level 160
God Stats
0W - 2L
1,356 SR
Queue Stats
19W - 16L
1,678 Elo+
Solo
Medusa
Medusa
shwa1
Medusa
Level 144
God Stats
29W - 39L
1,467 SR
Queue Stats
553W - 626L
1,495 Elo+
Solo
Team Averages
Level 141
1,511 SR
1,600 Elo+

VS

Team Averages
Level 92
1,625 SR
1,545 Elo+
Heimdallr
Heimdallr
Pancho098
Heimdallr
Level 146
God Stats
11W - 9L
1,663 SR
Queue Stats
235W - 235L
1,671 Elo+
Solo
Thoth
Thoth
RyanCept
Thoth
Level 114
God Stats
17W - 8L
1,712 SR
Queue Stats
156W - 80L
1,694 Elo+
Solo
Sun Wukong
Sun Wukong
ratface702
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 8
13,720
686
16,336
22,934
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
16
4 / 8 / 7
13,386
669
14,274
25,717
17,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
shwa1
Medusa
16
4 / 6 / 5
12,766
638
11,756
18,490
4,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Pancho098
Heimdallr
17
4 / 5 / 10
13,428
671
30,073
22,632
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
RyanCept
Thoth
18
11 / 4 / 7
14,906
745
20,198
13,619
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ratface702
Sun Wukong
17
3 / 6 / 13
13,676
684
11,157
15,217
13,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
15
Kills
18
18
Deaths
15
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
4
8
2.75
L
Tyr
4
8
7
0.94
W
Heimdallr
Pancho098
Heimdallr
4
5
10
1.8
W
Thoth
RyanCept
Thoth
11
4
7
3.63
W
Sun Wukong
ratface702
Sun Wukong
3
6
13
1.58
L
Medusa
shwa1
Medusa
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,366
Damage
61,428
67,141
Taken
51,468
28,080
Mitigated
31,118
11,578
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,336
4,695
377
7,883
22,934
5,980
1,180
9,728
12,522
61,839
0
L
Tyr
14,274
1,562
0
3,318
25,717
17,364
44
4,537
19,621
0
40,883
W
Heimdallr
Pancho098
Heimdallr
30,073
15,180
0
6,318
22,632
12,471
1,055
6,139
16,493
0
84,582
W
Thoth
RyanCept
Thoth
20,198
1,035
0
1,481
13,619
5,110
977
4,905
8,714
64,318
0
W
Sun Wukong
ratface702
Sun Wukong
11,157
2,272
0
1,074
15,217
13,537
134
5,604
8,555
0
24,423
L
Medusa
shwa1
Medusa
11,756
5,239
0
0
18,490
4,736
362
6,609
11,031
0
41,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
42,010
237
Minions Killed
239
9
Camps Cleared
9
1,070,608
Distance Traveled
1,084,494
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,720
686
114
6
5
251,188
6
L
Tyr
13,386
669
48
2
2
456,677
4
W
Heimdallr
13,428
671
98
5
8
364,675
5
W
Thoth
14,906
745
117
6
1
340,334
1
W
Sun Wukong
13,676
684
24
1
0
379,485
1
L
Medusa
12,766
638
75
4
2
362,743
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role