Player Matchup

Sylvanus
Sylvanus
Amun_Reich
Sylvanus
Level 26
God Stats
4W - 2L
1,460 SR
Queue Stats
48W - 64L
1,333 Elo+
Solo
Skadi
Skadi
Bilker118
Skadi
Level 63
God Stats
5W - 2L
1,447 SR
Queue Stats
90W - 175L
1,180 Elo+
Party 1
Ymir
Ymir
DRAGON ONWER
Ymir
Level 17
God Stats
2W - 3L
1,346 SR
Queue Stats
7W - 13L
1,274 Elo+
Solo
Neith
Neith
EinhornFEE90
Neith
Level 12
God Stats
7W - 9L
1,313 SR
Queue Stats
12W - 16L
1,196 Elo+
Party 1
Pele
Pele
theBullit098
Pele
Level 27
God Stats
7W - 9L
1,480 SR
Queue Stats
82W - 81L
1,332 Elo+
Solo
Team Averages
Level 29
1,409 SR
1,263 Elo+

VS

Team Averages
Level 18
1,364 SR
1,152 Elo+
Anubis
Anubis
Mast31DC
Anubis
Level 15
God Stats
0W - 1L
1,256 SR
Queue Stats
5W - 15L
1,102 Elo+
Solo
Hel
Hel
Nina_X_1503
Hel
Level 24
God Stats
5W - 5L
1,425 SR
Queue Stats
18W - 19L
1,351 Elo+
Solo
Serqet
Serqet
TokaisNICE
Serqet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 107L
1,057 Elo+
Party 2
Danzaburou
Danzaburou
YvngBasti
Danzaburou
Level 18
God Stats
15W - 19L
1,329 SR
Queue Stats
22W - 45L
1,103 Elo+
Party 2
Ymir
Ymir
YvngLevin
Ymir
Level 15
God Stats
3W - 6L
1,308 SR
Queue Stats
12W - 25L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amun_Reich
Sylvanus
14
10 / 4 / 3
9,203
541
10,098
12,171
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Bilker118
Skadi
11
4 / 2 / 2
7,659
451
11,000
8,082
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 3 / 1
8,043
473
3,905
14,781
11,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 9
7,473
440
7,728
4,661
1,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 1
9,230
543
7,385
11,580
3,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mast31DC
Anubis
13
4 / 4 / 0
8,413
495
8,908
10,549
4,774
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 0
7,044
414
3,457
10,541
3,013
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
TokaisNICE
Serqet
14
5 / 2 / 0
8,728
513
6,211
13,926
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
YvngBasti
Danzaburou
9
0 / 6 / 1
6,172
363
5,713
11,407
7,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
0 / 2 / 1
7,152
421
1,218
11,658
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
21
Kills
9
9
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Amun_Reich
Sylvanus
10
4
3
2.88
W
Skadi
Bilker118
Skadi
4
2
2
2.5
W
2
3
1
0.83
W
1
0
9
5.5
L
Anubis
Mast31DC
Anubis
4
4
0
1
L
0
7
0
0
L
Serqet
TokaisNICE
Serqet
5
2
0
2.5
L
Danzaburou
YvngBasti
Danzaburou
0
6
1
0.08
L
Ymir
0
2
1
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,116
Damage
25,507
51,275
Taken
58,081
24,021
Mitigated
28,241
14,051
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Amun_Reich
Sylvanus
10,098
3,536
289
3,926
12,171
5,946
1,980
3,103
8,674
38,996
6,636
W
Skadi
Bilker118
Skadi
11,000
5,591
0
2,265
8,082
1,667
923
2,517
4,779
0
33,328
W
3,905
1,278
0
180
14,781
11,225
312
6,963
7,818
38,925
0
W
7,728
2,903
273
2,424
4,661
1,258
259
339
3,967
0
32,355
L
Anubis
Mast31DC
Anubis
8,908
1,765
0
2,599
10,549
4,774
1,440
5,268
5,281
43,147
0
L
3,457
793
726
2,926
10,541
3,013
1,373
4,207
6,334
36,816
0
L
Serqet
TokaisNICE
Serqet
6,211
1,801
0
5,428
13,926
4,986
0
1,225
12,701
0
43,186
L
Danzaburou
YvngBasti
Danzaburou
5,713
1,066
0
1,339
11,407
7,510
192
1,855
9,552
0
21,216
L
Ymir
1,218
257
0
1,306
11,658
7,958
580
272
11,386
17,222
0
W
7,385
1,683
0
4,694
11,580
3,925
0
838
10,601
0
84,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
37,509
392
Minions Killed
290
0
Camps Cleared
0
1,491,336
Distance Traveled
1,435,313
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,203
541
82
5
0
251,641
1
W
Skadi
7,659
451
48
3
0
293,363
4
W
Ymir
8,043
473
67
4
0
285,001
0
W
Neith
7,473
440
63
4
0
303,723
1
L
Anubis
8,413
495
82
5
0
261,127
3
L
Hel
7,044
414
59
3
0
251,593
0
L
Serqet
8,728
513
84
5
0
363,680
2
L
Danzaburou
6,172
363
32
2
0
270,844
3
L
Ymir
7,152
421
33
2
0
288,069
0
W
Pele
9,230
543
132
8
0
357,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role