Player Matchup

Baron Samedi
Baron Samedi
Khanufre
Baron Samedi
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 5L
1,447 Elo+
Solo
Chronos
Chronos
O13Sinisters
Chronos
Level 147
God Stats
48W - 54L
1,408 SR
Queue Stats
540W - 601L
1,339 Elo+
Solo
Ganesha
Ganesha
Snafujammer
Ganesha
Level 129
God Stats
44W - 21L
1,614 SR
Queue Stats
713W - 721L
1,448 Elo+
Solo
Anubis
Anubis
SuPeRSnIpER088
Anubis
Level 108
God Stats
1W - 2L
1,371 SR
Queue Stats
238W - 245L
1,458 Elo+
Party 1
Neith
Neith
TioFleeo
Neith
Level 68
God Stats
49W - 46L
1,433 SR
Queue Stats
479W - 547L
1,448 Elo+
Party 1
Team Averages
Level 103
1,465 SR
1,428 Elo+

VS

Team Averages
Level 96
1,413 SR
1,402 Elo+
Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DeadlliestSin30
Bacchus
Level 43
God Stats
32W - 28L
1,459 SR
Queue Stats
103W - 145L
1,335 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Forceoligyking
Ah Muzen Cab
Level 63
God Stats
1W - 2L
1,543 SR
Queue Stats
76W - 130L
1,283 Elo+
Party 2
Scylla
Scylla
MOISTLIEST
Scylla
Level 126
God Stats
3W - 7L
1,062 SR
Queue Stats
1,101W - 1,168L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Khanufre
Baron Samedi
17
3 / 0 / 18
10,544
1,054
4,585
4,295
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
O13Sinisters
Chronos
18
12 / 3 / 21
12,072
1,207
19,258
8,492
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Snafujammer
Ganesha
18
0 / 0 / 26
11,068
1,107
7,138
11,540
14,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
15 / 1 / 15
12,646
1,265
27,179
12,010
6,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
TioFleeo
Neith
17
6 / 1 / 17
10,577
1,058
12,956
8,911
3,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
2 / 13 / 2
9,953
995
8,874
24,779
12,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
 
Zhong Kui
15
2 / 11 / 1
9,574
957
13,366
21,629
11,386
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 3
9,053
905
4,542
13,455
12,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Forceoligyking
Ah Muzen Cab
15
0 / 2 / 1
9,008
901
4,472
8,477
3,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
MOISTLIEST
Scylla
15
1 / 6 / 2
9,298
930
10,781
10,160
2,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
14
36
Kills
5
5
Deaths
36
97
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
13
2
0.23
L
Zhong Kui
 
Zhong Kui
2
11
1
0.23
L
0
4
3
0.38
L
Ah Muzen Cab
Forceoligyking
Ah Muzen Cab
0
2
1
0.25
W
Baron Samedi
Khanufre
Baron Samedi
3
0
18
12
L
Scylla
MOISTLIEST
Scylla
1
6
2
0.33
W
Chronos
O13Sinisters
Chronos
12
3
21
7.5
W
Ganesha
Snafujammer
Ganesha
0
0
26
13
W
15
1
15
22.5
W
Neith
TioFleeo
Neith
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,116
Damage
42,035
45,248
Taken
78,500
30,210
Mitigated
42,116
15,899
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,874
3,402
0
532
24,779
12,801
0
20,061
4,718
0
17,733
L
Zhong Kui
 
Zhong Kui
13,366
2,779
0
2,142
21,629
11,386
0
16,848
4,781
29,376
0
L
4,542
295
62
568
13,455
12,094
0
8,697
4,758
14,154
0
L
Ah Muzen Cab
Forceoligyking
Ah Muzen Cab
4,472
917
0
1,414
8,477
3,100
0
6,225
2,252
0
40,706
W
Baron Samedi
Khanufre
Baron Samedi
4,585
563
833
1,183
4,295
2,067
0
2,310
1,985
26,140
0
L
Scylla
MOISTLIEST
Scylla
10,781
1,249
0
183
10,160
2,735
0
6,329
3,831
30,708
0
W
Chronos
O13Sinisters
Chronos
19,258
5,620
76
1,526
8,492
3,286
0
5,203
3,289
38,757
0
W
Ganesha
Snafujammer
Ganesha
7,138
845
323
1,680
11,540
14,890
0
7,880
3,660
20,669
0
W
27,179
3,613
0
7,420
12,010
6,307
0
7,832
4,178
45,721
0
W
Neith
TioFleeo
Neith
12,956
7,378
25
2,833
8,911
3,660
0
5,464
3,447
0
22,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,907
Gold Earned
46,886
209
Minions Killed
179
9
Camps Cleared
5
814,506
Distance Traveled
812,639
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,953
995
21
2
1
166,492
0
L
Zhong Kui
9,574
957
24
2
0
157,432
3
L
Bacchus
9,053
905
22
2
4
175,879
0
L
Ah Muzen Cab
9,008
901
72
7
0
176,625
0
W
Baron Samedi
10,544
1,054
55
6
1
160,625
3
L
Scylla
9,298
930
40
4
0
136,211
0
W
Chronos
12,072
1,207
73
7
1
195,152
1
W
Ganesha
11,068
1,107
4
0
0
188,185
1
W
Anubis
12,646
1,265
46
5
6
159,224
0
W
Neith
10,577
1,058
31
3
1
111,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role