Player Matchup

Fenrir
Fenrir
Carson_OPrimus
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,373 Elo+
Solo
Ne Zha
Ne Zha
Marcelo_Tijolao
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1
Thor
Thor
TkDomuns
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
vibranium-X0
Zeus
Level 15
God Stats
2W - 2L
1,452 SR
Queue Stats
13W - 24L
1,244 Elo+
Solo
Geb
Geb
x_BLACK_RECER_x
Geb
Level 15
God Stats
10W - 16L
1,388 SR
Queue Stats
14W - 22L
1,315 Elo+
Solo
Team Averages
Level 9
1,468 SR
1,327 Elo+

VS

Team Averages
Level 21
1,492 SR
1,359 Elo+
Fenrir
Fenrir
CocoInTheHauz
Fenrir
Level 6
God Stats
1W - 1L
1,281 SR
Queue Stats
3W - 7L
1,214 Elo+
Solo
Cupid
Cupid
DoinGensYou
Cupid
Level 29
God Stats
60W - 46L
1,571 SR
Queue Stats
77W - 67L
1,507 Elo+
Solo
Bakasura
Bakasura
FrogrimReturns
Bakasura
Level 28
God Stats
3W - 1L
1,787 SR
Queue Stats
51W - 71L
1,355 Elo+
Solo
Olorun
Olorun
Hectick7
Olorun
Level 21
God Stats
31W - 40L
1,405 SR
Queue Stats
61W - 82L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
KidKinobi
Ao Kuang
Level 23
God Stats
2W - 0L
1,414 SR
Queue Stats
41W - 37L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 16 / 3
11,042
1,104
19,341
24,654
17,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 11 / 7
10,375
1,038
5,769
17,988
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thor
15
2 / 12 / 6
9,589
959
8,601
19,490
4,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 8 / 7
10,179
1,018
3,279
13,110
2,393
16
4 / 2 / 5
10,794
1,079
12,351
15,616
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 17
9,661
966
1,380
5,572
2,255
20
25 / 4 / 17
14,133
1,413
41,925
17,063
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
18
7 / 0 / 19
11,826
1,183
10,138
9,237
4,004
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Hectick7
Olorun
19
7 / 3 / 22
12,347
1,235
14,768
9,933
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
KidKinobi
Ao Kuang
18
9 / 5 / 10
11,783
1,178
16,610
15,613
5,606
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
134
15
Kills
49
49
Deaths
15
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
6
16
3
0.47
W
1
3
17
3.17
W
25
4
17
8.38
W
Bakasura
7
0
19
16.5
W
Olorun
Hectick7
Olorun
7
3
22
6
W
Ao Kuang
KidKinobi
Ao Kuang
9
5
10
2.8
L
1
11
7
0.41
L
Thor
2
12
6
0.42
L
2
8
7
0.69
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,341
Damage
84,821
90,858
Taken
57,418
35,396
Mitigated
22,640
3,121
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,341
6,085
0
1,682
24,654
17,405
0
7,061
17,314
0
28,235
W
1,380
82
0
54
5,572
2,255
0
1,719
3,853
0
5,343
W
41,925
26,924
317
7,138
17,063
6,899
0
2,413
14,248
0
58,397
W
Bakasura
10,138
6,874
678
2,110
9,237
4,004
0
3,828
5,409
0
21,999
W
Olorun
Hectick7
Olorun
14,768
10,618
1,276
3,395
9,933
3,876
0
3,360
6,573
42,401
0
W
Ao Kuang
KidKinobi
Ao Kuang
16,610
5,084
0
3,193
15,613
5,606
0
4,310
11,303
24,343
0
L
5,769
804
0
679
17,988
5,689
0
5,650
12,104
0
16,387
L
Thor
8,601
1,990
0
5
19,490
4,991
0
7,047
12,313
0
24,735
L
3,279
1,648
0
0
13,110
2,393
0
2,359
10,626
11,810
0
L
12,351
2,591
0
755
15,616
4,918
0
9,261
6,267
33,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,979
Gold Earned
59,750
137
Minions Killed
160
3
Camps Cleared
9
840,458
Distance Traveled
901,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,042
1,104
10
1
0
164,191
0
W
Fenrir
9,661
966
3
0
2
147,692
0
W
Cupid
14,133
1,413
26
3
3
168,646
0
W
Bakasura
11,826
1,183
30
3
3
241,803
0
W
Olorun
12,347
1,235
79
8
1
145,757
0
W
Ao Kuang
11,783
1,178
22
2
0
197,614
0
L
Ne Zha
10,375
1,038
14
1
0
147,396
0
L
Thor
9,589
959
28
3
1
150,788
0
L
Zeus
10,179
1,018
17
2
0
170,470
0
L
Geb
10,794
1,079
68
7
2
207,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role