Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IDruGI
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
QaRQayUps
Gilgamesh
Level 15
God Stats
2W - 3L
1,589 SR
Queue Stats
5W - 7L
1,367 Elo+
Party 3
Ymir
Ymir
zavet57
Ymir
Level 18
God Stats
14W - 6L
1,555 SR
Queue Stats
22W - 25L
1,315 Elo+
Party 2
Ra
Ra
писичкин
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 14
1,529 SR
1,396 Elo+

VS

Team Averages
Level 12
1,410 SR
1,334 Elo+
Olorun
Olorun
CH33CKCL4PP3R69
Olorun
Level 11
God Stats
2W - 2L
1,270 SR
Queue Stats
7W - 15L
1,223 Elo+
Solo
Tyr
Tyr
D3F0o0x
Tyr
Level 10
God Stats
5W - 2L
1,478 SR
Queue Stats
5W - 3L
1,450 Elo+
Party 1
Anubis
Anubis
Gamazuzu
Anubis
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,274 Elo+
Party 1
Cliodhna
Cliodhna
LeLoupQuiTwerk
Cliodhna
Level 22
God Stats
2W - 1L
1,299 SR
Queue Stats
9W - 3L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
enferlea
Cthulhu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 6 / 0
5,499
393
4,988
10,654
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
IDruGI
Artemis
12
1 / 4 / 2
6,950
496
4,120
7,276
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
QaRQayUps
Gilgamesh
8
0 / 10 / 1
5,131
367
3,908
12,125
4,567
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
zavet57
Ymir
10
2 / 3 / 0
6,956
497
2,374
9,688
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 10 / 1
5,116
365
2,306
7,703
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
7,393
528
5,298
8,133
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyr
13
6 / 0 / 5
7,833
560
7,038
6,976
3,247
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Gamazuzu
Anubis
13
9 / 0 / 3
8,562
612
8,927
4,838
2,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
15
13 / 0 / 3
9,070
648
11,764
8,470
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
enferlea
Cthulhu
12
2 / 2 / 6
7,223
516
3,608
7,682
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
33
33
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
0
0.17
W
3
2
6
3
W
Tyr
6
0
5
8.5
W
Anubis
Gamazuzu
Anubis
9
0
3
10.5
L
Artemis
IDruGI
Artemis
1
4
2
0.5
W
Cliodhna
13
0
3
14.5
L
Gilgamesh
QaRQayUps
Gilgamesh
0
10
1
0.05
W
Cthulhu
enferlea
Cthulhu
2
2
6
2.5
L
Ymir
zavet57
Ymir
2
3
0
0.67
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,696
Damage
36,635
47,446
Taken
36,099
19,090
Mitigated
16,714
4,357
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,988
735
0
1,184
10,654
3,070
0
2,288
8,323
0
21,448
W
5,298
1,935
640
4,115
8,133
2,772
3,430
888
7,165
38,160
0
W
Tyr
7,038
1,581
0
2,654
6,976
3,247
1,440
425
6,511
0
27,284
W
Anubis
Gamazuzu
Anubis
8,927
1,058
0
3,443
4,838
2,094
1,420
1,654
2,960
34,943
0
L
Artemis
IDruGI
Artemis
4,120
2,044
0
555
7,276
2,600
136
2,389
4,695
0
44,023
W
Cliodhna
11,764
2,736
0
4,862
8,470
3,133
94
682
7,708
0
54,661
L
Gilgamesh
QaRQayUps
Gilgamesh
3,908
1,111
0
1,249
12,125
4,567
0
5,610
6,354
0
16,416
W
Cthulhu
enferlea
Cthulhu
3,608
410
0
372
7,682
5,468
300
656
7,026
18,707
0
L
Ymir
zavet57
Ymir
2,374
874
0
1,280
9,688
7,195
0
3,766
5,854
23,006
0
L
2,306
645
26
63
7,703
1,658
62
3,362
4,341
11,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,652
Gold Earned
40,081
219
Minions Killed
319
0
Camps Cleared
0
1,223,153
Distance Traveled
1,322,377
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,499
393
41
3
0
271,543
7
W
Olorun
7,393
528
64
5
0
179,156
0
W
Tyr
7,833
560
45
3
0
291,617
4
W
Anubis
8,562
612
75
5
0
253,828
0
L
Artemis
6,950
496
88
6
0
232,878
1
W
Cliodhna
9,070
648
94
7
0
336,020
0
L
Gilgamesh
5,131
367
23
2
0
266,876
0
W
Cthulhu
7,223
516
41
3
0
261,756
0
L
Ymir
6,956
497
44
3
0
264,189
3
L
Ra
5,116
365
23
2
0
187,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role