Player Matchup

Medusa
Medusa
I 3AT YOU6321
Medusa
Level 16
God Stats
2W - 1L
1,712 SR
Queue Stats
17W - 12L
1,509 Elo+
Party 2
Bakasura
Bakasura
Mawu7195
Bakasura
Level 97
God Stats
17W - 20L
1,459 SR
Queue Stats
247W - 243L
1,458 Elo+
Party 2
Horus
Horus
SerbonneM124
Horus
Level 33
God Stats
4W - 2L
1,606 SR
Queue Stats
135W - 151L
1,484 Elo+
Solo
Raijin
Raijin
WildStumpy
Raijin
Level 37
God Stats
10W - 5L
1,692 SR
Queue Stats
96W - 45L
1,591 Elo+
Party 4
Mulan
Mulan
Zeros_Desires
Mulan
Level 66
God Stats
24W - 5L
1,605 SR
Queue Stats
91W - 41L
1,596 Elo+
Party 4
Team Averages
Level 50
1,615 SR
1,528 Elo+

VS

Team Averages
Level 44
1,450 SR
1,449 Elo+
Cthulhu
Cthulhu
Coach_Bernin
Cthulhu
Level 35
God Stats
3W - 3L
1,375 SR
Queue Stats
125W - 133L
1,442 Elo+
Party 3
Ra
Ra
CountFraggers
Ra
Level 42
God Stats
38W - 29L
1,622 SR
Queue Stats
146W - 132L
1,507 Elo+
Solo
Cliodhna
Cliodhna
Jboys0791
Cliodhna
Level 49
God Stats
6W - 8L
1,516 SR
Queue Stats
168W - 142L
1,435 Elo+
Party 1
Izanami
Izanami
LaaRota
Izanami
Level 36
God Stats
3W - 5L
1,547 SR
Queue Stats
151W - 153L
1,478 Elo+
Party 3
Achilles
Achilles
nosleepforme5
Achilles
Level 58
God Stats
4W - 3L
1,189 SR
Queue Stats
125W - 164L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 4
13,936
516
18,128
19,951
8,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Mawu7195
Bakasura
20
9 / 6 / 7
16,282
603
22,064
24,013
12,978
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 1 / 20
13,998
518
8,327
22,127
27,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
WildStumpy
Raijin
20
17 / 3 / 4
17,485
648
26,916
18,091
8,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
4 / 3 / 10
15,159
561
21,843
25,317
38,354
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coach_Bernin
Cthulhu
18
3 / 7 / 5
11,057
410
13,796
28,580
32,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 7 / 6
12,393
459
14,521
17,331
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Jboys0791
Cliodhna
20
10 / 8 / 5
14,910
552
20,015
25,383
11,401
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LaaRota
Izanami
19
2 / 5 / 4
11,755
435
9,688
17,420
6,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
nosleepforme5
Achilles
19
2 / 9 / 6
11,876
440
8,433
30,050
26,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
36
Kills
20
20
Deaths
36
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Coach_Bernin
Cthulhu
3
7
5
0.79
L
3
7
6
0.86
W
6
7
4
1.14
L
Cliodhna
Jboys0791
Cliodhna
10
8
5
1.56
L
Izanami
LaaRota
Izanami
2
5
4
0.8
W
Bakasura
Mawu7195
Bakasura
9
6
7
2.08
W
0
1
20
10
W
Raijin
WildStumpy
Raijin
17
3
4
6.33
W
4
3
10
3
L
Achilles
nosleepforme5
Achilles
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,278
Damage
66,453
109,499
Taken
118,764
96,067
Mitigated
84,075
47,376
Healing
27,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Coach_Bernin
Cthulhu
13,796
446
853
3,991
28,580
32,932
0
5,801
21,066
46,737
0
L
14,521
482
1,354
5,801
17,331
7,111
531
7,659
8,614
91,695
0
W
18,128
9,489
0
5,730
19,951
8,386
4,832
6,996
12,451
0
107,938
L
Cliodhna
Jboys0791
Cliodhna
20,015
2,636
0
5,404
25,383
11,401
544
3,192
21,305
0
106,321
L
Izanami
LaaRota
Izanami
9,688
6,690
0
5,561
17,420
6,417
139
2,980
13,884
0
81,215
W
Bakasura
Mawu7195
Bakasura
22,064
15,748
111
10,901
24,013
12,978
1,332
5,558
18,090
0
132,341
W
8,327
3,315
6,043
9,336
22,127
27,997
666
5,749
15,388
0
39,460
W
Raijin
WildStumpy
Raijin
26,916
2,806
0
6,405
18,091
8,352
1,283
5,427
12,157
144,250
0
W
21,843
2,630
0
8,850
25,317
38,354
2,264
2,912
22,120
2,462
118,831
L
Achilles
nosleepforme5
Achilles
8,433
1,624
281
4,525
30,050
26,214
690
6,218
22,280
3,861
51,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,860
Gold Earned
61,991
870
Minions Killed
663
0
Camps Cleared
0
2,607,976
Distance Traveled
2,362,399
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,057
410
72
3
0
471,812
4
L
Ra
12,393
459
169
6
0
417,968
2
W
Medusa
13,936
516
189
7
0
419,519
0
L
Cliodhna
14,910
552
178
7
0
524,809
3
L
Izanami
11,755
435
137
5
0
474,181
3
W
Bakasura
16,282
603
205
8
0
635,079
0
W
Horus
13,998
518
41
2
0
546,469
3
W
Raijin
17,485
648
238
9
0
475,150
2
W
Mulan
15,159
561
197
7
0
531,759
6
L
Achilles
11,876
440
107
4
0
473,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role