Player Matchup

Jing Wei
Jing Wei
Silver I
 
Jing Wei
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver II
christianPP
Ares
Silver II
Level 105
God Stats
3W - 2L
1,240 SR
Queue Stats
32W - 28L
1,547 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
maxemaro
Aphrodite
Bronze III
Level 121
God Stats
1W - 0L
1,300 SR
Queue Stats
5W - 9L
1,345 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,347 SR
1,464 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,478 SR
1,430 MMR
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
KojiGOD
Izanami
Bronze III
Level 39
God Stats
0W - 2L
1,175 SR
Queue Stats
6W - 15L
1,394 MMR
Party 2
Anubis
Anubis
Bronze III
Sloth30
Anubis
Bronze III
Level 58
God Stats
1W - 1L
1,758 SR
Queue Stats
42W - 34L
1,394 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 0 / 2
12,723
636
17,144
13,649
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 3 / 4
12,594
630
24,190
24,677
27,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
maxemaro
Aphrodite
16
0 / 4 / 9
11,612
581
7,971
17,388
9,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SolThothGilgameshHe BoAchilles

VS

Bans
GebAthenaArtemisSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 2 / 5
11,200
560
11,738
23,349
25,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
KojiGOD
Izanami
13
1 / 5 / 3
10,909
545
11,533
15,995
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Sloth30
Anubis
16
5 / 3 / 2
11,878
594
16,756
16,767
7,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
7
7
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
2
5
L
Hercules
 
Hercules
1
2
5
1.75
L
Izanami
KojiGOD
Izanami
1
5
3
0.5
L
Anubis
Sloth30
Anubis
5
3
2
2
W
6
3
4
2.67
W
Aphrodite
maxemaro
Aphrodite
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,305
Damage
40,027
55,714
Taken
56,111
43,498
Mitigated
38,674
24,435
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
17,144
11,595
0
6,705
13,649
6,213
2,477
2,748
10,901
0
100,521
L
Hercules
 
Hercules
11,738
3,947
0
5,433
23,349
25,535
82
10,053
13,296
0
27,141
L
Izanami
KojiGOD
Izanami
11,533
7,650
0
1,695
15,995
5,549
50
11,707
4,288
0
46,025
L
Anubis
Sloth30
Anubis
16,756
1,345
0
6,996
16,767
7,590
30
10,601
6,166
60,649
0
W
24,190
461
0
2,082
24,677
27,891
0
6,014
18,663
41,962
0
W
Aphrodite
maxemaro
Aphrodite
7,971
820
6,893
8,755
17,388
9,394
556
8,432
8,752
34,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,929
Gold Earned
33,987
226
Minions Killed
203
11
Camps Cleared
6
1,162,784
Distance Traveled
1,008,809
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,723
636
127
6
7
387,726
8
L
Hercules
11,200
560
32
2
1
342,539
3
L
Izanami
10,909
545
96
5
2
327,400
5
L
Anubis
11,878
594
75
4
3
338,870
2
W
Ares
12,594
630
36
2
1
400,584
3
W
Aphrodite
11,612
581
63
3
3
374,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role