Player Matchup

Rama
Rama
 
Rama
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
XxRubioxX97
Thoth
Level 105
God Stats
6W - 11L
1,272 SR
Queue Stats
209W - 233L
1,375 Elo+
Solo
Hun Batz
Hun Batz
casanova-ibrahim
Hun Batz
Level 59
God Stats
3W - 3L
1,724 SR
Queue Stats
158W - 195L
1,286 Elo+
Solo
Cu Chulainn
Cu Chulainn
spiderze1990
Cu Chulainn
Level 109
God Stats
80W - 73L
1,552 SR
Queue Stats
153W - 149L
1,445 Elo+
Solo
Cerberus
Cerberus
superdouz
Cerberus
Level 82
God Stats
1W - 3L
1,448 SR
Queue Stats
134W - 147L
1,380 Elo+
Solo
Team Averages
Level 87
1,499 SR
1,397 Elo+

VS

Team Averages
Level 93
1,480 SR
1,374 Elo+
Kuzenbo
Kuzenbo
Albitastar12
Kuzenbo
Level 109
God Stats
1W - 2L
1,265 SR
Queue Stats
153W - 185L
1,374 Elo+
Party 1
Izanami
Izanami
AngelL8Pika
Izanami
Level 114
God Stats
2W - 3L
1,545 SR
Queue Stats
161W - 202L
1,364 Elo+
Solo
Sol
Sol
FranCoD84
Sol
Level 69
God Stats
8W - 9L
1,440 SR
Queue Stats
115W - 158L
1,341 Elo+
Party 1
Janus
Janus
ManiaKv3
Janus
Level 88
God Stats
18W - 25L
1,436 SR
Queue Stats
294W - 367L
1,387 Elo+
Party 1
Thor
Thor
UnVizcoVendado
Thor
Level 87
God Stats
4W - 2L
1,712 SR
Queue Stats
548W - 597L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 4 / 1
6,558
410
2,715
7,343
1,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 1
7,890
493
5,687
7,924
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 2
7,875
492
6,383
10,900
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
spiderze1990
Cu Chulainn
15
3 / 3 / 1
9,089
568
10,340
11,739
11,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
superdouz
Cerberus
10
1 / 7 / 1
6,618
414
4,145
15,528
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Albitastar12
Kuzenbo
14
4 / 0 / 11
9,198
575
8,640
15,724
20,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
AngelL8Pika
Izanami
15
6 / 0 / 6
9,605
600
10,080
8,919
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 4
8,430
527
6,057
12,067
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
ManiaKv3
Janus
14
3 / 3 / 4
8,926
558
4,792
7,077
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 5
9,846
615
6,435
9,961
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
22
22
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
1
0.13
W
Kuzenbo
Albitastar12
Kuzenbo
4
0
11
9.5
W
Izanami
AngelL8Pika
Izanami
6
0
6
9
W
2
4
4
1
W
Janus
ManiaKv3
Janus
3
3
4
1.67
W
7
1
5
9.5
L
2
4
1
0.63
L
2
4
2
0.75
L
Cu Chulainn
spiderze1990
Cu Chulainn
3
3
1
1.17
L
Cerberus
superdouz
Cerberus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
36,004
53,434
Taken
53,748
28,992
Mitigated
34,617
8,193
Healing
21,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,715
2,188
0
967
7,343
1,997
0
1,891
5,452
0
37,499
W
Kuzenbo
Albitastar12
Kuzenbo
8,640
3,489
0
6,799
15,724
20,487
226
3,608
11,966
19,937
0
W
Izanami
AngelL8Pika
Izanami
10,080
7,707
0
3,880
8,919
3,302
2,167
1,370
7,469
0
74,240
W
6,057
1,606
0
3,202
12,067
4,781
1,418
775
11,234
36,414
3,213
W
Janus
ManiaKv3
Janus
4,792
135
58
2,277
7,077
2,300
604
2,326
4,579
54,256
0
W
6,435
1,658
0
4,859
9,961
3,747
0
1,217
8,606
0
68,221
L
5,687
84
0
250
7,924
2,826
0
4,532
3,392
42,317
0
L
6,383
232
0
2,196
10,900
3,693
0
3,928
6,972
0
49,968
L
Cu Chulainn
spiderze1990
Cu Chulainn
10,340
1,097
0
1,927
11,739
11,488
268
3,430
8,309
0
61,853
L
Cerberus
superdouz
Cerberus
4,145
302
0
2,853
15,528
8,988
0
5,236
10,292
25,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
46,005
429
Minions Killed
483
0
Camps Cleared
0
1,447,035
Distance Traveled
1,500,160
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,558
410
64
4
0
233,757
3
W
Kuzenbo
9,198
575
17
1
0
336,016
0
W
Izanami
9,605
600
136
9
0
294,574
7
W
Sol
8,430
527
86
5
0
250,024
0
W
Janus
8,926
558
125
8
0
291,481
4
W
Thor
9,846
615
119
7
0
328,065
0
L
Thoth
7,890
493
97
6
0
295,310
4
L
Hun Batz
7,875
492
76
5
0
325,636
6
L
Cu Chulainn
9,089
568
121
8
0
309,249
4
L
Cerberus
6,618
414
71
4
0
283,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role