Player Matchup

Thor
Thor
AlltexBelmont
Thor
Level 9
God Stats
0W - 2L
1,295 SR
Queue Stats
10W - 21L
1,339 Elo+
Solo
Ah Puch
Ah Puch
BickSlowz
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,435 Elo+
Party 2
Scylla
Scylla
rvalente3192
Scylla
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,257 Elo+
Solo
Ymir
Ymir
victorino69
Ymir
Level 14
God Stats
4W - 2L
1,722 SR
Queue Stats
17W - 31L
1,365 Elo+
Party 2
Chiron
Chiron
xilipee
Chiron
Level 17
God Stats
1W - 4L
1,390 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 2
Team Averages
Level 15
1,481 SR
1,349 Elo+

VS

Team Averages
Level 40
1,592 SR
1,479 Elo+
Nemesis
Nemesis
Crwolrer
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,382 Elo+
Solo
Neith
Neith
DarthVandi
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Odin
Odin
TiagoMartins
Odin
Level 147
God Stats
5W - 1L
1,711 SR
Queue Stats
61W - 73L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
Warwarchi
Ao Kuang
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 16L
1,541 Elo+
Solo
Ra
Ra
Z3lcius
Ra
Level 5
God Stats
1W - 0L
1,748 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 5
9,001
900
5,626
23,678
11,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
BickSlowz
Ah Puch
16
3 / 8 / 3
10,287
1,029
18,161
15,549
6,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
15
2 / 10 / 2
9,906
991
2,740
12,403
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 6 / 7
10,806
1,081
6,746
22,804
26,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
xilipee
Chiron
16
2 / 8 / 4
9,887
989
7,456
17,227
6,100
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crwolrer
Nemesis
17
3 / 1 / 12
10,288
1,029
7,618
6,992
2,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
19
10 / 0 / 16
12,281
1,228
16,847
4,538
1,496
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 1 / 29
11,922
1,192
19,224
11,801
12,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Warwarchi
Ao Kuang
20
23 / 2 / 11
14,797
1,480
32,790
14,834
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 4 / 19
11,001
1,100
9,355
8,119
2,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
133
8
Kills
46
46
Deaths
8
21
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
14
5
0.18
L
Ah Puch
BickSlowz
Ah Puch
3
8
3
0.56
W
Nemesis
Crwolrer
Nemesis
3
1
12
9
W
Neith
10
0
16
18
W
5
1
29
19.5
W
Ao Kuang
Warwarchi
Ao Kuang
23
2
11
14.25
W
5
4
19
3.63
L
Scylla
2
10
2
0.3
L
1
6
7
0.75
L
Chiron
xilipee
Chiron
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,729
Damage
85,834
91,661
Taken
46,284
53,867
Mitigated
25,650
4,394
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,626
1,443
0
132
23,678
11,201
0
11,189
12,489
0
8,921
L
Ah Puch
BickSlowz
Ah Puch
18,161
1,240
0
215
15,549
6,276
0
8,235
7,314
48,564
0
W
Nemesis
Crwolrer
Nemesis
7,618
2,642
0
1,703
6,992
2,580
0
4,992
2,000
0
26,584
W
Neith
16,847
8,359
0
1,494
4,538
1,496
0
1,684
2,854
0
25,220
W
19,224
2,647
0
0
11,801
12,226
0
7,550
4,251
10,588
20,040
W
Ao Kuang
Warwarchi
Ao Kuang
32,790
11,146
0
9,362
14,834
6,368
0
9,073
5,761
52,896
4,444
W
9,355
1,146
651
1,411
8,119
2,980
0
4,348
3,771
25,125
0
L
Scylla
2,740
679
0
0
12,403
3,893
0
4,263
8,140
8,919
0
L
6,746
266
612
1,729
22,804
26,397
0
14,898
7,906
24,746
0
L
Chiron
xilipee
Chiron
7,456
2,574
684
1,022
17,227
6,100
0
7,180
10,024
0
23,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
60,289
165
Minions Killed
218
3
Camps Cleared
13
778,848
Distance Traveled
969,731
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,001
900
3
0
0
142,997
0
L
Ah Puch
10,287
1,029
76
8
0
181,828
0
W
Nemesis
10,288
1,029
55
6
5
203,050
0
W
Neith
12,281
1,228
40
4
0
172,631
1
W
Odin
11,922
1,192
20
2
0
256,616
0
W
Ao Kuang
14,797
1,480
55
6
8
189,254
0
W
Ra
11,001
1,100
48
5
0
148,180
0
L
Scylla
9,906
991
15
2
0
122,383
0
L
Ymir
10,806
1,081
32
3
1
175,788
1
L
Chiron
9,887
989
39
4
2
155,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role