Player Matchup

Ymir
Ymir
Abruss
Ymir
Level 88
God Stats
46W - 31L
1,647 SR
Queue Stats
59W - 41L
1,593 Elo+
Party 3
Geb
Geb
SlashHammer
Geb
Level 87
God Stats
16W - 12L
1,487 SR
Queue Stats
307W - 305L
1,430 Elo+
Party 2
Guan Yu
Guan Yu
jantaris
Guan Yu
Level 122
God Stats
4W - 2L
1,896 SR
Queue Stats
84W - 62L
1,601 Elo+
Party 3
Chernobog
Chernobog
okazila
Chernobog
Level 127
God Stats
19W - 10L
1,628 SR
Queue Stats
160W - 148L
1,596 Elo+
Party 3
Baron Samedi
Baron Samedi
soven
Baron Samedi
Level 88
God Stats
22W - 24L
1,482 SR
Queue Stats
352W - 355L
1,436 Elo+
Party 2
Team Averages
Level 102
1,628 SR
1,531 Elo+

VS

Team Averages
Level 102
1,595 SR
1,455 Elo+
Ganesha
Ganesha
Anyoh85
Ganesha
Level 125
God Stats
4W - 4L
1,665 SR
Queue Stats
140W - 113L
1,491 Elo+
Solo
Hercules
Hercules
GhostArcher12
Hercules
Level 125
God Stats
0W - 1L
1,444 SR
Queue Stats
5W - 15L
1,377 Elo+
Party 1
Bellona
Bellona
HappilyMe
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,464 Elo+
Party 1
Zeus
Zeus
Michalle
Zeus
Level 107
God Stats
30W - 18L
1,859 SR
Queue Stats
174W - 160L
1,482 Elo+
Solo
Jing Wei
Jing Wei
mrsense
Jing Wei
Level 125
God Stats
1W - 2L
1,506 SR
Queue Stats
618W - 622L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Abruss
Ymir
18
2 / 2 / 26
10,828
1,083
9,511
21,024
24,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 4 / 27
12,870
1,287
21,461
23,511
29,919
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
jantaris
Guan Yu
18
3 / 0 / 25
10,666
1,067
11,817
16,802
24,867
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
okazila
Chernobog
20
19 / 4 / 20
14,339
1,434
32,486
17,007
7,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
soven
Baron Samedi
19
12 / 7 / 22
13,036
1,304
21,612
16,065
8,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anyoh85
Ganesha
18
0 / 4 / 14
11,091
1,109
10,242
20,796
27,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
GhostArcher12
Hercules
17
6 / 10 / 6
11,121
1,112
22,350
24,805
12,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
HappilyMe
Bellona
16
3 / 13 / 9
10,474
1,047
15,482
27,688
13,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
16
5 / 7 / 10
11,118
1,112
26,122
12,248
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
mrsense
Jing Wei
16
3 / 9 / 8
10,495
1,050
15,264
18,053
5,892
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
64
43
Kills
17
17
Deaths
43
120
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ymir
Abruss
Ymir
2
2
26
7.5
L
Ganesha
Anyoh85
Ganesha
0
4
14
1.75
L
Hercules
GhostArcher12
Hercules
6
10
6
0.9
L
Bellona
HappilyMe
Bellona
3
13
9
0.58
L
Zeus
5
7
10
1.43
W
7
4
27
5.13
W
Guan Yu
jantaris
Guan Yu
3
0
25
15.5
L
Jing Wei
mrsense
Jing Wei
3
9
8
0.78
W
Chernobog
okazila
Chernobog
19
4
20
7.25
W
Baron Samedi
soven
Baron Samedi
12
7
22
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,887
Damage
89,460
94,409
Taken
103,590
95,534
Mitigated
64,306
20,650
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Abruss
Ymir
9,511
1,029
0
0
21,024
24,655
0
6,398
14,626
21,221
0
L
Ganesha
Anyoh85
Ganesha
10,242
984
1,549
1,307
20,796
27,351
0
12,210
8,586
27,807
0
L
Hercules
GhostArcher12
Hercules
22,350
6,952
0
5,309
24,805
12,474
0
11,160
13,645
0
27,447
L
Bellona
HappilyMe
Bellona
15,482
8,327
0
4,842
27,688
13,936
0
17,608
10,080
165
26,120
L
Zeus
26,122
3,389
0
0
12,248
4,653
0
5,387
6,861
51,303
0
W
21,461
1,815
749
2,475
23,511
29,919
0
10,473
13,038
34,781
0
W
Guan Yu
jantaris
Guan Yu
11,817
1,203
2,714
2,550
16,802
24,867
0
6,439
10,363
6,326
15,050
L
Jing Wei
mrsense
Jing Wei
15,264
12,474
88
67
18,053
5,892
0
8,967
9,086
0
35,465
W
Chernobog
okazila
Chernobog
32,486
22,559
0
4,306
17,007
7,282
0
6,733
10,274
0
55,473
W
Baron Samedi
soven
Baron Samedi
21,612
2,418
4,061
3,795
16,065
8,811
0
6,486
9,579
48,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,739
Gold Earned
54,299
201
Minions Killed
167
4
Camps Cleared
4
978,588
Distance Traveled
958,973
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,828
1,083
27
3
0
194,738
0
L
Ganesha
11,091
1,109
8
1
0
203,380
0
L
Hercules
11,121
1,112
18
2
1
208,884
3
L
Bellona
10,474
1,047
34
3
0
166,520
0
L
Zeus
11,118
1,112
59
6
1
168,722
0
W
Geb
12,870
1,287
26
3
0
224,813
0
W
Guan Yu
10,666
1,067
20
2
2
220,489
0
L
Jing Wei
10,495
1,050
48
5
2
211,467
1
W
Chernobog
14,339
1,434
56
6
2
175,517
1
W
Baron Samedi
13,036
1,304
72
7
0
163,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role