Player Matchup

Neith
Neith
Coolbitz
Neith
Level 117
God Stats
7W - 3L
1,626 SR
Queue Stats
263W - 154L
1,643 Elo+
Party 1
Agni
Agni
MisterSaff
Agni
Level 130
God Stats
4W - 3L
1,569 SR
Queue Stats
357W - 246L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
TheShadyDoctor
Gilgamesh
Level 129
God Stats
3W - 4L
1,480 SR
Queue Stats
195W - 134L
1,620 Elo+
Party 1
Team Averages
Level 125
1,559 SR
1,625 Elo+

VS

Team Averages
Level 103
1,482 SR
1,503 Elo+
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
zapychaczgum
Cabrakan
Level 36
God Stats
6W - 13L
1,445 SR
Queue Stats
172W - 162L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coolbitz
Neith
12
8 / 1 / 3
8,314
831
9,900
6,835
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 8
6,970
697
6,300
4,799
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TheShadyDoctor
Gilgamesh
11
2 / 1 / 8
7,645
765
5,487
9,602
7,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 2 / 3
6,922
692
5,019
6,418
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 3 / 5
6,256
626
5,077
6,444
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
zapychaczgum
Cabrakan
10
3 / 6 / 3
6,837
684
5,347
12,061
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
6
6
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
3
2.25
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
5
0.83
W
Neith
Coolbitz
Neith
8
1
3
9.5
W
1
4
8
1.25
W
Gilgamesh
TheShadyDoctor
Gilgamesh
2
1
8
6
L
Cabrakan
zapychaczgum
Cabrakan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
15,443
21,236
Taken
24,923
12,123
Mitigated
15,561
3,037
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,019
75
0
1,200
6,418
2,340
0
2,087
4,331
14,898
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,077
1,346
0
1,246
6,444
2,209
0
1,206
5,238
0
23,569
W
Neith
Coolbitz
Neith
9,900
5,233
0
1,368
6,835
2,853
793
3,290
3,437
0
29,496
W
6,300
538
0
191
4,799
1,710
41
2,894
1,766
20,622
0
W
Gilgamesh
TheShadyDoctor
Gilgamesh
5,487
1,175
300
1,178
9,602
7,560
114
4,038
5,385
0
9,121
L
Cabrakan
zapychaczgum
Cabrakan
5,347
513
0
968
12,061
11,012
0
3,259
8,802
12,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,929
Gold Earned
20,015
107
Minions Killed
93
4
Camps Cleared
2
520,961
Distance Traveled
538,864
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,922
692
41
4
1
200,195
3
L
Ah Muzen Cab
6,256
626
34
3
1
183,402
4
W
Neith
8,314
831
51
5
3
179,688
3
W
Agni
6,970
697
40
4
1
168,870
2
W
Gilgamesh
7,645
765
16
2
0
172,403
0
L
Cabrakan
6,837
684
18
2
0
155,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role