Player Matchup

Anhur
Anhur
JlioJr
Anhur
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,395 Elo+
Party 2
Ra
Ra
jesuliyo29
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Horus
Horus
l-l_HiTan_l-l
Horus
Level 76
God Stats
1W - 1L
1,661 SR
Queue Stats
20W - 29L
1,378 Elo+
Party 2
Team Averages
Level 43
1,554 SR
1,424 Elo+

VS

Team Averages
Level 30
1,463 SR
1,153 Elo+
Scylla
Scylla
BiggySmallus
Scylla
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,229 Elo+
Party 1
Apollo
Apollo
Damokleos
Apollo
Level 67
God Stats
4W - 7L
1,390 SR
Queue Stats
13W - 30L
1,220 Elo+
Party 1
Tiamat
Tiamat
FrumpyJoker4723
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,010 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JlioJr
Anhur
13
7 / 3 / 11
9,209
837
8,130
6,419
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
11 / 2 / 12
10,235
930
12,407
7,896
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 13
9,038
822
6,617
9,518
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 8 / 2
7,704
700
5,993
8,540
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Damokleos
Apollo
12
4 / 8 / 2
8,681
789
6,278
15,267
5,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 8 / 2
6,693
608
935
8,807
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
23
Kills
6
6
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
8
2
0.38
L
Apollo
Damokleos
Apollo
4
8
2
0.63
L
0
8
2
0.13
W
Anhur
JlioJr
Anhur
7
3
11
4.17
W
11
2
12
8.5
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,154
Damage
13,206
23,833
Taken
32,614
12,602
Mitigated
10,034
7,711
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,993
900
158
378
8,540
2,454
0
3,535
4,858
15,343
0
L
Apollo
Damokleos
Apollo
6,278
2,644
291
1,997
15,267
5,015
0
6,355
8,646
0
26,098
L
935
935
0
528
8,807
2,565
0
2,705
5,870
2,400
0
W
Anhur
JlioJr
Anhur
8,130
4,813
0
430
6,419
2,333
853
1,910
4,509
0
21,902
W
12,407
2,409
1,883
2,703
7,896
3,226
1,160
3,298
4,598
42,511
0
W
6,617
2,122
571
2,124
9,518
7,043
378
2,188
7,330
0
19,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
23,078
126
Minions Killed
82
6
Camps Cleared
1
602,214
Distance Traveled
490,152
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,704
700
25
2
0
167,049
2
L
Apollo
8,681
789
57
5
1
171,779
0
L
Tiamat
6,693
608
0
0
0
151,324
0
W
Anhur
9,209
837
28
3
2
174,258
1
W
Ra
10,235
930
76
7
0
198,653
0
W
Horus
9,038
822
22
2
4
229,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role