Player Matchup

Nemesis
Nemesis
CAETANO234406
Nemesis
Level 7
God Stats
1W - 1L
1,276 SR
Queue Stats
7W - 8L
1,285 Elo+
Party 3
Ares
Ares
JAPONEIX011
Ares
Level 17
God Stats
3W - 2L
1,652 SR
Queue Stats
33W - 25L
1,391 Elo+
Party 3
Merlin
Merlin
SwavesRevenge95
Merlin
Level 18
God Stats
2W - 5L
1,483 SR
Queue Stats
50W - 58L
1,374 Elo+
Party 2
Izanami
Izanami
This_Guy38095
Izanami
Level 29
God Stats
10W - 9L
1,521 SR
Queue Stats
146W - 156L
1,388 Elo+
Party 2
Vamana
Vamana
soldado_BlackMat
Vamana
Level 17
God Stats
5W - 2L
1,535 SR
Queue Stats
28W - 27L
1,308 Elo+
Party 3
Team Averages
Level 18
1,493 SR
1,349 Elo+

VS

Team Averages
Level 9
1,518 SR
1,440 Elo+
Sun Wukong
Sun Wukong
K_ZONED
Sun Wukong
Level 15
God Stats
3W - 2L
1,610 SR
Queue Stats
31W - 29L
1,350 Elo+
Solo
Jormungandr
Jormungandr
POOP6430
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Scorpion2383017
Fenrir
Level 5
God Stats
1W - 2L
1,724 SR
Queue Stats
2W - 5L
1,349 Elo+
Solo
Cthulhu
Cthulhu
assassin 13v
Cthulhu
Level 5
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
g722369
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
6 / 5 / 19
10,563
1,174
10,527
11,862
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 2 / 26
13,774
1,530
19,742
15,109
22,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
13 / 0 / 22
12,191
1,355
16,643
5,621
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
19
18 / 4 / 21
13,330
1,481
27,662
13,968
6,932
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 32
11,034
1,226
11,123
11,621
6,951
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
K_ZONED
Sun Wukong
15
3 / 9 / 5
9,659
1,073
13,317
18,059
8,378
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
POOP6430
Jormungandr
16
2 / 8 / 5
9,513
1,057
9,555
18,287
20,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 16 / 4
9,138
1,015
9,107
21,736
15,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
assassin 13v
Cthulhu
16
2 / 8 / 11
10,269
1,141
10,805
21,300
18,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
g722369
Thanatos
15
4 / 14 / 4
9,976
1,108
9,331
17,830
5,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
43
55
Kills
14
14
Deaths
55
120
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
6
5
19
3.1
W
14
2
26
13.5
L
Sun Wukong
K_ZONED
Sun Wukong
3
9
5
0.61
L
Jormungandr
POOP6430
Jormungandr
2
8
5
0.56
L
3
16
4
0.31
W
13
0
22
24
W
Izanami
18
4
21
7.13
L
Cthulhu
assassin 13v
Cthulhu
2
8
11
0.94
L
Thanatos
g722369
Thanatos
4
14
4
0.43
W
4
3
32
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,697
Damage
52,115
58,181
Taken
97,212
46,191
Mitigated
68,975
8,245
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
10,527
5,869
0
712
11,862
7,322
0
4,150
7,712
0
16,844
W
19,742
2,143
0
1,264
15,109
22,599
0
5,055
10,054
32,638
0
L
Sun Wukong
K_ZONED
Sun Wukong
13,317
5,996
0
414
18,059
8,378
0
7,415
10,644
0
26,092
L
Jormungandr
POOP6430
Jormungandr
9,555
3,687
0
0
18,287
20,717
0
6,070
12,217
27,756
0
L
9,107
2,493
0
408
21,736
15,592
0
8,235
13,501
0
22,290
W
16,643
1,605
0
0
5,621
2,387
0
2,112
3,509
31,751
0
W
Izanami
27,662
23,250
0
1,986
13,968
6,932
0
4,194
9,774
0
51,776
L
Cthulhu
assassin 13v
Cthulhu
10,805
1,396
907
2,670
21,300
18,884
0
8,945
12,355
33,562
0
L
Thanatos
g722369
Thanatos
9,331
3,711
0
3,543
17,830
5,404
0
5,720
12,110
0
17,348
W
11,123
6,432
0
4,283
11,621
6,951
0
4,849
6,772
0
19,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,892
Gold Earned
48,555
142
Minions Killed
136
4
Camps Cleared
4
864,135
Distance Traveled
768,704
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,563
1,174
10
1
2
157,608
0
W
Ares
13,774
1,530
32
4
0
183,164
0
L
Sun Wukong
9,659
1,073
25
3
3
172,864
3
L
Jormungandr
9,513
1,057
32
4
0
132,154
2
L
Fenrir
9,138
1,015
11
1
0
155,180
0
W
Merlin
12,191
1,355
35
4
1
192,003
0
W
Izanami
13,330
1,481
47
5
1
156,386
0
L
Cthulhu
10,269
1,141
55
6
0
155,499
4
L
Thanatos
9,976
1,108
13
1
1
153,007
0
W
Vamana
11,034
1,226
18
2
0
174,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role