Player Matchup

Geb
Geb
Do-it-Big-79
Geb
Level 4
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Neith
Neith
ISO_Achilles
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,526 Elo+
Solo
Achilles
Achilles
Jxy-Cee
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 64L
1,610 Elo+
Solo
Olorun
Olorun
guccigargle
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo
Loki
Loki
xDBxYeebrah
Loki
Level 25
God Stats
4W - 1L
1,717 SR
Queue Stats
86W - 50L
1,624 Elo+
Solo
Team Averages
Level 16
1,587 SR
1,611 Elo+

VS

Team Averages
Level 20
1,477 SR
1,543 Elo+
Neith
Neith
Hallzee
Neith
Level 17
God Stats
1W - 2L
1,162 SR
Queue Stats
57W - 32L
1,705 Elo+
Solo
Fenrir
Fenrir
LAPDLS
Fenrir
Level 29
God Stats
9W - 18L
1,350 SR
Queue Stats
105W - 108L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NativeGhosts
Morgan Le Fay
Level 18
God Stats
4W - 1L
1,717 SR
Queue Stats
33W - 36L
1,558 Elo+
Solo
Bellona
Bellona
RageKage38
Bellona
Level 29
God Stats
44W - 25L
1,687 SR
Queue Stats
153W - 142L
1,534 Elo+
Solo
Olorun
Olorun
koolaidman_24
Olorun
Level 5
God Stats
3W - 2L
1,468 SR
Queue Stats
6W - 5L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,342
362
954
9,858
3,087
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 3
6,135
511
5,151
6,405
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Jxy-Cee
Achilles
9
1 / 7 / 1
5,559
463
7,030
11,944
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
11
2 / 3 / 3
6,660
555
6,040
7,752
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
7 / 3 / 0
7,421
618
7,704
7,928
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hallzee
Neith
14
5 / 2 / 0
8,198
683
5,850
7,299
2,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
LAPDLS
Fenrir
11
3 / 0 / 3
6,757
563
2,597
6,494
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
NativeGhosts
Morgan Le Fay
12
4 / 4 / 5
7,424
619
6,848
6,668
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
RageKage38
Bellona
12
8 / 1 / 7
7,906
659
11,255
12,444
8,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 4 / 5
5,929
494
3,413
7,032
2,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
23
24
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Neith
Hallzee
Neith
5
2
0
2.5
L
1
3
3
0.83
L
Achilles
Jxy-Cee
Achilles
1
7
1
0.21
W
Fenrir
LAPDLS
Fenrir
3
0
3
4.5
W
Morgan Le Fay
NativeGhosts
Morgan Le Fay
4
4
5
1.63
W
Bellona
RageKage38
Bellona
8
1
7
11.5
L
Olorun
2
3
3
1.17
W
3
4
5
1.38
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,879
Damage
29,963
43,887
Taken
39,937
16,287
Mitigated
17,181
8,210
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
954
266
0
959
9,858
3,087
0
2,315
7,405
4,224
0
W
Neith
Hallzee
Neith
5,850
2,863
0
2,799
7,299
2,183
964
862
6,437
0
58,509
L
5,151
1,132
0
916
6,405
2,318
124
832
5,467
0
28,327
L
Achilles
Jxy-Cee
Achilles
7,030
2,851
0
2,263
11,944
5,414
36
2,962
8,964
0
25,606
W
Fenrir
LAPDLS
Fenrir
2,597
454
0
3,644
6,494
1,849
0
456
5,930
0
26,814
W
Morgan Le Fay
NativeGhosts
Morgan Le Fay
6,848
1,584
0
1,094
6,668
2,394
929
3,231
3,437
34,869
0
W
Bellona
RageKage38
Bellona
11,255
5,566
175
6,275
12,444
8,390
0
1,415
10,434
0
35,187
L
Olorun
6,040
2,861
0
1,866
7,752
2,999
0
2,544
4,955
37,596
3,518
W
3,413
1,868
238
1,391
7,032
2,365
697
862
6,100
15,639
1,721
L
7,704
1,879
0
2,206
7,928
2,469
422
771
7,143
0
39,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
36,214
263
Minions Killed
344
0
Camps Cleared
0
1,142,599
Distance Traveled
1,182,314
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,342
362
4
0
0
233,856
2
W
Neith
8,198
683
124
10
0
233,589
3
L
Neith
6,135
511
54
5
0
235,620
4
L
Achilles
5,559
463
39
3
0
221,005
1
W
Fenrir
6,757
563
59
5
0
246,825
0
W
Morgan Le Fay
7,424
619
69
6
0
219,414
3
W
Bellona
7,906
659
54
5
0
272,442
1
L
Olorun
6,660
555
88
7
0
201,288
0
W
Olorun
5,929
494
38
3
0
210,044
2
L
Loki
7,421
618
78
7
0
250,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role