Player Matchup

Chaac
Chaac
DARK ASTROKX
Chaac
Level 112
God Stats
38W - 32L
1,609 SR
Queue Stats
308W - 314L
1,561 Elo+
Solo
Discordia
Discordia
Dab For Orphans
Discordia
Level 129
God Stats
1W - 2L
1,477 SR
Queue Stats
332W - 349L
1,527 Elo+
Solo
Horus
Horus
King Ellis101
Horus
Level 127
God Stats
21W - 11L
1,541 SR
Queue Stats
344W - 319L
1,504 Elo+
Solo
Medusa
Medusa
X-Bacon__Strips
Medusa
Level 145
God Stats
3W - 2L
1,510 SR
Queue Stats
16W - 19L
1,502 Elo+
Solo
Cabrakan
Cabrakan
xbossmnkyx
Cabrakan
Level 105
God Stats
3W - 5L
1,374 SR
Queue Stats
320W - 298L
1,532 Elo+
Solo
Team Averages
Level 124
1,502 SR
1,525 Elo+

VS

Team Averages
Level 96
1,454 SR
1,504 Elo+
Cerberus
Cerberus
 
Cerberus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
JJBear55
Olorun
Level 102
God Stats
3W - 4L
1,300 SR
Queue Stats
138W - 114L
1,569 Elo+
Party 1
Achilles
Achilles
galaxykingjr
Achilles
Level 84
God Stats
8W - 16L
1,417 SR
Queue Stats
302W - 301L
1,582 Elo+
Solo
Fenrir
Fenrir
jtakka
Fenrir
Level 56
God Stats
5W - 10L
1,438 SR
Queue Stats
40W - 67L
1,305 Elo+
Solo
Skadi
Skadi
xNoCapZonex
Skadi
Level 107
God Stats
14W - 11L
1,614 SR
Queue Stats
218W - 223L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,484
648
5,304
5,775
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Dab For Orphans
Discordia
11
0 / 0 / 1
6,070
607
3,748
3,036
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 0 / 0
5,766
577
3,125
5,615
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,777
578
3,877
3,130
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
xbossmnkyx
Cabrakan
9
0 / 1 / 1
5,177
518
3,729
7,818
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 0 / 0
5,086
509
2,734
9,069
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
JJBear55
Olorun
11
0 / 1 / 0
5,887
589
2,427
5,838
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
galaxykingjr
Achilles
8
0 / 3 / 0
4,835
484
3,266
7,373
3,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
jtakka
Fenrir
8
0 / 1 / 0
4,627
463
2,181
4,230
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 1
5,126
513
3,572
3,911
942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
0
0
1
W
3
0
1
3.5
W
Discordia
Dab For Orphans
Discordia
0
0
1
0.5
L
Olorun
JJBear55
Olorun
0
1
0
0
W
3
0
0
3
W
1
0
1
1.5
L
Achilles
galaxykingjr
Achilles
0
3
0
0
L
Fenrir
jtakka
Fenrir
0
1
0
0
L
0
2
1
0.25
W
Cabrakan
xbossmnkyx
Cabrakan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
14,180
25,374
Taken
30,421
12,788
Mitigated
11,226
12,877
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,734
120
95
3,503
9,069
3,529
0
3,548
5,338
17,553
0
W
5,304
894
0
2,908
5,775
4,294
0
0
5,775
5,235
26,588
W
Discordia
Dab For Orphans
Discordia
3,748
693
0
1,842
3,036
919
0
1,179
1,857
42,567
0
L
Olorun
JJBear55
Olorun
2,427
690
0
2,322
5,838
2,003
0
2,126
3,494
38,434
3,582
W
3,125
1,804
231
2,820
5,615
2,032
0
996
4,619
0
24,529
W
3,877
1,490
0
1,360
3,130
953
1,098
552
2,578
0
41,344
L
Achilles
galaxykingjr
Achilles
3,266
1,750
0
1,877
7,373
3,295
0
811
6,087
0
20,724
L
Fenrir
jtakka
Fenrir
2,181
450
0
1,315
4,230
1,457
0
849
3,249
0
22,161
L
3,572
1,601
0
780
3,911
942
0
583
3,328
0
27,536
W
Cabrakan
xbossmnkyx
Cabrakan
3,729
780
429
3,287
7,818
4,590
0
2,179
5,639
10,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,274
Gold Earned
25,561
324
Minions Killed
300
0
Camps Cleared
0
996,468
Distance Traveled
967,217
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,086
509
38
4
0
200,904
2
W
Chaac
6,484
648
74
7
0
198,833
0
W
Discordia
6,070
607
93
9
0
199,715
2
L
Olorun
5,887
589
100
10
0
177,683
6
W
Horus
5,766
577
56
6
0
219,713
2
W
Medusa
5,777
578
83
8
0
187,843
4
L
Achilles
4,835
484
48
5
0
177,322
0
L
Fenrir
4,627
463
50
5
0
219,416
0
L
Skadi
5,126
513
64
6
0
191,892
2
W
Cabrakan
5,177
518
18
2
0
190,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role