Player Matchup

Chang'e
Chang'e
Akin0 2678
Chang'e
Level 29
God Stats
8W - 6L
1,435 SR
Queue Stats
117W - 114L
1,487 Elo+
Solo
Cernunnos
Cernunnos
Gaman_ema_TV
Cernunnos
Level 30
God Stats
13W - 21L
1,290 SR
Queue Stats
138W - 152L
1,407 Elo+
Solo
Bakasura
Bakasura
Lost Angel4409
Bakasura
Level 22
God Stats
2W - 2L
1,423 SR
Queue Stats
11W - 12L
1,452 Elo+
Solo
Thor
Thor
Monsterkiuu
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
merlinO3O
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,430 SR
1,469 Elo+

VS

Team Averages
Level 14
1,470 SR
1,268 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gabriel-Gava_BR
Zeus
Level 7
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 7L
1,206 Elo+
Party 1
Izanami
Izanami
MCeci0908
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,025 Elo+
Party 1
Achilles
Achilles
XAQUILESTROIAX
Achilles
Level 16
God Stats
19W - 22L
1,558 SR
Queue Stats
19W - 25L
1,506 Elo+
Solo
Medusa
Medusa
noo_binho
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akin0 2678
Chang'e
10
5 / 0 / 0
5,739
717
3,319
4,177
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Gaman_ema_TV
Cernunnos
8
5 / 0 / 1
5,159
645
5,594
4,597
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
8
0 / 1 / 0
4,550
569
471
3,341
1,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 2 / 1
4,154
519
848
4,961
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
7
1 / 1 / 3
4,726
591
840
5,734
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 0 / 0
5,521
690
3,445
2,571
757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 5 / 0
4,157
520
665
3,957
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MCeci0908
Izanami
7
1 / 2 / 0
4,257
532
2,757
4,107
610
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
6
1 / 0 / 0
4,034
504
1,205
2,498
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
noo_binho
Medusa
5
0 / 4 / 1
3,815
477
1,772
3,754
555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
11
Kills
4
4
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
0
0
2
W
Chang'e
Akin0 2678
Chang'e
5
0
0
5
L
0
5
0
0
W
Cernunnos
Gaman_ema_TV
Cernunnos
5
0
1
5.5
W
Bakasura
0
1
0
0
L
Izanami
MCeci0908
Izanami
1
2
0
0.5
W
0
2
1
0.25
L
Achilles
1
0
0
1
W
Ares
1
1
3
2.5
L
Medusa
noo_binho
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,072
Damage
9,844
22,810
Taken
16,887
7,453
Mitigated
3,771
10,086
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,445
548
277
2,092
2,571
757
97
311
2,248
32,752
0
W
Chang'e
Akin0 2678
Chang'e
3,319
433
112
2,858
4,177
1,133
693
1,156
2,923
27,153
0
L
665
239
0
168
3,957
1,175
254
2,547
1,260
14,890
0
W
Cernunnos
Gaman_ema_TV
Cernunnos
5,594
1,926
0
2,136
4,597
1,324
446
0
4,597
0
28,336
W
Bakasura
471
325
0
1,248
3,341
1,225
240
2,242
1,099
0
12,465
L
Izanami
MCeci0908
Izanami
2,757
2,496
0
205
4,107
610
166
481
3,626
0
15,344
W
848
534
0
1,964
4,961
1,126
0
317
4,644
0
17,066
L
Achilles
1,205
520
0
1,145
2,498
674
0
353
2,123
0
11,480
W
Ares
840
165
0
1,768
5,734
2,645
132
297
5,437
8,897
0
L
Medusa
noo_binho
Medusa
1,772
1,129
0
157
3,754
555
0
283
3,471
0
10,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,328
Gold Earned
21,784
225
Minions Killed
180
0
Camps Cleared
0
774,384
Distance Traveled
684,773
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,521
690
75
9
0
157,665
3
W
Chang'e
5,739
717
62
8
0
160,535
1
L
Zeus
4,157
520
31
4
0
132,686
0
W
Cernunnos
5,159
645
59
7
0
137,821
2
W
Bakasura
4,550
569
46
6
0
184,305
0
L
Izanami
4,257
532
30
4
0
143,671
0
W
Thor
4,154
519
46
6
0
144,379
0
L
Achilles
4,034
504
25
3
0
95,711
1
W
Ares
4,726
591
12
2
0
147,344
0
L
Medusa
3,815
477
19
2
0
155,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role