Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Silver II
christianPP
Neith
Silver II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,602 MMR
Party 2
Hercules
Hercules
Bronze III
maxemaro
Hercules
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,400 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,500 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,656 SR
1,478 MMR
Discordia
Discordia
Gold V
DerArmeFPS
Discordia
Gold V
Level 115
God Stats
26W - 22L
1,588 SR
Queue Stats
76W - 77L
1,517 MMR
Party 1
Odin
Odin
Bronze III
MARTINI3000
Odin
Bronze III
Level 59
God Stats
1W - 1L
1,596 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Medusa
Medusa
Gold V
TommyAngelo
Medusa
Gold V
Level 160
God Stats
19W - 12L
1,783 SR
Queue Stats
76W - 77L
1,517 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 2 / 1
9,968
623
12,906
8,662
2,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 2
9,308
582
10,708
11,339
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
maxemaro
Hercules
11
0 / 7 / 2
8,343
521
4,373
19,212
12,834
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshThothAchillesHou YiSol

VS

Bans
ZeusAthenaMorgan Le FayGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DerArmeFPS
Discordia
14
1 / 2 / 10
10,115
632
11,715
7,221
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
4 / 1 / 8
11,337
709
8,267
16,503
15,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
16
8 / 1 / 3
11,218
701
15,952
11,426
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
13
13
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
1
1.75
W
Discordia
DerArmeFPS
Discordia
1
2
10
3
W
4
1
8
8
W
Medusa
8
1
3
9.5
L
1
4
2
0.5
L
Hercules
maxemaro
Hercules
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,987
Damage
35,934
39,213
Taken
35,150
18,838
Mitigated
21,388
8,590
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,906
1,424
0
3,500
8,662
2,538
0
2,363
5,987
37,528
0
W
Discordia
DerArmeFPS
Discordia
11,715
742
0
420
7,221
2,120
419
1,644
5,577
25,933
0
W
8,267
591
93
7,296
16,503
15,265
0
7,457
9,046
544
25,245
W
Medusa
15,952
6,900
0
3,831
11,426
4,003
2,491
4,180
7,246
0
77,091
L
10,708
3,220
0
1,852
11,339
3,466
98
4,710
6,343
0
41,538
L
Hercules
maxemaro
Hercules
4,373
977
0
3,238
19,212
12,834
0
3,898
14,762
0
7,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
32,670
154
Minions Killed
192
3
Camps Cleared
11
835,429
Distance Traveled
1,009,246
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,968
623
57
4
2
272,700
6
W
Discordia
10,115
632
42
3
5
310,504
10
W
Odin
11,337
709
45
3
0
356,960
3
W
Medusa
11,218
701
105
7
6
341,782
5
L
Neith
9,308
582
93
6
1
280,694
4
L
Hercules
8,343
521
4
0
0
282,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role