Player Matchup

Bellona
Bellona
DigistiveKungen
Bellona
Level 24
God Stats
18W - 18L
1,503 SR
Queue Stats
19W - 20L
1,382 Elo+
Party 2
Anubis
Anubis
Garagu
Anubis
Level 15
God Stats
9W - 6L
1,593 SR
Queue Stats
12W - 15L
1,251 Elo+
Party 2
Nemesis
Nemesis
Mexosnus
Nemesis
Level 16
God Stats
10W - 13L
1,422 SR
Queue Stats
15W - 19L
1,309 Elo+
Party 2
Rama
Rama
Pizduyk
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
greenarrowe
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,183 Elo+
Solo
Team Averages
Level 13
1,504 SR
1,325 Elo+

VS

Team Averages
Level 23
1,453 SR
1,345 Elo+
Olorun
Olorun
IonitaDenis
Olorun
Level 16
God Stats
13W - 9L
1,588 SR
Queue Stats
26W - 26L
1,362 Elo+
Solo
Izanami
Izanami
LukHit
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,332 Elo+
Solo
Thor
Thor
Mitke187
Thor
Level 23
God Stats
4W - 7L
1,435 SR
Queue Stats
39W - 39L
1,497 Elo+
Solo
Neith
Neith
Sulfanen
Neith
Level 26
God Stats
27W - 43L
1,399 SR
Queue Stats
67W - 115L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
Zonbruel
Cthulhu
Level 28
God Stats
25W - 47L
1,342 SR
Queue Stats
96W - 173L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 6
15,068
520
9,935
19,691
20,831
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Garagu
Anubis
20
10 / 6 / 7
16,921
583
17,949
25,647
13,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Mexosnus
Nemesis
20
10 / 2 / 3
15,892
548
16,643
21,158
16,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
Pizduyk
Rama
9
2 / 5 / 3
10,346
357
3,015
5,223
1,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
greenarrowe
Kukulkan
20
7 / 6 / 2
16,099
555
15,960
16,020
8,193
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 3 / 0
9,016
311
3,194
5,882
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LukHit
Izanami
19
1 / 7 / 2
12,149
419
7,722
16,783
5,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
20
12 / 5 / 2
15,391
531
20,355
22,029
8,942
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Sulfanen
Neith
18
1 / 11 / 6
11,231
387
10,021
22,001
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Zonbruel
Cthulhu
18
4 / 7 / 5
12,091
417
12,690
22,208
24,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
32
Kills
20
20
Deaths
33
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Anubis
Garagu
Anubis
10
6
7
2.25
L
Olorun
2
3
0
0.67
L
Izanami
LukHit
Izanami
1
7
2
0.29
W
Nemesis
Mexosnus
Nemesis
10
2
3
5.75
L
Thor
12
5
2
2.6
W
Rama
Pizduyk
Rama
2
5
3
0.7
L
Neith
Sulfanen
Neith
1
11
6
0.36
L
Cthulhu
Zonbruel
Cthulhu
4
7
5
0.93
W
Kukulkan
greenarrowe
Kukulkan
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,502
Damage
53,982
87,739
Taken
88,903
60,265
Mitigated
48,176
27,669
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,935
2,068
0
6,150
19,691
20,831
5,222
2,466
17,140
237
106,172
W
Anubis
Garagu
Anubis
17,949
2,661
0
14,720
25,647
13,638
4,032
5,957
19,133
129,692
0
L
Olorun
3,194
1,057
0
2,251
5,882
1,648
152
3,878
2,004
25,450
0
L
Izanami
LukHit
Izanami
7,722
3,900
707
3,326
16,783
5,096
812
7,430
9,353
0
88,327
W
Nemesis
Mexosnus
Nemesis
16,643
6,827
0
4,270
21,158
16,215
2,367
3,580
17,062
0
120,558
L
Thor
20,355
6,013
0
4,576
22,029
8,942
560
6,358
15,671
0
128,494
W
Rama
Pizduyk
Rama
3,015
2,620
0
531
5,223
1,388
294
1,313
3,558
0
11,352
L
Neith
Sulfanen
Neith
10,021
5,243
0
3,074
22,001
8,379
1,520
5,744
16,257
0
67,668
L
Cthulhu
Zonbruel
Cthulhu
12,690
738
359
3,378
22,208
24,111
493
10,736
11,472
53,767
0
W
Kukulkan
greenarrowe
Kukulkan
15,960
3,559
0
1,998
16,020
8,193
1,897
4,617
11,167
81,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,326
Gold Earned
59,878
721
Minions Killed
613
0
Camps Cleared
0
2,294,339
Distance Traveled
1,947,170
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,068
520
189
7
0
601,110
0
W
Anubis
16,921
583
182
6
0
474,240
2
L
Olorun
9,016
311
53
2
0
141,516
3
L
Izanami
12,149
419
160
6
0
425,462
6
W
Nemesis
15,892
548
179
6
0
583,143
0
L
Thor
15,391
531
195
7
0
510,490
3
W
Rama
10,346
357
17
1
0
150,648
0
L
Neith
11,231
387
133
5
0
374,673
0
L
Cthulhu
12,091
417
72
2
0
495,029
0
W
Kukulkan
16,099
555
154
5
0
485,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role