Player Matchup

Fenrir
Fenrir
K3V1N1728
Fenrir
Level 18
God Stats
7W - 16L
1,334 SR
Queue Stats
24W - 48L
1,178 Elo+
Party 1
Chaac
Chaac
escroyou2
Chaac
Level 82
God Stats
25W - 27L
1,397 SR
Queue Stats
49W - 66L
1,297 Elo+
Party 1
Anubis
Anubis
jordoch
Anubis
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
38W - 70L
1,213 Elo+
Party 1
Team Averages
Level 42
1,410 SR
1,229 Elo+

VS

Team Averages
Level 16
1,395 SR
1,176 Elo+
Set
Set
FrumpyJoker4723
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,041 Elo+
Solo
Tiamat
Tiamat
Gdgecko
Tiamat
Level 29
God Stats
1W - 5L
1,322 SR
Queue Stats
67W - 82L
1,437 Elo+
Solo
Cthulhu
Cthulhu
KRT943
Cthulhu
Level 11
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 2L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K3V1N1728
Fenrir
11
2 / 0 / 6
7,031
703
5,128
5,906
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
escroyou2
Chaac
13
8 / 1 / 6
8,443
844
14,670
8,099
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
jordoch
Anubis
11
4 / 1 / 6
7,441
744
6,308
5,529
2,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,583
558
495
9,161
3,015
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Gdgecko
Tiamat
11
2 / 4 / 0
6,841
684
6,887
8,035
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
KRT943
Cthulhu
10
0 / 4 / 2
6,454
645
4,501
13,981
5,968
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Tiamat
Gdgecko
Tiamat
2
4
0
0.5
W
Fenrir
K3V1N1728
Fenrir
2
0
6
5
L
Cthulhu
KRT943
Cthulhu
0
4
2
0.25
W
Chaac
escroyou2
Chaac
8
1
6
11
W
Anubis
jordoch
Anubis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,106
Damage
11,883
19,534
Taken
31,177
9,119
Mitigated
12,997
7,286
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
495
495
0
160
9,161
3,015
0
1,769
7,126
0
1,476
L
Tiamat
Gdgecko
Tiamat
6,887
982
0
2,026
8,035
4,014
0
1,734
6,034
22,831
0
W
Fenrir
K3V1N1728
Fenrir
5,128
623
0
280
5,906
2,109
0
2,721
3,185
0
11,701
L
Cthulhu
KRT943
Cthulhu
4,501
397
0
2,058
13,981
5,968
0
2,997
10,669
14,700
0
W
Chaac
escroyou2
Chaac
14,670
3,901
0
5,019
8,099
4,753
53
5,067
3,032
0
34,044
W
Anubis
jordoch
Anubis
6,308
285
0
1,987
5,529
2,257
281
4,020
1,509
22,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,915
Gold Earned
18,878
92
Minions Killed
71
7
Camps Cleared
2
616,602
Distance Traveled
471,110
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,583
558
2
0
0
126,549
1
L
Tiamat
6,841
684
39
4
2
165,480
1
W
Fenrir
7,031
703
13
1
0
212,536
0
L
Cthulhu
6,454
645
30
3
0
179,081
2
W
Chaac
8,443
844
44
4
4
218,413
0
W
Anubis
7,441
744
35
4
3
185,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role