Player Matchup

Jing Wei
Jing Wei
Dahlinandre
Jing Wei
Level 5
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 2L
1,711 Elo+
Solo
Achilles
Achilles
NandoSamdii
Achilles
Level 17
God Stats
3W - 3L
1,608 SR
Queue Stats
31W - 17L
1,599 Elo+
Solo
Persephone
Persephone
ralnys
Persephone
Level 8
God Stats
2W - 7L
1,247 SR
Queue Stats
5W - 13L
1,191 Elo+
Solo
Team Averages
Level 10
1,370 SR
1,500 Elo+

VS

Team Averages
Level 103
1,606 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Crwolrer
Neith
Level 29
God Stats
1W - 0L
1,817 SR
Queue Stats
12W - 8L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dahlinandre
Jing Wei
9
0 / 6 / 1
6,285
629
2,618
9,482
2,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Achilles
NandoSamdii
Achilles
11
2 / 3 / 0
7,449
745
7,903
10,399
8,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
ralnys
Persephone
9
0 / 4 / 1
6,505
651
4,439
6,329
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
9 / 2 / 3
8,414
841
10,931
9,104
4,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
 
Sobek
14
4 / 0 / 9
8,336
834
9,329
10,390
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Crwolrer
Neith
3
0 / 0 / 0
5,406
541
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
3
5.25
W
Sobek
 
Sobek
4
0
9
8.5
W
Neith
Crwolrer
Neith
0
0
0
0
L
Jing Wei
Dahlinandre
Jing Wei
0
6
1
0.08
L
Achilles
NandoSamdii
Achilles
2
3
0
0.67
L
Persephone
ralnys
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,960
Damage
20,260
26,210
Taken
19,494
11,916
Mitigated
16,698
3,987
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,931
460
0
4,620
9,104
4,727
88
2,535
6,569
30,168
0
W
Sobek
 
Sobek
9,329
659
0
6,724
10,390
11,971
0
3,076
7,314
24,227
0
W
Neith
Crwolrer
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Dahlinandre
Jing Wei
2,618
1,332
0
0
9,482
2,165
0
7,661
1,414
0
14,116
L
Achilles
NandoSamdii
Achilles
7,903
1,810
0
1,886
10,399
8,433
0
6,924
2,925
2,689
19,566
L
Persephone
ralnys
Persephone
4,439
677
284
1,817
6,329
1,318
0
4,868
1,222
17,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,239
Gold Earned
22,156
88
Minions Killed
80
4
Camps Cleared
2
552,260
Distance Traveled
389,357
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,414
841
45
5
2
164,011
2
W
Sobek
8,336
834
35
4
0
225,346
0
W
Neith
5,406
541
0
0
0
0
0
L
Jing Wei
6,285
629
36
4
1
191,149
0
L
Achilles
7,449
745
25
3
3
178,033
2
L
Persephone
6,505
651
27
3
0
183,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role