Player Matchup

Cerberus
Cerberus
Assassinfire854
Cerberus
Level 6
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo
Sun Wukong
Sun Wukong
Monkeysnaks
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,567 Elo+
Solo
Loki
Loki
Paq1llin
Loki
Level 8
God Stats
5W - 2L
1,699 SR
Queue Stats
19W - 8L
1,615 Elo+
Solo
Neith
Neith
RachieMcFly
Neith
Level 25
God Stats
2W - 5L
1,404 SR
Queue Stats
42W - 36L
1,527 Elo+
Solo
Bacchus
Bacchus
gldelo
Bacchus
Level 17
God Stats
45W - 51L
1,500 SR
Queue Stats
45W - 51L
1,463 Elo+
Solo
Team Averages
Level 12
1,555 SR
1,567 Elo+

VS

Team Averages
Level 20
1,551 SR
1,519 Elo+
Baron Samedi
Baron Samedi
Abigel7886
Baron Samedi
Level 28
God Stats
29W - 25L
1,494 SR
Queue Stats
142W - 145L
1,368 Elo+
Solo
Artemis
Artemis
Arkdeus
Artemis
Level 24
God Stats
8W - 8L
1,596 SR
Queue Stats
32W - 41L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
ChAmPiiGnOn2
Sun Wukong
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,589 Elo+
Solo
Chaac
Chaac
Poseidon112212
Chaac
Level 26
God Stats
4W - 3L
1,479 SR
Queue Stats
82W - 109L
1,420 Elo+
Solo
Anubis
Anubis
RazingHavok
Anubis
Level 16
God Stats
5W - 0L
1,683 SR
Queue Stats
29W - 10L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 2 / 1
5,026
1,005
466
3,152
882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Monkeysnaks
Sun Wukong
10
0 / 2 / 0
5,000
1,000
1,830
5,723
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
10
0 / 1 / 1
4,957
991
1,738
3,080
875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 0
5,470
1,094
3,445
2,636
777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
gldelo
Bacchus
10
0 / 0 / 1
4,949
990
2,296
2,801
2,048
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

365

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abigel7886
Baron Samedi
11
2 / 0 / 3
5,944
1,189
1,883
1,227
559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Arkdeus
Artemis
10
1 / 0 / 4
5,462
1,092
5,045
1,707
628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ChAmPiiGnOn2
Sun Wukong
10
1 / 1 / 1
5,050
1,010
2,050
2,682
1,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 4
5,322
1,064
1,490
4,593
4,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
10
2 / 0 / 4
5,887
1,177
3,974
860
325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
1
Kills
6
6
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abigel7886
Baron Samedi
2
0
3
3.5
W
Artemis
Arkdeus
Artemis
1
0
4
3
L
Cerberus
0
2
1
0.25
W
Sun Wukong
ChAmPiiGnOn2
Sun Wukong
1
1
1
1.5
L
Sun Wukong
Monkeysnaks
Sun Wukong
0
2
0
0
L
Loki
0
1
1
0.5
W
0
0
4
2
L
1
1
0
1
W
Anubis
2
0
4
4
L
Bacchus
gldelo
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,775
Damage
14,442
17,392
Taken
11,069
7,850
Mitigated
7,194
2,128
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abigel7886
Baron Samedi
1,883
0
394
518
1,227
559
0
387
801
10,793
0
W
Artemis
Arkdeus
Artemis
5,045
2,779
0
0
1,707
628
0
415
1,255
0
9,556
L
Cerberus
466
29
0
543
3,152
882
0
1,020
2,132
2,238
0
W
Sun Wukong
ChAmPiiGnOn2
Sun Wukong
2,050
397
0
171
2,682
1,439
0
836
1,775
0
2,075
L
Sun Wukong
Monkeysnaks
Sun Wukong
1,830
0
65
1,164
5,723
3,268
0
1,383
4,267
0
10,520
L
Loki
1,738
213
0
0
3,080
875
0
1,218
1,791
0
10,027
W
1,490
364
0
899
4,593
4,243
0
825
3,629
0
9,061
L
3,445
1,397
0
356
2,636
777
0
1,101
1,535
0
18,613
W
Anubis
3,974
276
0
491
860
325
0
299
561
21,187
0
L
Bacchus
gldelo
Bacchus
2,296
159
0
0
2,801
2,048
0
1,135
1,601
5,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
27,665
85
Minions Killed
89
5
Camps Cleared
5
361,035
Distance Traveled
468,702
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,944
1,189
36
7
1
92,705
0
W
Artemis
5,462
1,092
9
2
2
93,300
2
L
Cerberus
5,026
1,005
10
2
0
42,301
0
W
Sun Wukong
5,050
1,010
3
1
0
96,264
0
L
Sun Wukong
5,000
1,000
21
4
1
91,873
1
L
Loki
4,957
991
17
3
1
58,822
0
W
Chaac
5,322
1,064
12
2
0
95,078
0
L
Neith
5,470
1,094
35
7
2
80,503
0
W
Anubis
5,887
1,177
29
6
2
91,355
0
L
Bacchus
4,949
990
2
0
1
87,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role