Player Matchup

Cerberus
Cerberus
DzikaStonka
Cerberus
Level 16
God Stats
3W - 2L
1,534 SR
Queue Stats
5W - 9L
1,305 Elo+
Solo
Arachne
Arachne
Orlovich
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,390 Elo+
Solo
King Arthur
King Arthur
RaSHOprime
King Arthur
Level 18
God Stats
7W - 5L
1,541 SR
Queue Stats
14W - 7L
1,503 Elo+
Solo
Olorun
Olorun
RanZar123
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,413 Elo+
Solo
Thanatos
Thanatos
Tapion37
Thanatos
Level 29
God Stats
45W - 46L
1,509 SR
Queue Stats
98W - 93L
1,411 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,404 Elo+

VS

Team Averages
Level 30
1,457 SR
1,314 Elo+
Olorun
Olorun
CabezaCondon
Olorun
Level 6
God Stats
2W - 1L
1,295 SR
Queue Stats
5W - 6L
1,184 Elo+
Party 1
Bellona
Bellona
Kuchengamer
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Solo
Sol
Sol
Loki436
Sol
Level 13
God Stats
8W - 6L
1,491 SR
Queue Stats
12W - 16L
1,324 Elo+
Solo
Nemesis
Nemesis
pabloskyp70
Nemesis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,506 Elo+
Party 1
Yemoja
Yemoja
ulululululunn
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DzikaStonka
Cerberus
9
0 / 4 / 2
6,498
433
1,761
11,485
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Orlovich
Arachne
6
0 / 1 / 1
5,211
347
2,462
2,834
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
RaSHOprime
King Arthur
11
3 / 2 / 1
7,121
475
5,602
11,513
6,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
RanZar123
Olorun
11
2 / 6 / 4
7,130
475
5,777
12,630
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Tapion37
Thanatos
13
7 / 7 / 0
8,119
541
7,607
12,837
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
5 / 5 / 2
7,742
516
9,067
9,385
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Kuchengamer
Bellona
12
1 / 2 / 5
7,349
490
3,579
8,011
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
16
1 / 3 / 6
9,087
606
6,173
10,011
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
pabloskyp70
Nemesis
16
12 / 1 / 5
10,023
668
13,056
11,167
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 6
7,136
476
3,827
4,992
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
12
Kills
20
20
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
5
2
1.2
L
Cerberus
DzikaStonka
Cerberus
0
4
2
0.25
W
Bellona
Kuchengamer
Bellona
1
2
5
1.75
W
Sol
1
3
6
1.33
L
Arachne
Orlovich
Arachne
0
1
1
0.5
L
King Arthur
RaSHOprime
King Arthur
3
2
1
1.75
L
Olorun
RanZar123
Olorun
2
6
4
0.67
L
Thanatos
Tapion37
Thanatos
7
7
0
1
W
Nemesis
pabloskyp70
Nemesis
12
1
5
14.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,209
Damage
35,702
51,299
Taken
43,566
25,642
Mitigated
20,093
16,798
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,067
2,831
0
1,156
9,385
3,963
4,482
2,219
7,166
36,253
2,979
L
Cerberus
DzikaStonka
Cerberus
1,761
87
0
1,575
11,485
8,408
328
4,118
7,367
22,179
0
W
Bellona
Kuchengamer
Bellona
3,579
1,069
0
1,447
8,011
5,212
102
1,149
6,862
1,413
24,086
W
Sol
6,173
2,421
0
5,325
10,011
3,576
615
1,266
8,745
66,481
10,333
L
Arachne
Orlovich
Arachne
2,462
1,915
0
458
2,834
808
136
915
1,919
0
7,665
L
King Arthur
RaSHOprime
King Arthur
5,602
600
0
2,759
11,513
6,395
0
4,442
7,071
238
23,148
L
Olorun
RanZar123
Olorun
5,777
1,886
80
3,530
12,630
5,424
810
5,934
6,696
31,252
4,107
L
Thanatos
Tapion37
Thanatos
7,607
1,204
0
8,396
12,837
4,607
1,005
2,547
10,290
0
39,775
W
Nemesis
pabloskyp70
Nemesis
13,056
7,598
0
6,395
11,167
4,578
0
1,498
9,669
0
58,567
W
3,827
972
948
1,135
4,992
2,764
100
1,231
3,761
15,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
41,337
276
Minions Killed
385
0
Camps Cleared
0
1,276,803
Distance Traveled
1,517,667
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,742
516
69
5
0
259,747
0
L
Cerberus
6,498
433
55
4
0
266,360
2
W
Bellona
7,349
490
63
4
0
332,630
0
W
Sol
9,087
606
132
9
0
282,262
1
L
Arachne
5,211
347
22
1
0
142,014
0
L
King Arthur
7,121
475
50
3
0
308,243
2
L
Olorun
7,130
475
66
4
0
263,527
0
L
Thanatos
8,119
541
83
6
0
296,659
0
W
Nemesis
10,023
668
93
6
0
357,657
0
W
Yemoja
7,136
476
28
2
0
285,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role