Player Matchup

Persephone
Persephone
Manneo
Persephone
Level 123
God Stats
4W - 3L
1,567 SR
Queue Stats
309W - 310L
1,402 Elo+
Solo
Anhur
Anhur
PinkFloydus
Anhur
Level 65
God Stats
0W - 1L
1,310 SR
Queue Stats
8W - 14L
1,313 Elo+
Solo
Fafnir
Fafnir
Saint_4erep
Fafnir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 90L
1,385 Elo+
Solo
Tiamat
Tiamat
Tommek790
Tiamat
Level 125
God Stats
0W - 2L
1,270 SR
Queue Stats
271W - 275L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cedreipo
Cu Chulainn
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,431 Elo+
Party 1
Team Averages
Level 108
1,430 SR
1,394 Elo+

VS

Team Averages
Level 100
1,374 SR
1,390 Elo+
Charybdis
Charybdis
Dawidi92
Charybdis
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 190L
1,394 Elo+
Solo
Zeus
Zeus
DxmHero
Zeus
Level 145
God Stats
4W - 7L
1,332 SR
Queue Stats
227W - 226L
1,379 Elo+
Solo
Ullr
Ullr
PrincessCoder89
Ullr
Level 60
God Stats
1W - 1L
1,217 SR
Queue Stats
112W - 117L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zero_2801
Morgan Le Fay
Level 86
God Stats
1W - 2L
1,435 SR
Queue Stats
68W - 115L
1,327 Elo+
Solo
Merlin
Merlin
raptornase
Merlin
Level 100
God Stats
4W - 4L
1,388 SR
Queue Stats
257W - 269L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Manneo
Persephone
17
3 / 6 / 9
10,401
800
12,731
14,466
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
9 / 10 / 3
12,041
926
13,966
17,001
6,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
16
1 / 7 / 7
9,863
759
4,125
22,425
30,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Tommek790
Tiamat
17
3 / 6 / 5
10,198
784
6,848
14,907
8,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
cedreipo
Cu Chulainn
17
4 / 6 / 6
9,892
761
8,901
27,830
14,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dawidi92
Charybdis
20
13 / 2 / 16
12,701
977
20,485
11,253
4,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
DxmHero
Zeus
17
4 / 4 / 15
11,269
867
20,117
9,633
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 6 / 9
10,729
825
11,180
13,173
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Zero_2801
Morgan Le Fay
20
8 / 3 / 17
12,087
930
19,392
13,795
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
raptornase
Merlin
17
4 / 5 / 14
10,838
834
12,005
9,844
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
106
20
Kills
35
35
Deaths
20
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dawidi92
Charybdis
13
2
16
10.5
W
Zeus
DxmHero
Zeus
4
4
15
2.88
L
Persephone
Manneo
Persephone
3
6
9
1.25
L
9
10
3
1.05
W
6
6
9
1.75
L
Fafnir
1
7
7
0.64
L
Tiamat
Tommek790
Tiamat
3
6
5
0.92
W
Morgan Le Fay
Zero_2801
Morgan Le Fay
8
3
17
5.5
L
Cu Chulainn
cedreipo
Cu Chulainn
4
6
6
1.17
W
Merlin
raptornase
Merlin
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,571
Damage
83,179
96,629
Taken
57,698
66,130
Mitigated
21,785
28,907
Healing
21,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dawidi92
Charybdis
20,485
10,286
1,976
4,360
11,253
4,299
1,975
4,338
6,679
0
38,815
W
Zeus
DxmHero
Zeus
20,117
1,748
1,479
2,248
9,633
3,017
819
3,675
5,816
41,587
0
L
Persephone
Manneo
Persephone
12,731
789
2,606
4,879
14,466
5,284
388
6,914
7,444
30,378
0
L
13,966
6,188
819
1,677
17,001
6,497
1,729
8,707
8,092
0
26,086
W
11,180
4,643
856
1,688
13,173
4,726
1,959
5,558
7,441
0
14,633
L
Fafnir
4,125
1,340
1,685
5,157
22,425
30,859
164
11,453
10,528
6,436
0
L
Tiamat
Tommek790
Tiamat
6,848
488
854
3,048
14,907
8,641
0
7,427
7,386
19,759
0
W
Morgan Le Fay
Zero_2801
Morgan Le Fay
19,392
1,621
1,503
4,827
13,795
6,134
905
4,945
8,697
34,439
0
L
Cu Chulainn
cedreipo
Cu Chulainn
8,901
2,135
591
7,591
27,830
14,849
416
15,821
11,663
0
20,633
W
Merlin
raptornase
Merlin
12,005
815
1,120
1,080
9,844
3,609
0
4,327
5,361
23,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,395
Gold Earned
57,624
111
Minions Killed
141
0
Camps Cleared
0
1,109,718
Distance Traveled
1,182,659
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,701
977
39
3
0
239,729
1
W
Zeus
11,269
867
32
2
0
254,915
2
L
Persephone
10,401
800
43
3
0
222,878
1
L
Anhur
12,041
926
23
2
0
205,286
1
W
Ullr
10,729
825
12
1
0
234,784
0
L
Fafnir
9,863
759
1
0
0
224,396
0
L
Tiamat
10,198
784
28
2
0
215,604
0
W
Morgan Le Fay
12,087
930
27
2
0
230,578
0
L
Cu Chulainn
9,892
761
16
1
0
241,554
0
W
Merlin
10,838
834
31
2
0
222,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role