Player Matchup

Cernunnos
Cernunnos
ZeroMuramasa117
Cernunnos
Level 29
God Stats
3W - 2L
1,617 SR
Queue Stats
58W - 73L
1,330 Elo+
Solo
Sun Wukong
Sun Wukong
fidjimen
Sun Wukong
Level 29
God Stats
1W - 3L
1,291 SR
Queue Stats
106W - 131L
1,347 Elo+
Solo
Nemesis
Nemesis
l-_Shizuru_-l
Nemesis
Level 3
God Stats
2W - 3L
1,688 SR
Queue Stats
10W - 14L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
l_EndGameh_l
Cthulhu
Level 127
God Stats
13W - 7L
1,582 SR
Queue Stats
62W - 67L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nova86703
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,150 SR
Queue Stats
38W - 25L
1,462 Elo+
Solo
Team Averages
Level 43
1,466 SR
1,425 Elo+

VS

Team Averages
Level 18
1,549 SR
1,270 Elo+
Merlin
Merlin
ACME1795
Merlin
Level 29
God Stats
3W - 2L
1,672 SR
Queue Stats
14W - 16L
1,384 Elo+
Solo
Freya
Freya
Amsheeshee-
Freya
Level 29
God Stats
10W - 14L
1,357 SR
Queue Stats
119W - 138L
1,420 Elo+
Solo
Hercules
Hercules
Mathéo1808
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,027 Elo+
Solo
Chaac
Chaac
crownedclown123
Chaac
Level 22
God Stats
1W - 1L
1,718 SR
Queue Stats
34W - 45L
1,308 Elo+
Solo
Mulan
Mulan
get_rekt_dawg35
Mulan
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 48L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ZeroMuramasa117
Cernunnos
20
17 / 3 / 10
13,514
614
22,895
18,468
7,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
fidjimen
Sun Wukong
16
5 / 5 / 9
10,433
474
12,461
18,000
10,565
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Nemesis
17
8 / 3 / 16
11,635
529
13,107
18,686
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
l_EndGameh_l
Cthulhu
16
7 / 6 / 25
11,047
502
15,767
19,329
18,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
nova86703
Morgan Le Fay
19
16 / 3 / 9
12,457
566
18,198
13,117
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ACME1795
Merlin
14
2 / 10 / 4
9,486
431
8,790
16,525
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 10 / 2
10,335
470
16,228
21,836
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Mathéo1808
Hercules
10
0 / 13 / 3
7,005
318
1,581
15,929
8,635
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 10 / 3
9,162
416
5,833
21,753
16,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 10 / 2
12,055
548
18,476
23,960
9,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
34
53
Kills
20
20
Deaths
53
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
ACME1795
Merlin
2
10
4
0.4
L
6
10
2
0.7
L
Hercules
Mathéo1808
Hercules
0
13
3
0.12
W
Cernunnos
ZeroMuramasa117
Cernunnos
17
3
10
7.33
L
3
10
3
0.45
W
Sun Wukong
fidjimen
Sun Wukong
5
5
9
1.9
L
9
10
2
1
W
Nemesis
8
3
16
5.33
W
Cthulhu
l_EndGameh_l
Cthulhu
7
6
25
3.25
W
Morgan Le Fay
nova86703
Morgan Le Fay
16
3
9
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,428
Damage
50,908
87,600
Taken
100,003
49,584
Mitigated
45,730
26,126
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ACME1795
Merlin
8,790
313
0
982
16,525
4,547
292
5,806
10,457
48,159
0
L
16,228
5,751
0
6,056
21,836
6,766
0
6,181
15,188
67,949
0
L
Hercules
Mathéo1808
Hercules
1,581
976
0
808
15,929
8,635
0
5,670
10,018
1,055
9,666
W
Cernunnos
ZeroMuramasa117
Cernunnos
22,895
15,815
0
8,448
18,468
7,146
4,346
6,885
11,423
0
90,826
L
5,833
1,250
0
3,818
21,753
16,290
160
5,707
15,764
2,904
20,093
W
Sun Wukong
fidjimen
Sun Wukong
12,461
4,846
0
2,461
18,000
10,565
1,363
6,003
11,831
0
53,456
L
18,476
1,865
0
4,662
23,960
9,492
0
8,857
14,611
0
54,755
W
Nemesis
13,107
4,555
0
6,146
18,686
7,465
143
2,933
15,641
0
66,552
W
Cthulhu
l_EndGameh_l
Cthulhu
15,767
1,037
2,370
3,354
19,329
18,570
84
6,389
12,756
40,624
0
W
Morgan Le Fay
nova86703
Morgan Le Fay
18,198
1,571
563
2,784
13,117
5,838
1,013
3,127
9,794
83,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,086
Gold Earned
48,043
460
Minions Killed
372
0
Camps Cleared
0
2,125,312
Distance Traveled
1,707,907
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,486
431
111
5
0
353,278
1
L
Freya
10,335
470
119
5
0
349,978
4
L
Hercules
7,005
318
27
1
0
299,967
2
W
Cernunnos
13,514
614
129
6
0
387,007
2
L
Chaac
9,162
416
33
2
0
334,462
1
W
Sun Wukong
10,433
474
77
4
0
397,327
2
L
Mulan
12,055
548
82
4
0
370,222
4
W
Nemesis
11,635
529
89
4
0
493,985
7
W
Cthulhu
11,047
502
52
2
0
437,651
2
W
Morgan Le Fay
12,457
566
113
5
0
409,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role