Player Matchup

Hun Batz
Hun Batz
Asenald
Hun Batz
Level 21
God Stats
2W - 3L
1,384 SR
Queue Stats
19W - 14L
1,553 Elo+
Solo
Olorun
Olorun
Malaka863
Olorun
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
99W - 124L
1,504 Elo+
Solo
Izanami
Izanami
PoinTBeeF
Izanami
Level 69
God Stats
3W - 4L
1,630 SR
Queue Stats
94W - 86L
1,549 Elo+
Party 1
Ymir
Ymir
Sabretoothx
Ymir
Level 7
God Stats
20W - 15L
1,791 SR
Queue Stats
64W - 60L
1,782 Elo+
Party 1
Erlang Shen
Erlang Shen
plebiangod
Erlang Shen
Level 18
God Stats
6W - 7L
1,467 SR
Queue Stats
27W - 27L
1,515 Elo+
Solo
Team Averages
Level 24
1,554 SR
1,581 Elo+

VS

Team Averages
Level 25
1,542 SR
1,511 Elo+
Kali
Kali
DJRuslan
Kali
Level 27
God Stats
17W - 26L
1,453 SR
Queue Stats
24W - 38L
1,416 Elo+
Party 2
Yemoja
Yemoja
Feralson
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 62L
1,568 Elo+
Solo
Izanami
Izanami
Knarkoman
Izanami
Level 26
God Stats
24W - 17L
1,624 SR
Queue Stats
39W - 43L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TyrionVadin
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,314 SR
Queue Stats
16W - 16L
1,566 Elo+
Solo
Sol
Sol
joselinias24
Sol
Level 28
God Stats
5W - 2L
1,821 SR
Queue Stats
56W - 55L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Asenald
Hun Batz
14
4 / 8 / 2
9,534
477
7,172
17,463
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Malaka863
Olorun
14
3 / 13 / 2
9,658
483
12,867
18,056
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
PoinTBeeF
Izanami
15
1 / 5 / 1
8,659
433
10,744
14,067
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 2
8,119
406
3,458
18,907
15,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
plebiangod
Erlang Shen
17
1 / 2 / 3
10,118
506
8,510
12,550
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
6 / 3 / 6
11,235
562
8,975
16,425
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Feralson
Yemoja
14
2 / 0 / 12
9,820
491
6,986
13,624
13,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Knarkoman
Izanami
20
15 / 4 / 5
13,309
665
29,921
21,308
8,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TyrionVadin
Morgan Le Fay
18
4 / 1 / 3
10,998
550
8,588
8,689
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 7
10,694
535
10,987
9,126
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
10
Kills
32
32
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Asenald
Hun Batz
4
8
2
0.63
W
Kali
6
3
6
3
W
Yemoja
Feralson
Yemoja
2
0
12
8
W
Izanami
Knarkoman
Izanami
15
4
5
4.38
L
Olorun
Malaka863
Olorun
3
13
2
0.31
L
Izanami
PoinTBeeF
Izanami
1
5
1
0.3
L
1
4
2
0.5
W
Morgan Le Fay
TyrionVadin
Morgan Le Fay
4
1
3
5.5
W
5
2
7
4.25
L
Erlang Shen
plebiangod
Erlang Shen
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,751
Damage
65,457
81,043
Taken
69,172
43,196
Mitigated
35,174
15,461
Healing
31,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Asenald
Hun Batz
7,172
1,250
0
2,152
17,463
7,147
0
3,734
13,729
0
45,490
W
Kali
8,975
5,180
0
9,892
16,425
6,795
1,133
934
15,363
0
72,098
W
Yemoja
Feralson
Yemoja
6,986
1,369
2,527
3,405
13,624
13,593
855
3,256
10,234
24,540
0
W
Izanami
Knarkoman
Izanami
29,921
24,994
0
11,848
21,308
8,505
857
8,881
12,289
0
122,662
L
Olorun
Malaka863
Olorun
12,867
7,322
99
2,268
18,056
7,059
0
3,943
14,113
44,375
4,698
L
Izanami
PoinTBeeF
Izanami
10,744
6,309
0
3,636
14,067
4,623
0
7,223
6,844
0
79,665
L
3,458
398
0
3,330
18,907
15,630
0
6,465
12,442
14,115
0
W
Morgan Le Fay
TyrionVadin
Morgan Le Fay
8,588
593
0
814
8,689
3,355
402
1,256
6,971
70,806
0
W
10,987
3,801
0
3,084
9,126
2,926
2,354
186
8,900
68,607
8,112
L
Erlang Shen
plebiangod
Erlang Shen
8,510
3,146
0
3,976
12,550
8,737
0
4,455
8,095
0
56,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
56,056
462
Minions Killed
628
0
Camps Cleared
0
1,687,208
Distance Traveled
1,833,937
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,534
477
80
4
0
359,838
2
W
Kali
11,235
562
128
6
0
397,652
4
W
Yemoja
9,820
491
37
2
0
370,849
2
W
Izanami
13,309
665
189
9
0
338,640
0
L
Olorun
9,658
483
102
5
0
242,691
2
L
Izanami
8,659
433
134
7
0
332,115
2
L
Ymir
8,119
406
25
1
0
331,575
2
W
Morgan Le Fay
10,998
550
136
7
0
371,521
4
W
Sol
10,694
535
138
7
0
355,275
3
L
Erlang Shen
10,118
506
121
6
0
420,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role