Player Matchup

Hades
Hades
BedLamiteS
Hades
Level 47
God Stats
0W - 1L
1,715 SR
Queue Stats
20W - 27L
1,337 Elo+
Solo
Loki
Loki
BlackKiIIer95
Loki
Level 89
God Stats
22W - 25L
1,432 SR
Queue Stats
331W - 355L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Ghostface99
Cthulhu
Level 28
God Stats
53W - 71L
1,417 SR
Queue Stats
63W - 84L
1,344 Elo+
Party 2
Neith
Neith
MaxderMörder
Neith
Level 23
God Stats
35W - 36L
1,473 SR
Queue Stats
37W - 50L
1,346 Elo+
Party 2
Gilgamesh
Gilgamesh
TOMMYGUNOLD
Gilgamesh
Level 41
God Stats
5W - 3L
1,456 SR
Queue Stats
99W - 108L
1,394 Elo+
Solo
Team Averages
Level 46
1,499 SR
1,371 Elo+

VS

Team Averages
Level 62
1,352 SR
1,328 Elo+
Anubis
Anubis
Lodini
Anubis
Level 39
God Stats
52W - 58L
1,386 SR
Queue Stats
90W - 142L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
RSTy3
Gilgamesh
Level 49
God Stats
1W - 2L
1,289 SR
Queue Stats
8W - 15L
1,088 Elo+
Solo
Achilles
Achilles
Snabgenets
Achilles
Level 84
God Stats
1W - 2L
1,165 SR
Queue Stats
281W - 321L
1,322 Elo+
Solo
Artemis
Artemis
TiinLe
Artemis
Level 69
God Stats
56W - 54L
1,404 SR
Queue Stats
338W - 408L
1,458 Elo+
Party 1
Arachne
Arachne
Vizzer93
Arachne
Level 68
God Stats
100W - 82L
1,513 SR
Queue Stats
222W - 287L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 6 / 0
8,271
435
8,080
16,388
6,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 0
7,941
418
6,116
10,841
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Ghostface99
Cthulhu
13
0 / 1 / 0
8,462
445
5,773
11,291
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 0
6,900
363
5,576
9,655
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
TOMMYGUNOLD
Gilgamesh
14
4 / 6 / 1
8,851
466
11,676
16,503
8,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lodini
Anubis
18
6 / 1 / 4
10,975
578
13,219
13,305
7,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RSTy3
Gilgamesh
13
2 / 6 / 10
9,011
474
8,208
13,762
9,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Snabgenets
Achilles
15
1 / 0 / 8
9,748
513
5,608
10,619
14,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
TiinLe
Artemis
18
5 / 1 / 7
11,420
601
10,708
11,405
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Vizzer93
Arachne
17
8 / 0 / 3
10,896
573
10,568
12,936
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
7
Kills
22
22
Deaths
8
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hades
1
6
0
0.17
L
2
4
0
0.5
L
Cthulhu
Ghostface99
Cthulhu
0
1
0
0
W
Anubis
Lodini
Anubis
6
1
4
8
L
0
5
0
0
W
Gilgamesh
RSTy3
Gilgamesh
2
6
10
1.17
W
Achilles
Snabgenets
Achilles
1
0
8
5
L
Gilgamesh
TOMMYGUNOLD
Gilgamesh
4
6
1
0.75
W
Artemis
TiinLe
Artemis
5
1
7
8.5
W
Arachne
Vizzer93
Arachne
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,221
Damage
48,311
64,678
Taken
62,027
33,538
Mitigated
42,628
10,901
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
8,080
275
0
3,966
16,388
6,667
215
9,233
7,155
46,749
0
L
6,116
1,024
0
3,311
10,841
2,972
0
687
10,154
0
42,388
L
Cthulhu
Ghostface99
Cthulhu
5,773
0
347
1,412
11,291
12,080
550
1,512
9,779
47,240
0
W
Anubis
Lodini
Anubis
13,219
1,184
0
8,131
13,305
7,118
1,187
6,502
6,803
84,771
0
L
5,576
2,176
0
1,385
9,655
3,152
780
436
9,219
0
35,018
W
Gilgamesh
RSTy3
Gilgamesh
8,208
2,402
0
523
13,762
9,291
877
1,728
12,034
0
33,452
W
Achilles
Snabgenets
Achilles
5,608
1,340
465
3,778
10,619
14,373
679
1,843
8,776
413
33,640
L
Gilgamesh
TOMMYGUNOLD
Gilgamesh
11,676
3,153
0
480
16,503
8,667
1,948
1,578
14,925
12,729
32,788
W
Artemis
TiinLe
Artemis
10,708
5,847
0
4,992
11,405
4,159
4,569
3,672
7,733
0
85,583
W
Arachne
Vizzer93
Arachne
10,568
7,289
0
4,955
12,936
7,687
2,150
2,772
10,164
0
70,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
52,050
421
Minions Killed
516
0
Camps Cleared
0
1,702,910
Distance Traveled
1,887,788
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,271
435
96
5
0
311,457
2
L
Loki
7,941
418
86
5
0
363,526
7
L
Cthulhu
8,462
445
79
4
0
384,116
0
W
Anubis
10,975
578
123
6
0
324,923
7
L
Neith
6,900
363
73
4
0
281,159
1
W
Gilgamesh
9,011
474
64
3
0
353,838
1
W
Achilles
9,748
513
66
3
0
382,816
3
L
Gilgamesh
8,851
466
87
5
0
362,652
1
W
Artemis
11,420
601
149
8
0
367,503
7
W
Arachne
10,896
573
114
6
0
458,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role