Player Matchup

Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
CoolKagami
Olorun
Level 12
God Stats
3W - 2L
1,539 SR
Queue Stats
63W - 59L
1,425 Elo+
Party 1
Sol
Sol
Not Mishta
Sol
Level 85
God Stats
33W - 17L
1,583 SR
Queue Stats
384W - 204L
1,690 Elo+
Party 1
Team Averages
Level 66
1,541 SR
1,538 Elo+

VS

Team Averages
Level 33
1,597 SR
1,445 Elo+
Fenrir
Fenrir
Gabriel742-3
Fenrir
Level 22
God Stats
4W - 8L
1,688 SR
Queue Stats
16W - 22L
1,658 Elo+
Party 2
Poseidon
Poseidon
Shadowpledge
Poseidon
Level 68
God Stats
40W - 29L
1,602 SR
Queue Stats
191W - 260L
1,503 Elo+
Party 2
Nox
Nox
foxy900
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 6
8,009
728
3,870
7,853
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
CoolKagami
Olorun
10
1 / 3 / 5
7,474
679
939
5,789
1,836
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 1 / 2
9,346
850
11,803
6,254
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 1 / 0
7,691
699
6,948
7,805
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Shadowpledge
Poseidon
11
0 / 3 / 5
6,778
616
5,708
5,703
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
8
0 / 7 / 3
6,259
569
1,272
7,356
3,512
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
5
5
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
6
4
W
Olorun
CoolKagami
Olorun
1
3
5
1.17
L
Fenrir
5
1
0
5
W
9
1
2
10
L
Poseidon
Shadowpledge
Poseidon
0
3
5
0.83
L
Nox
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,612
Damage
13,928
19,896
Taken
20,864
9,451
Mitigated
11,323
6,992
Healing
2,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,870
769
0
1,101
7,853
5,425
75
3,304
4,109
7,318
0
W
Olorun
CoolKagami
Olorun
939
939
1,251
1,571
5,789
1,836
431
869
4,708
12,307
0
L
Fenrir
6,948
1,480
0
1,638
7,805
5,736
0
5,363
2,442
0
14,892
W
11,803
3,575
0
3,069
6,254
2,190
1,929
2,607
3,308
50,056
5,286
L
Poseidon
Shadowpledge
Poseidon
5,708
284
222
350
5,703
2,075
0
4,907
796
27,569
0
L
Nox
1,272
425
0
0
7,356
3,512
0
5,226
2,130
4,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,829
Gold Earned
20,728
122
Minions Killed
84
5
Camps Cleared
4
556,640
Distance Traveled
534,033
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,009
728
11
1
0
206,053
3
W
Olorun
7,474
679
30
3
0
153,064
0
L
Fenrir
7,691
699
17
2
1
172,688
2
W
Sol
9,346
850
81
7
5
197,523
3
L
Poseidon
6,778
616
57
5
1
197,906
1
L
Nox
6,259
569
10
1
2
163,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role