Player Matchup

Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AYmLYr-_-
Fenrir
Level 29
God Stats
28W - 43L
1,314 SR
Queue Stats
117W - 137L
1,279 Elo+
Party 2
Nu Wa
Nu Wa
Er_Supremo12
Nu Wa
Level 117
God Stats
5W - 13L
1,440 SR
Queue Stats
503W - 482L
1,469 Elo+
Party 1
Izanami
Izanami
Juilyanus12
Izanami
Level 115
God Stats
7W - 1L
1,916 SR
Queue Stats
301W - 314L
1,449 Elo+
Party 1
Ra
Ra
VeNoM-0F
Ra
Level 41
God Stats
3W - 3L
1,266 SR
Queue Stats
159W - 180L
1,298 Elo+
Party 2
Team Averages
Level 78
1,487 SR
1,399 Elo+

VS

Team Averages
Level 90
1,527 SR
1,495 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Giorgos201
Anhur
Level 93
God Stats
10W - 10L
1,404 SR
Queue Stats
388W - 383L
1,486 Elo+
Solo
Odin
Odin
I 3AT YOU6321
Odin
Level 16
God Stats
2W - 0L
1,693 SR
Queue Stats
17W - 12L
1,527 Elo+
Party 3
Osiris
Osiris
Mawu7195
Osiris
Level 97
God Stats
8W - 6L
1,538 SR
Queue Stats
247W - 243L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 2 / 1
5,567
557
4,913
7,124
3,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
AYmLYr-_-
Fenrir
7
0 / 4 / 0
4,467
447
2,719
6,442
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 5 / 0
5,429
543
5,798
4,870
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Juilyanus12
Izanami
8
0 / 3 / 0
4,899
490
4,031
4,253
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
4,391
439
1,832
3,571
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
5 / 1 / 1
6,402
640
5,115
7,733
2,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
 
Aphrodite
9
3 / 0 / 4
5,931
593
2,289
5,305
1,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
9
3 / 0 / 5
5,420
542
3,259
7,937
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 2
5,656
566
2,144
4,761
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Mawu7195
Osiris
10
2 / 2 / 1
5,975
598
4,447
6,008
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
16
16
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
1
1.25
W
Hades
 
Hades
5
1
1
5.5
W
Aphrodite
 
Aphrodite
3
0
4
5
L
Fenrir
AYmLYr-_-
Fenrir
0
4
0
0
L
2
5
0
0.4
W
Anhur
3
0
5
5.5
W
3
1
2
4
L
Izanami
Juilyanus12
Izanami
0
3
0
0
W
Osiris
Mawu7195
Osiris
2
2
1
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,293
Damage
17,254
26,260
Taken
31,744
7,958
Mitigated
11,108
5,240
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,913
1,231
0
1,305
7,124
3,139
0
0
7,124
0
25,474
W
Hades
 
Hades
5,115
819
86
4,550
7,733
2,728
604
3,668
3,619
39,127
0
W
Aphrodite
 
Aphrodite
2,289
714
3,157
3,160
5,305
1,417
220
1,282
3,701
17,096
0
L
Fenrir
AYmLYr-_-
Fenrir
2,719
463
0
1,614
6,442
1,743
0
1,238
5,204
0
18,444
L
5,798
1,312
0
303
4,870
1,504
0
3,593
1,277
22,053
0
W
Anhur
3,259
1,859
0
1,517
7,937
1,610
776
1,042
6,713
0
26,754
W
2,144
623
0
2,175
4,761
1,450
0
502
4,203
0
27,114
L
Izanami
Juilyanus12
Izanami
4,031
3,065
0
962
4,253
863
0
1,649
2,604
0
30,029
W
Osiris
Mawu7195
Osiris
4,447
1,434
0
1,325
6,008
3,903
0
205
5,759
0
25,166
L
1,832
87
53
1,003
3,571
709
344
924
2,647
14,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
29,384
220
Minions Killed
276
0
Camps Cleared
0
922,578
Distance Traveled
969,962
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,567
557
51
5
0
197,720
4
W
Hades
6,402
640
81
8
0
188,884
2
W
Aphrodite
5,931
593
33
3
0
191,470
5
L
Fenrir
4,467
447
39
4
0
194,783
0
L
Nu Wa
5,429
543
42
4
0
161,603
1
W
Anhur
5,420
542
48
5
0
188,919
0
W
Odin
5,656
566
59
6
0
208,698
1
L
Izanami
4,899
490
63
6
0
173,732
3
W
Osiris
5,975
598
55
6
0
191,991
0
L
Ra
4,391
439
25
3
0
194,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role