Player Matchup

Hel
Hel
CarbonRick
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,822 Elo+
Party 2
Danzaburou
Danzaburou
JustF6At10
Danzaburou
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 3L
2,104 Elo+
Party 2
Persephone
Persephone
xGuanMe
Persephone
Level 34
God Stats
3W - 0L
2,103 SR
Queue Stats
30W - 1L
2,013 Elo+
Party 2
Nemesis
Nemesis
xGuanYou
Nemesis
Level 46
God Stats
1W - 0L
1,985 SR
Queue Stats
30W - 1L
2,013 Elo+
Party 2
Team Averages
Level 38
1,772 SR
1,988 Elo+

VS

Team Averages
Level 66
1,444 SR
1,638 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Darkiduck
Bacchus
Level 82
God Stats
0W - 1L
1,631 SR
Queue Stats
3W - 1L
1,793 Elo+
Party 1
Sun Wukong
Sun Wukong
Lightiduc
Sun Wukong
Level 96
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
PolarJay
Vulcan
Level 29
God Stats
0W - 1L
1,400 SR
Queue Stats
2W - 1L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
8,262
1,033
6,207
6,632
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
JustF6At10
Danzaburou
14
6 / 0 / 8
8,780
1,098
7,471
7,762
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
xGuanMe
Persephone
13
6 / 0 / 9
9,065
1,133
10,258
5,589
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
xGuanYou
Nemesis
14
8 / 0 / 12
8,844
1,106
10,882
9,354
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 7 / 0
6,367
796
3,973
9,962
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Darkiduck
Bacchus
11
0 / 3 / 1
6,306
788
3,820
10,494
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Lightiduc
Sun Wukong
11
0 / 7 / 1
6,021
753
4,349
11,591
5,025
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
PolarJay
Vulcan
10
0 / 8 / 0
5,837
730
3,635
7,950
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
25
Kills
1
1
Deaths
25
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
7
0
0.14
W
5
1
8
9
L
Bacchus
Darkiduck
Bacchus
0
3
1
0.17
W
Danzaburou
JustF6At10
Danzaburou
6
0
8
10
L
Sun Wukong
Lightiduc
Sun Wukong
0
7
1
0.07
L
Vulcan
PolarJay
Vulcan
0
8
0
0
W
Persephone
xGuanMe
Persephone
6
0
9
10.5
W
Nemesis
xGuanYou
Nemesis
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,818
Damage
15,777
29,337
Taken
39,997
15,176
Mitigated
19,096
16,479
Healing
1,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,973
1,107
0
813
9,962
2,789
0
2,950
6,791
0
17,843
W
6,207
367
3,469
3,974
6,632
4,697
488
1,631
5,001
21,498
0
L
Bacchus
Darkiduck
Bacchus
3,820
186
0
480
10,494
9,124
0
3,681
6,600
12,385
0
W
Danzaburou
JustF6At10
Danzaburou
7,471
3,730
0
3,053
7,762
3,405
1,914
1,577
6,185
0
34,231
L
Sun Wukong
Lightiduc
Sun Wukong
4,349
1,194
0
198
11,591
5,025
0
6,737
4,726
583
14,453
L
Vulcan
PolarJay
Vulcan
3,635
228
0
0
7,950
2,158
0
3,570
4,211
11,824
0
W
Persephone
xGuanMe
Persephone
10,258
735
326
2,853
5,589
1,957
1,076
2,134
3,455
36,480
0
W
Nemesis
xGuanYou
Nemesis
10,882
4,022
415
2,389
9,354
5,117
2,046
2,670
6,684
0
17,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
24,531
175
Minions Killed
91
7
Camps Cleared
6
740,908
Distance Traveled
528,416
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,367
796
26
3
4
108,003
0
W
Hel
8,262
1,033
42
5
2
173,740
0
L
Bacchus
6,306
788
14
2
0
155,599
0
W
Danzaburou
8,780
1,098
49
6
2
176,643
0
L
Sun Wukong
6,021
753
24
3
0
146,901
1
L
Vulcan
5,837
730
27
3
2
117,913
1
W
Persephone
9,065
1,133
55
7
0
179,819
2
W
Nemesis
8,844
1,106
29
4
3
210,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role