Player Matchup

Neith
Neith
Pinewoods
Neith
Level 16
God Stats
7W - 6L
1,627 SR
Queue Stats
8W - 7L
1,502 Elo+
Solo
Artio
Artio
RokiSK
Artio
Level 119
God Stats
3W - 1L
1,438 SR
Queue Stats
47W - 35L
1,516 Elo+
Party 1
Sol
Sol
Wexinda
Sol
Level 17
God Stats
2W - 2L
1,781 SR
Queue Stats
29W - 25L
1,435 Elo+
Party 1
Team Averages
Level 51
1,615 SR
1,484 Elo+

VS

Team Averages
Level 34
1,516 SR
1,441 Elo+
Heimdallr
Heimdallr
ItsmeSE14
Heimdallr
Level 18
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 2
Horus
Horus
Jøseph
Horus
Level 7
God Stats
1W - 1L
1,534 SR
Queue Stats
3W - 4L
1,592 Elo+
Solo
Olorun
Olorun
SaftigesKorn
Olorun
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pinewoods
Neith
13
1 / 3 / 13
10,033
669
11,744
9,679
4,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
RokiSK
Artio
14
4 / 3 / 12
11,557
770
14,117
22,920
27,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
15
10 / 3 / 4
11,544
770
18,106
11,398
5,014
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsmeSE14
Heimdallr
13
1 / 6 / 4
9,423
628
8,795
16,192
6,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Jøseph
Horus
12
0 / 6 / 8
9,164
611
3,780
17,572
15,897
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
14
7 / 4 / 2
10,707
714
18,462
17,868
6,603
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
15
Kills
8
9
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ItsmeSE14
Heimdallr
1
6
4
0.5
L
Horus
Jøseph
Horus
0
6
8
0.67
W
Neith
Pinewoods
Neith
1
3
13
2.5
W
Artio
RokiSK
Artio
4
3
12
3.33
L
Olorun
7
4
2
2
W
Sol
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,967
Damage
31,037
43,997
Taken
51,632
37,165
Mitigated
28,837
15,497
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ItsmeSE14
Heimdallr
8,795
4,007
242
426
16,192
6,337
80
7,642
8,550
0
28,309
L
Horus
Jøseph
Horus
3,780
1,663
3,789
4,607
17,572
15,897
0
10,154
7,418
0
10,647
W
Neith
Pinewoods
Neith
11,744
5,409
0
1,720
9,679
4,241
448
4,732
4,947
0
44,056
W
Artio
RokiSK
Artio
14,117
1,322
1,469
9,023
22,920
27,910
418
9,080
13,832
29,937
0
L
Olorun
18,462
7,893
2,330
6,675
17,868
6,603
0
13,212
4,656
52,382
0
W
Sol
18,106
6,102
0
3,285
11,398
5,014
2,153
5,022
6,376
40,013
3,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
29,294
152
Minions Killed
138
9
Camps Cleared
4
901,027
Distance Traveled
752,636
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,423
628
58
4
0
231,138
4
L
Horus
9,164
611
9
1
0
270,818
1
W
Neith
10,033
669
70
5
0
274,387
4
W
Artio
11,557
770
19
1
2
339,163
4
L
Olorun
10,707
714
71
5
4
250,680
3
W
Sol
11,544
770
63
4
7
287,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role