Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ANUwUBIS69
Anubis
Level 7
God Stats
5W - 5L
1,514 SR
Queue Stats
5W - 5L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
MIZ8
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,559 Elo+
Solo
Bastet
Bastet
TowerDiver420
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,432 Elo+
Party 1
Geb
Geb
gazii666
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,505 Elo+

VS

Team Averages
Level 27
1,557 SR
1,546 Elo+
Olorun
Olorun
DirtyDan333
Olorun
Level 7
God Stats
3W - 4L
1,335 SR
Queue Stats
19W - 39L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
EchoesOfSalem
Kukulkan
Level 7
God Stats
2W - 1L
1,574 SR
Queue Stats
17W - 16L
1,507 Elo+
Solo
Ymir
Ymir
TwoTimeTony
Ymir
Level 87
God Stats
28W - 12L
1,623 SR
Queue Stats
343W - 344L
1,578 Elo+
Party 2
Kali
Kali
Zvoruna32
Kali
Level 7
God Stats
3W - 0L
1,756 SR
Queue Stats
10W - 7L
1,649 Elo+
Solo
Ullr
Ullr
mooseknuckles69
Ullr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 54L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 0 / 0
6,170
617
3,063
4,670
2,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ANUwUBIS69
Anubis
10
0 / 0 / 1
5,803
580
2,427
3,151
1,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MIZ8
Jing Wei
10
1 / 1 / 0
5,626
563
1,619
4,357
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 3 / 2
5,550
555
6,076
8,027
2,135
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
3,635
364
136
962
187
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 1 / 1
4,896
490
1,503
4,205
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
EchoesOfSalem
Kukulkan
10
0 / 1 / 0
5,535
554
1,927
4,560
1,165
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 0
6,133
613
1,038
3,399
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
9
1 / 1 / 2
5,400
540
2,709
8,679
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 1
6,249
625
4,259
4,483
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
0
0
1
L
Anubis
ANUwUBIS69
Anubis
0
0
1
0.5
W
Olorun
0
1
1
0.5
W
Kukulkan
EchoesOfSalem
Kukulkan
0
1
0
0
L
Jing Wei
MIZ8
Jing Wei
1
1
0
1
L
2
3
2
1
W
2
0
0
2
W
Kali
1
1
2
2
L
0
1
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,321
Damage
11,436
21,167
Taken
25,326
7,543
Mitigated
7,987
6,197
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,063
53
51
2,053
4,670
2,734
126
1,601
3,069
0
36,861
L
Anubis
ANUwUBIS69
Anubis
2,427
473
0
1,738
3,151
1,462
0
1,413
1,738
29,430
0
W
Olorun
1,503
908
0
1,206
4,205
938
0
1,201
3,004
23,613
0
W
Kukulkan
EchoesOfSalem
Kukulkan
1,927
221
0
1,705
4,560
1,165
0
0
4,560
35,189
0
L
Jing Wei
MIZ8
Jing Wei
1,619
881
0
827
4,357
1,025
0
108
4,249
0
24,975
L
6,076
1,833
0
1,381
8,027
2,135
0
1,089
6,938
0
28,239
W
1,038
699
0
1,491
3,399
2,308
0
905
2,494
19,659
0
W
Kali
2,709
1,455
0
2,322
8,679
2,272
0
457
8,222
0
31,833
L
136
81
114
33
962
187
0
257
705
984
0
W
4,259
1,929
0
1,792
4,483
1,304
0
0
4,483
0
44,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
28,213
265
Minions Killed
332
0
Camps Cleared
0
847,870
Distance Traveled
974,309
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,170
617
87
9
0
229,446
4
L
Anubis
5,803
580
63
6
0
184,737
0
W
Olorun
4,896
490
63
6
0
193,366
0
W
Kukulkan
5,535
554
81
8
0
168,905
0
L
Jing Wei
5,626
563
63
6
0
201,563
2
L
Bastet
5,550
555
51
5
0
201,493
2
W
Ymir
6,133
613
41
4
0
208,616
3
W
Kali
5,400
540
62
6
0
216,981
6
L
Geb
3,635
364
1
0
0
30,631
0
W
Ullr
6,249
625
85
9
0
186,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role