Player Matchup

Medusa
Medusa
 
Medusa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Jabi-O
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,069 Elo+
Party 1
Ra
Ra
Jarre1
Ra
Level 42
God Stats
6W - 5L
1,431 SR
Queue Stats
19W - 23L
1,357 Elo+
Party 1
Bellona
Bellona
PAPUZAPS
Bellona
Level 40
God Stats
2W - 1L
1,871 SR
Queue Stats
77W - 95L
1,374 Elo+
Party 2
Nemesis
Nemesis
duxom
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,153 Elo+
Party 2
Team Averages
Level 39
1,560 SR
1,291 Elo+

VS

Team Averages
Level 49
1,354 SR
1,393 Elo+
Yemoja
Yemoja
AngelEzechiel
Yemoja
Level 42
God Stats
4W - 6L
1,373 SR
Queue Stats
38W - 45L
1,347 Elo+
Party 3
Cliodhna
Cliodhna
ElMarcosin
Cliodhna
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,395 Elo+
Solo
Eset
Eset
NakriDaarSii
Eset
Level 42
God Stats
3W - 6L
1,369 SR
Queue Stats
51W - 60L
1,394 Elo+
Party 3
Xbalanque
Xbalanque
ZoteTheGrey
Xbalanque
Level 41
God Stats
5W - 7L
1,155 SR
Queue Stats
57W - 56L
1,406 Elo+
Party 3
Achilles
Achilles
upetese
Achilles
Level 81
God Stats
3W - 4L
1,375 SR
Queue Stats
129W - 131L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 3 / 0
6,979
436
3,742
9,167
2,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Jabi-O
Sun Wukong
10
1 / 4 / 0
6,325
395
1,963
7,149
5,205
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
15
1 / 0 / 0
8,849
553
2,440
4,474
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
PAPUZAPS
Bellona
14
3 / 6 / 0
8,884
555
9,046
15,395
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
duxom
Nemesis
12
0 / 6 / 1
6,682
418
4,670
11,231
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,516
532
2,527
5,026
4,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
ElMarcosin
Cliodhna
14
1 / 1 / 8
8,322
520
5,419
8,424
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
1 / 1 / 1
8,512
532
4,019
7,285
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
ZoteTheGrey
Xbalanque
14
5 / 1 / 3
8,204
513
8,218
9,397
3,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
upetese
Achilles
15
10 / 2 / 1
9,818
614
13,092
13,652
16,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
5
Kills
19
19
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
W
2
0
5
4.5
W
Cliodhna
ElMarcosin
Cliodhna
1
1
8
5
L
Sun Wukong
Jabi-O
Sun Wukong
1
4
0
0.25
L
Ra
1
0
0
1
W
1
1
1
1.5
L
Bellona
PAPUZAPS
Bellona
3
6
0
0.5
W
Xbalanque
ZoteTheGrey
Xbalanque
5
1
3
6.5
L
Nemesis
duxom
Nemesis
0
6
1
0.08
W
Achilles
upetese
Achilles
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,861
Damage
33,275
47,416
Taken
43,784
25,739
Mitigated
30,237
6,868
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,742
822
0
1,136
9,167
2,710
544
1,417
7,750
0
51,077
W
2,527
448
4,944
1,633
5,026
4,833
939
592
4,366
15,089
0
W
Cliodhna
ElMarcosin
Cliodhna
5,419
1,721
0
4,272
8,424
3,120
58
65
8,284
0
56,227
L
Sun Wukong
Jabi-O
Sun Wukong
1,963
237
0
79
7,149
5,205
354
951
6,198
0
13,463
L
Ra
2,440
195
58
1,505
4,474
1,480
634
2,057
2,417
58,057
0
W
4,019
180
0
2,170
7,285
2,306
722
1,460
5,603
62,759
0
L
Bellona
PAPUZAPS
Bellona
9,046
3,040
0
1,167
15,395
12,115
530
3,021
12,374
1,497
48,222
W
Xbalanque
ZoteTheGrey
Xbalanque
8,218
4,640
0
2,377
9,397
3,732
3,661
229
9,160
0
68,517
L
Nemesis
duxom
Nemesis
4,670
2,555
0
2,923
11,231
4,229
0
2,227
9,004
0
33,768
W
Achilles
upetese
Achilles
13,092
5,056
0
1,065
13,652
16,246
682
236
12,605
11,562
38,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,719
Gold Earned
43,372
449
Minions Killed
494
0
Camps Cleared
0
1,571,030
Distance Traveled
1,531,700
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,979
436
100
6
0
311,184
3
W
Yemoja
8,516
532
25
2
0
298,219
0
W
Cliodhna
8,322
520
123
8
0
346,726
2
L
Sun Wukong
6,325
395
32
2
0
299,789
3
L
Ra
8,849
553
146
9
0
339,846
0
W
Eset
8,512
532
125
8
0
301,983
5
L
Bellona
8,884
555
113
7
0
293,588
0
W
Xbalanque
8,204
513
122
8
0
301,576
6
L
Nemesis
6,682
418
58
4
0
326,623
2
W
Achilles
9,818
614
99
6
0
283,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role