Player Matchup

Pele
Pele
MadMonkeyMBR
Pele
Level 88
God Stats
0W - 3L
1,288 SR
Queue Stats
176W - 220L
1,377 Elo+
Party 3
Heimdallr
Heimdallr
Nuzeko
Heimdallr
Level 109
God Stats
0W - 2L
1,187 SR
Queue Stats
26W - 40L
1,319 Elo+
Party 2
Anubis
Anubis
PCFlynn
Anubis
Level 103
God Stats
6W - 5L
1,517 SR
Queue Stats
82W - 108L
1,384 Elo+
Party 3
Fafnir
Fafnir
kALPHOSzEROMAR
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,332 Elo+
Party 2
Nu Wa
Nu Wa
kittiegh0st
Nu Wa
Level 49
God Stats
13W - 17L
1,269 SR
Queue Stats
181W - 237L
1,366 Elo+
Party 3
Team Averages
Level 75
1,352 SR
1,356 Elo+

VS

Team Averages
Level 92
1,479 SR
1,423 Elo+
Nike
Nike
 
Nike
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AcCex
Fenrir
Level 93
God Stats
2W - 1L
1,702 SR
Queue Stats
32W - 38L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
KingHellfire
Kukulkan
Level 126
God Stats
9W - 8L
1,547 SR
Queue Stats
151W - 171L
1,358 Elo+
Solo
Khepri
Khepri
PazVinnie
Khepri
Level 21
God Stats
3W - 4L
1,456 SR
Queue Stats
33W - 33L
1,440 Elo+
Party 1
Cupid
Cupid
RespectTheGanja
Cupid
Level 122
God Stats
5W - 10L
1,192 SR
Queue Stats
652W - 735L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 2
9,083
568
9,135
15,137
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Nuzeko
Heimdallr
10
0 / 9 / 1
6,213
388
6,148
12,696
3,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
PCFlynn
Anubis
13
1 / 6 / 1
7,541
471
7,450
9,114
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 0
6,770
423
2,162
11,010
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 4
7,711
482
4,523
10,987
3,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
6 / 1 / 3
9,824
614
7,156
8,711
6,450
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
AcCex
Fenrir
16
9 / 1 / 4
9,635
602
11,621
14,159
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
KingHellfire
Kukulkan
16
3 / 2 / 6
9,539
596
9,506
5,656
3,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
PazVinnie
Khepri
14
4 / 1 / 9
9,108
569
4,323
8,643
9,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 2 / 4
8,543
534
12,215
11,376
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
28
28
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
1
3
7.5
W
Fenrir
AcCex
Fenrir
9
1
4
11
W
Kukulkan
KingHellfire
Kukulkan
3
2
6
3
L
4
8
2
0.63
L
Heimdallr
Nuzeko
Heimdallr
0
9
1
0.06
L
Anubis
PCFlynn
Anubis
1
6
1
0.25
W
Khepri
PazVinnie
Khepri
4
1
9
8.5
W
6
2
4
4
L
0
1
0
0
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,418
Damage
44,821
58,944
Taken
48,545
26,120
Mitigated
33,326
14,552
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,156
861
0
1,905
8,711
6,450
590
3,393
5,318
0
50,021
W
Fenrir
AcCex
Fenrir
11,621
3,333
0
5,954
14,159
5,729
546
4,275
9,884
0
61,649
W
Kukulkan
KingHellfire
Kukulkan
9,506
420
0
481
5,656
3,244
0
1,531
4,125
80,708
0
L
9,135
1,831
0
4,648
15,137
4,667
0
1,206
13,931
0
49,515
L
Heimdallr
Nuzeko
Heimdallr
6,148
2,419
65
1,380
12,696
3,966
0
3,243
9,453
0
34,777
L
Anubis
PCFlynn
Anubis
7,450
81
0
2,030
9,114
3,857
0
931
8,183
38,725
0
W
Khepri
PazVinnie
Khepri
4,323
507
991
2,496
8,643
9,980
0
3,365
5,278
15,068
0
W
12,215
5,455
149
4,714
11,376
7,923
227
1,671
9,705
0
65,615
L
2,162
542
235
3,229
11,010
9,638
0
4,089
6,921
11,043
0
L
4,523
1,113
0
2,965
10,987
3,992
0
4,360
6,627
37,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,318
Gold Earned
46,649
344
Minions Killed
498
0
Camps Cleared
0
1,483,416
Distance Traveled
1,669,073
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,824
614
109
7
0
303,967
2
W
Fenrir
9,635
602
109
7
0
387,498
5
W
Kukulkan
9,539
596
163
10
0
282,804
5
L
Pele
9,083
568
92
6
0
336,461
1
L
Heimdallr
6,213
388
65
4
0
283,938
2
L
Anubis
7,541
471
92
6
0
263,129
3
W
Khepri
9,108
569
16
1
0
324,889
8
W
Cupid
8,543
534
101
6
0
369,915
9
L
Fafnir
6,770
423
14
1
0
332,054
2
L
Nu Wa
7,711
482
81
5
0
267,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role