Player Matchup

Chaac
Chaac
ErikEMG
Chaac
Level 76
God Stats
2W - 2L
1,533 SR
Queue Stats
4W - 9L
1,348 Elo+
Party 2
Sol
Sol
Isaacruiiz
Sol
Level 24
God Stats
11W - 5L
1,677 SR
Queue Stats
24W - 16L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
xavixispas
Hou Yi
Level 20
God Stats
2W - 0L
1,895 SR
Queue Stats
5W - 2L
1,606 Elo+
Party 2
Team Averages
Level 40
1,702 SR
1,501 Elo+

VS

Team Averages
Level 62
1,426 SR
1,441 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Nickiman
Chaac
Level 28
God Stats
0W - 3L
1,226 SR
Queue Stats
70W - 81L
1,384 Elo+
Party 1
Hades
Hades
WolfRimmer
Hades
Level 29
God Stats
16W - 7L
1,551 SR
Queue Stats
19W - 12L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ErikEMG
Chaac
11
3 / 2 / 6
7,043
704
8,115
9,628
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 1 / 4
7,615
762
8,104
5,976
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
xavixispas
Hou Yi
13
4 / 0 / 6
7,622
762
7,026
3,943
1,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 5 / 2
5,971
597
4,421
10,430
6,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
Nickiman
Chaac
11
1 / 4 / 2
7,163
716
6,661
11,460
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
11
2 / 3 / 1
7,087
709
5,205
6,449
2,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
3
3
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
2
0.2
W
Chaac
ErikEMG
Chaac
3
2
6
3
W
5
1
4
7
L
Chaac
Nickiman
Chaac
1
4
2
0.5
L
Hades
2
3
1
0.83
W
Hou Yi
xavixispas
Hou Yi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
16,287
19,547
Taken
28,339
9,617
Mitigated
18,255
8,956
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,421
1,099
0
448
10,430
6,195
0
2,031
8,030
0
10,656
W
Chaac
ErikEMG
Chaac
8,115
1,740
186
4,471
9,628
5,717
40
2,722
6,906
0
16,420
W
8,104
3,138
0
2,906
5,976
2,497
49
1,524
4,452
24,012
2,388
L
Chaac
Nickiman
Chaac
6,661
1,180
0
2,662
11,460
9,489
0
3,209
7,910
0
20,032
L
Hades
5,205
30
768
1,413
6,449
2,571
0
2,603
3,716
20,641
0
W
Hou Yi
xavixispas
Hou Yi
7,026
4,178
0
1,393
3,943
1,403
219
1,170
2,773
0
33,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
20,221
133
Minions Killed
92
8
Camps Cleared
2
571,531
Distance Traveled
561,265
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,971
597
15
2
1
179,504
1
W
Chaac
7,043
704
15
2
1
190,470
1
W
Sol
7,615
762
47
5
3
181,549
1
L
Chaac
7,163
716
32
3
0
200,417
1
L
Hades
7,087
709
45
5
1
181,344
0
W
Hou Yi
7,622
762
71
7
4
199,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role