Player Matchup

Danzaburou
Danzaburou
Erebos9
Danzaburou
Level 11
God Stats
0W - 4L
1,503 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
chickenheaddd333
Kukulkan
Level 20
God Stats
17W - 20L
1,547 SR
Queue Stats
78W - 130L
1,343 Elo+
Solo
Neith
Neith
xXlviperlXx8938
Neith
Level 3
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 11
1,441 SR
1,448 Elo+

VS

Team Averages
Level 64
1,640 SR
1,678 Elo+
Fenrir
Fenrir
Scoooby Brew
Fenrir
Level 160
God Stats
2W - 0L
1,747 SR
Queue Stats
192W - 93L
1,791 Elo+
Party 2
Sun Wukong
Sun Wukong
Tm8VV
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
bakcmpbandit
Janus
Level 27
God Stats
4W - 2L
1,673 SR
Queue Stats
110W - 32L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Erebos9
Danzaburou
11
4 / 5 / 3
7,884
876
3,334
7,896
2,863
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 5 / 6
7,441
827
4,317
7,833
2,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 7 / 4
7,605
845
2,763
8,563
3,108
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
9 / 3 / 3
8,313
924
9,769
8,904
6,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Tm8VV
Sun Wukong
10
1 / 6 / 5
6,784
754
442
7,318
3,392
13
7 / 2 / 3
8,227
914
12,120
6,436
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
17
17
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Erebos9
Danzaburou
4
5
3
1.1
W
Fenrir
9
3
3
3.5
W
Sun Wukong
Tm8VV
Sun Wukong
1
6
5
0.58
W
7
2
3
4.25
L
3
5
6
1.2
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,414
Damage
22,331
24,292
Taken
22,658
8,764
Mitigated
12,764
1,468
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Erebos9
Danzaburou
3,334
1,241
0
682
7,896
2,863
336
4,508
3,068
0
15,959
W
Fenrir
9,769
3,048
0
651
8,904
6,823
0
2,084
6,820
281
20,171
W
Sun Wukong
Tm8VV
Sun Wukong
442
21
0
261
7,318
3,392
276
2,139
5,179
0
7,323
W
12,120
865
0
1,886
6,436
2,549
330
586
5,850
33,468
0
L
4,317
302
56
376
7,833
2,793
0
3,984
3,609
16,328
0
L
2,763
1,277
0
354
8,563
3,108
195
3,570
4,779
0
6,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,930
Gold Earned
23,324
77
Minions Killed
95
2
Camps Cleared
5
436,592
Distance Traveled
479,528
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,884
876
39
4
0
135,276
2
W
Fenrir
8,313
924
15
2
2
140,172
2
W
Sun Wukong
6,784
754
15
2
1
166,315
1
W
Janus
8,227
914
65
7
2
173,041
0
L
Kukulkan
7,441
827
29
3
2
163,477
0
L
Neith
7,605
845
9
1
0
137,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role