Player Matchup

Nox
Nox
BlackFire2016
Nox
Level 37
God Stats
0W - 2L
1,244 SR
Queue Stats
15W - 21L
1,299 Elo+
Party 2
Mulan
Mulan
CRAKM901
Mulan
Level 14
God Stats
13W - 10L
1,507 SR
Queue Stats
15W - 17L
1,376 Elo+
Party 1
The Morrigan
The Morrigan
Jamevi
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jareeek
Tsukuyomi
Level 16
God Stats
12W - 16L
1,443 SR
Queue Stats
16W - 25L
1,330 Elo+
Party 1
Izanami
Izanami
PoxotliBblyFizik
Izanami
Level 17
God Stats
5W - 3L
1,777 SR
Queue Stats
12W - 14L
1,299 Elo+
Party 2
Team Averages
Level 20
1,494 SR
1,353 Elo+

VS

Team Averages
Level 22
1,508 SR
1,448 Elo+
Erlang Shen
Erlang Shen
Gembili
Erlang Shen
Level 27
God Stats
5W - 4L
1,629 SR
Queue Stats
54W - 49L
1,417 Elo+
Party 3
Ah Puch
Ah Puch
JWxHeydrich
Ah Puch
Level 24
God Stats
3W - 4L
1,394 SR
Queue Stats
48W - 48L
1,443 Elo+
Solo
Ares
Ares
Kholhosnov
Ares
Level 27
God Stats
2W - 1L
1,515 SR
Queue Stats
52W - 49L
1,412 Elo+
Party 3
Loki
Loki
NixXxonn
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 112L
1,465 Elo+
Solo
Kukulkan
Kukulkan
krikivpodvale
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
9,409
470
9,071
12,634
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
CRAKM901
Mulan
14
0 / 6 / 0
8,693
435
8,501
14,315
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Jamevi
The Morrigan
15
4 / 6 / 2
9,685
484
4,655
9,960
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Jareeek
Tsukuyomi
16
6 / 5 / 1
10,279
514
9,652
15,235
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 7 / 5
8,045
402
6,756
12,995
3,712
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gembili
Erlang Shen
16
3 / 0 / 5
9,432
472
4,168
9,476
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
JWxHeydrich
Ah Puch
17
6 / 4 / 9
10,319
516
14,990
11,812
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 10
9,293
465
3,555
11,585
11,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
18
11 / 1 / 5
11,559
578
12,633
14,833
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
krikivpodvale
Kukulkan
15
6 / 7 / 3
9,951
498
11,842
11,672
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
14
Kills
31
31
Deaths
14
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Mulan
CRAKM901
Mulan
0
6
0
0
W
Erlang Shen
Gembili
Erlang Shen
3
0
5
5.5
W
Ah Puch
JWxHeydrich
Ah Puch
6
4
9
2.63
L
The Morrigan
Jamevi
The Morrigan
4
6
2
0.83
L
Tsukuyomi
Jareeek
Tsukuyomi
6
5
1
1.3
W
5
2
10
5
W
Loki
11
1
5
13.5
L
1
7
5
0.5
W
Kukulkan
krikivpodvale
Kukulkan
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,635
Damage
47,188
65,139
Taken
59,378
27,584
Mitigated
30,847
9,771
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,071
651
27
1,823
12,634
4,478
0
6,954
5,112
34,971
0
L
Mulan
CRAKM901
Mulan
8,501
1,150
0
2,227
14,315
10,546
1,035
2,914
11,369
7,188
38,340
W
Erlang Shen
Gembili
Erlang Shen
4,168
1,703
0
3,152
9,476
4,673
242
1,348
7,740
153
40,910
W
Ah Puch
JWxHeydrich
Ah Puch
14,990
1,820
511
2,216
11,812
5,093
1,040
4,597
7,163
76,139
0
L
The Morrigan
Jamevi
The Morrigan
4,655
1,210
70
1,090
9,960
3,848
972
5,558
4,281
43,484
4,063
L
Tsukuyomi
Jareeek
Tsukuyomi
9,652
2,947
0
3,881
15,235
5,000
0
4,631
10,472
0
78,385
W
3,555
107
0
2,159
11,585
11,302
337
2,853
8,490
24,926
0
W
Loki
12,633
4,439
0
4,756
14,833
5,517
120
1,965
12,657
0
78,552
L
6,756
5,138
0
653
12,995
3,712
0
9,146
3,373
0
31,374
W
Kukulkan
krikivpodvale
Kukulkan
11,842
1,135
0
851
11,672
4,262
849
3,034
8,599
51,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
50,554
436
Minions Killed
493
0
Camps Cleared
0
1,651,388
Distance Traveled
1,861,011
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,409
470
62
3
0
338,150
0
L
Mulan
8,693
435
90
5
0
323,886
0
W
Erlang Shen
9,432
472
93
5
0
358,128
1
W
Ah Puch
10,319
516
139
7
0
347,290
8
L
The Morrigan
9,685
484
82
4
0
319,183
2
L
Tsukuyomi
10,279
514
129
6
0
356,746
0
W
Ares
9,293
465
44
2
0
392,190
4
W
Loki
11,559
578
117
6
0
433,708
5
L
Izanami
8,045
402
73
4
0
313,423
5
W
Kukulkan
9,951
498
100
5
0
329,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role