Player Matchup

Olorun
Olorun
Kiler-Bomber
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
Syntrox
Nemesis
Level 33
God Stats
5W - 2L
1,704 SR
Queue Stats
168W - 146L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
eurasien_59
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
jesuliyo29
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
zVegzzo
Izanami
Level 26
God Stats
15W - 9L
1,617 SR
Queue Stats
127W - 135L
1,447 Elo+
Party 1
Team Averages
Level 14
1,564 SR
1,483 Elo+

VS

Team Averages
Level 18
1,430 SR
1,340 Elo+
Janus
Janus
Dracoelguapo--
Janus
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 58L
1,266 Elo+
Party 2
Aphrodite
Aphrodite
Kuraramangu
Aphrodite
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
MB_KingBarbecue
Charybdis
Level 23
God Stats
1W - 5L
1,264 SR
Queue Stats
32W - 54L
1,244 Elo+
Solo
Anubis
Anubis
NC_Alcarohtar19
Anubis
Level 16
God Stats
2W - 5L
1,357 SR
Queue Stats
17W - 23L
1,365 Elo+
Solo
Apollo
Apollo
patataelneni69
Apollo
Level 29
God Stats
3W - 2L
1,531 SR
Queue Stats
88W - 120L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
2 / 6 / 13
7,474
498
5,048
7,967
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Syntrox
Nemesis
13
5 / 1 / 6
8,792
586
4,177
8,321
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
eurasien_59
Guan Yu
10
1 / 3 / 12
7,257
484
2,524
8,679
4,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
29 / 1 / 4
11,376
758
27,849
15,269
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
zVegzzo
Izanami
13
3 / 0 / 4
8,800
587
6,508
5,640
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 17 / 5
6,217
414
8,614
14,331
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Kuraramangu
Aphrodite
10
2 / 1 / 2
7,188
479
2,147
9,689
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
MB_KingBarbecue
Charybdis
10
5 / 9 / 4
7,153
477
5,614
13,309
4,574
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 5 / 2
4,832
322
1,473
5,069
2,164
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 8 / 4
5,984
399
3,591
11,919
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
40
Kills
11
11
Deaths
40
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
17
5
0.32
W
Olorun
2
6
13
1.42
L
Aphrodite
Kuraramangu
Aphrodite
2
1
2
3
L
Charybdis
MB_KingBarbecue
Charybdis
5
9
4
0.78
L
0
5
2
0.2
W
Nemesis
Syntrox
Nemesis
5
1
6
8
W
Guan Yu
eurasien_59
Guan Yu
1
3
12
2.33
W
29
1
4
31
L
1
8
4
0.38
W
Izanami
zVegzzo
Izanami
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
21,439
45,876
Taken
54,317
18,706
Mitigated
23,318
19,859
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,614
895
140
120
14,331
4,145
0
7,598
6,733
18,691
0
W
Olorun
5,048
3,074
0
1,111
7,967
2,816
1,348
3,012
4,763
15,484
2,737
L
Aphrodite
Kuraramangu
Aphrodite
2,147
455
1,702
2,784
9,689
7,749
20
4,534
5,155
11,856
0
L
Charybdis
MB_KingBarbecue
Charybdis
5,614
3,467
0
579
13,309
4,574
0
8,790
4,519
0
18,257
L
1,473
360
0
366
5,069
2,164
0
2,993
2,076
10,269
0
W
Nemesis
Syntrox
Nemesis
4,177
1,508
445
2,639
8,321
2,809
959
1,189
7,074
0
42,992
W
Guan Yu
eurasien_59
Guan Yu
2,524
461
756
2,476
8,679
4,998
251
3,331
5,151
0
11,035
W
27,849
15,013
0
10,475
15,269
6,295
9,159
2,948
12,101
69,137
9,702
L
3,591
1,650
0
1,427
11,919
4,686
427
5,533
6,386
0
30,904
W
Izanami
zVegzzo
Izanami
6,508
3,999
0
1,957
5,640
1,788
3,613
1,021
4,553
0
52,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,699
Gold Earned
31,374
353
Minions Killed
143
0
Camps Cleared
0
1,372,540
Distance Traveled
1,037,217
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,217
414
27
2
0
208,801
0
W
Olorun
7,474
498
24
2
0
231,041
0
L
Aphrodite
7,188
479
18
1
0
266,294
0
L
Charybdis
7,153
477
27
2
0
206,189
0
L
Anubis
4,832
322
15
1
0
135,332
0
W
Nemesis
8,792
586
88
6
0
331,269
0
W
Guan Yu
7,257
484
18
1
0
278,543
1
W
Sol
11,376
758
113
8
0
254,471
0
L
Apollo
5,984
399
56
4
0
220,601
2
W
Izanami
8,800
587
110
7
0
277,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role