Player Matchup

Ravana
Ravana
AllEatNoSkreet
Ravana
Level 27
God Stats
1W - 0L
1,259 SR
Queue Stats
36W - 17L
1,505 Elo+
Solo
Hades
Hades
MondKuchen92
Hades
Level 4
God Stats
5W - 3L
1,352 SR
Queue Stats
9W - 6L
1,126 Elo+
Solo
Izanami
Izanami
SilverDragon82
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,230 Elo+
Solo
Nemesis
Nemesis
l-_Shizuru_-l
Nemesis
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
l_EndGameh_l
Cthulhu
Level 127
God Stats
13W - 7L
1,566 SR
Queue Stats
62W - 67L
1,393 Elo+
Party 2
Team Averages
Level 35
1,436 SR
1,351 Elo+

VS

Team Averages
Level 13
1,419 SR
1,143 Elo+
Nemesis
Nemesis
GINSCREW
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,152 Elo+
Party 1
Mulan
Mulan
IroquoisSeer
Mulan
Level 22
God Stats
3W - 4L
1,353 SR
Queue Stats
18W - 36L
1,136 Elo+
Solo
Ares
Ares
Mc piesiu
Ares
Level 6
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,113 Elo+
Solo
Chang'e
Chang'e
aquamee
Chang'e
Level 9
God Stats
1W - 3L
1,478 SR
Queue Stats
4W - 22L
1,005 Elo+
Party 1
Cerberus
Cerberus
matias_ush_
Cerberus
Level 23
God Stats
7W - 8L
1,473 SR
Queue Stats
20W - 19L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 5
13,795
690
9,801
13,518
16,669
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 1 / 12
12,467
623
11,501
13,035
10,351
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
13 / 1 / 3
13,197
660
21,091
12,726
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
17
13 / 1 / 16
12,399
620
11,665
12,716
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
l_EndGameh_l
Cthulhu
13
4 / 4 / 16
10,375
519
6,262
17,514
17,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GINSCREW
Nemesis
9
0 / 11 / 4
6,746
337
1,912
13,452
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 15 / 0
8,067
403
8,998
25,551
13,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
3
0 / 7 / 1
5,620
281
801
6,694
1,942
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
aquamee
Chang'e
9
0 / 11 / 3
6,540
327
3,680
12,028
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
matias_ush_
Cerberus
14
5 / 9 / 0
9,396
470
9,393
19,669
10,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
13
51
Kills
5
7
Deaths
53
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
13
0
5
15.5
L
Nemesis
GINSCREW
Nemesis
0
11
4
0.18
L
0
15
0
0
L
Ares
0
7
1
0.07
W
8
1
12
14
W
13
1
3
14.5
L
Chang'e
aquamee
Chang'e
0
11
3
0.14
W
Nemesis
13
1
16
21
W
Cthulhu
l_EndGameh_l
Cthulhu
4
4
16
3
L
Cerberus
matias_ush_
Cerberus
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,320
Damage
24,784
69,509
Taken
77,394
54,090
Mitigated
31,952
23,410
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,801
2,950
0
5,005
13,518
16,669
1,954
2,519
10,838
102
95,326
L
Nemesis
GINSCREW
Nemesis
1,912
667
0
385
13,452
3,209
0
1,706
11,575
0
14,748
L
8,998
2,739
0
2,538
25,551
13,590
0
7,097
18,018
0
58,468
L
Ares
801
203
0
360
6,694
1,942
0
695
5,918
2,541
0
W
11,501
2,270
694
6,050
13,035
10,351
2,600
2,396
10,296
72,193
0
W
21,091
14,884
138
4,894
12,726
4,512
5,414
4,834
7,892
0
111,656
L
Chang'e
aquamee
Chang'e
3,680
561
590
928
12,028
3,113
180
1,493
10,356
22,512
0
W
Nemesis
11,665
5,103
0
3,488
12,716
5,482
2,901
3,158
9,405
35
67,254
W
Cthulhu
l_EndGameh_l
Cthulhu
6,262
392
1,712
1,429
17,514
17,076
331
7,253
10,228
41,086
0
L
Cerberus
matias_ush_
Cerberus
9,393
779
410
3,976
19,669
10,098
766
6,156
13,002
44,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,233
Gold Earned
36,369
603
Minions Killed
267
0
Camps Cleared
0
1,895,933
Distance Traveled
1,295,254
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,795
690
171
9
0
416,806
0
L
Nemesis
6,746
337
30
2
0
283,802
0
L
Mulan
8,067
403
111
6
0
304,918
0
L
Ares
5,620
281
6
0
0
105,474
0
W
Hades
12,467
623
111
6
0
328,381
0
W
Izanami
13,197
660
191
10
0
357,926
4
L
Chang'e
6,540
327
39
2
0
248,351
0
W
Nemesis
12,399
620
86
4
0
431,213
6
W
Cthulhu
10,375
519
44
2
0
361,607
2
L
Cerberus
9,396
470
81
4
0
352,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role