Player Matchup

Jing Wei
Jing Wei
Teddy-Bear09
Jing Wei
Level 27
God Stats
1W - 2L
1,433 SR
Queue Stats
105W - 85L
1,424 Elo+
Solo
Jormungandr
Jormungandr
Vex Raindrop04
Jormungandr
Level 23
God Stats
0W - 3L
999 SR
Queue Stats
18W - 30L
1,269 Elo+
Solo
Thanatos
Thanatos
cyberninja178
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
keeper3000
Izanami
Level 29
God Stats
14W - 18L
1,498 SR
Queue Stats
94W - 100L
1,518 Elo+
Solo
Ymir
Ymir
zerc0nus
Ymir
Level 18
God Stats
1W - 1L
1,714 SR
Queue Stats
25W - 33L
1,369 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,416 Elo+

VS

Team Averages
Level 26
1,533 SR
1,428 Elo+
Sol
Sol
CatVomit33
Sol
Level 27
God Stats
39W - 26L
1,544 SR
Queue Stats
60W - 50L
1,462 Elo+
Solo
Susano
Susano
Frasieur
Susano
Level 28
God Stats
2W - 4L
1,440 SR
Queue Stats
66W - 78L
1,417 Elo+
Solo
Zeus
Zeus
SONoftheHEAVENS
Zeus
Level 29
God Stats
180W - 180L
1,501 SR
Queue Stats
245W - 258L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
yet1i
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,365 Elo+
Solo
Nu Wa
Nu Wa
zhykiller
Nu Wa
Level 27
God Stats
9W - 5L
1,678 SR
Queue Stats
39W - 38L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Teddy-Bear09
Jing Wei
18
4 / 12 / 4
11,813
909
19,876
27,896
9,428
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Vex Raindrop04
Jormungandr
16
0 / 3 / 3
9,960
766
2,229
7,147
3,355
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
cyberninja178
Thanatos
16
4 / 3 / 5
11,429
879
4,829
8,349
4,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
keeper3000
Izanami
18
3 / 4 / 3
12,337
949
12,416
16,870
5,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
1 / 10 / 8
12,294
946
7,989
45,893
25,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 14
12,366
951
11,468
9,259
3,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Susano
Frasieur
Susano
20
8 / 1 / 16
14,067
1,082
30,078
13,871
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 7 / 14
12,506
962
18,812
11,365
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
yet1i
Sun Wukong
20
7 / 2 / 12
12,726
979
10,685
11,545
8,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
zhykiller
Nu Wa
20
7 / 0 / 19
13,656
1,050
27,874
7,540
3,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
12
Kills
32
32
Deaths
12
23
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
W
Susano
Frasieur
Susano
8
1
16
16
W
7
7
14
2
L
Jing Wei
Teddy-Bear09
Jing Wei
4
12
4
0.5
L
Jormungandr
Vex Raindrop04
Jormungandr
0
3
3
0.5
L
Thanatos
cyberninja178
Thanatos
4
3
5
2.17
L
Izanami
keeper3000
Izanami
3
4
3
1.13
W
Sun Wukong
yet1i
Sun Wukong
7
2
12
6.5
L
Ymir
1
10
8
0.5
W
Nu Wa
zhykiller
Nu Wa
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,339
Damage
98,917
106,155
Taken
53,580
48,862
Mitigated
24,624
15,873
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,468
4,584
539
3,896
9,259
3,231
0
3,321
5,938
45,085
0
W
Susano
Frasieur
Susano
30,078
11,983
417
2,636
13,871
6,141
0
2,240
11,631
0
52,782
W
18,812
3,511
0
554
11,365
3,947
0
2,109
9,256
31,450
0
L
Jing Wei
Teddy-Bear09
Jing Wei
19,876
11,206
0
1,148
27,896
9,428
0
13,708
13,422
0
44,724
L
Jormungandr
Vex Raindrop04
Jormungandr
2,229
454
0
30
7,147
3,355
0
5,579
1,410
4,814
0
L
Thanatos
cyberninja178
Thanatos
4,829
0
0
2,271
8,349
4,503
0
3,325
4,671
0
8,715
L
Izanami
keeper3000
Izanami
12,416
8,026
0
3,075
16,870
5,743
0
7,886
8,781
0
73,477
W
Sun Wukong
yet1i
Sun Wukong
10,685
1,830
0
3,158
11,545
8,221
0
1,586
9,959
0
21,303
L
Ymir
7,989
1,500
0
9,349
45,893
25,833
0
26,371
18,728
33,810
0
W
Nu Wa
zhykiller
Nu Wa
27,874
9,884
103
3,002
7,540
3,084
0
962
6,578
58,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,833
Gold Earned
65,321
228
Minions Killed
262
3
Camps Cleared
10
813,509
Distance Traveled
1,171,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,366
951
95
7
1
182,711
0
W
Susano
14,067
1,082
50
4
2
282,949
0
W
Zeus
12,506
962
18
1
2
210,552
0
L
Jing Wei
11,813
909
31
2
1
237,908
0
L
Jormungandr
9,960
766
1
0
0
73,615
0
L
Thanatos
11,429
879
9
1
0
143,967
0
L
Izanami
12,337
949
135
10
2
165,491
0
W
Sun Wukong
12,726
979
27
2
3
250,683
0
L
Ymir
12,294
946
52
4
0
192,528
0
W
Nu Wa
13,656
1,050
72
6
2
244,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role