Player Matchup

Kukulkan
Kukulkan
C-More-Gunz
Kukulkan
Level 24
God Stats
35W - 32L
1,450 SR
Queue Stats
146W - 142L
1,375 Elo+
Solo
Janus
Janus
RicketyPlains1
Janus
Level 24
God Stats
1W - 1L
1,281 SR
Queue Stats
76W - 66L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
asafight
Sun Wukong
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,299 Elo+
Solo
Geb
Geb
timyrich79
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,327 Elo+
Solo
Fenrir
Fenrir
yeezymak
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,381 Elo+
Solo
Team Averages
Level 15
1,446 SR
1,365 Elo+

VS

Team Averages
Level 13
1,471 SR
1,394 Elo+
Zeus
Zeus
BilboBeBaggins
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,325 Elo+
Solo
Neith
Neith
Chillycrabs
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,169 Elo+
Solo
Fenrir
Fenrir
ShadesOfBlood
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,799 Elo+
Solo
Thor
Thor
eltonagamer
Thor
Level 4
God Stats
0W - 4L
1,161 SR
Queue Stats
0W - 5L
1,126 Elo+
Solo
Skadi
Skadi
rh123fc
Skadi
Level 17
God Stats
4W - 2L
1,696 SR
Queue Stats
4W - 2L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C-More-Gunz
Kukulkan
20
10 / 6 / 9
14,707
1,051
17,475
10,779
3,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 17
14,932
1,067
18,662
13,034
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
asafight
Sun Wukong
20
3 / 5 / 10
13,133
938
9,297
16,544
16,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 5 / 10
13,484
963
3,855
18,755
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
yeezymak
Fenrir
20
15 / 3 / 13
17,237
1,231
29,483
23,851
23,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 12 / 8
17,045
1,218
35,561
28,009
10,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 5 / 8
13,179
941
18,907
18,388
6,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
4 / 11 / 7
13,458
961
8,023
23,054
14,872
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
1 / 2 / 4
11,196
800
2,123
3,628
1,224
Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
rh123fc
Skadi
19
2 / 5 / 6
13,029
931
7,575
15,615
11,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
55
35
Kills
22
22
Deaths
35
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
14
12
8
1.5
W
Kukulkan
C-More-Gunz
Kukulkan
10
6
9
2.42
L
1
5
8
1
W
4
3
17
4.17
L
4
11
7
0.68
W
Sun Wukong
asafight
Sun Wukong
3
5
10
1.6
L
1
2
4
1.5
L
Skadi
rh123fc
Skadi
2
5
6
1
W
3
5
10
1.6
W
Fenrir
yeezymak
Fenrir
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,772
Damage
72,189
82,963
Taken
88,694
56,558
Mitigated
44,913
6,762
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,561
5,904
390
3,837
28,009
10,639
0
12,718
15,071
61,305
0
W
Kukulkan
C-More-Gunz
Kukulkan
17,475
1,661
0
20
10,779
3,472
0
6,766
4,013
38,323
0
L
18,907
7,958
0
3,224
18,388
6,849
0
8,784
9,454
0
46,168
W
18,662
1,342
0
653
13,034
4,060
0
6,472
6,562
62,356
0
L
8,023
4,364
0
206
23,054
14,872
0
12,348
10,404
0
15,649
W
Sun Wukong
asafight
Sun Wukong
9,297
2,369
0
1,186
16,544
16,078
0
8,270
8,274
2,303
28,437
L
2,123
521
0
0
3,628
1,224
0
1,114
2,364
0
5,258
L
Skadi
rh123fc
Skadi
7,575
5,311
112
848
15,615
11,329
0
5,653
9,821
0
32,938
W
3,855
151
0
1,045
18,755
9,440
0
6,923
11,832
8,339
0
W
Fenrir
yeezymak
Fenrir
29,483
9,893
0
3,858
23,851
23,508
0
7,130
16,590
0
48,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,493
Gold Earned
67,907
262
Minions Killed
216
4
Camps Cleared
0
1,351,343
Distance Traveled
915,754
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,045
1,218
54
4
0
222,920
0
W
Kukulkan
14,707
1,051
38
3
0
255,698
0
L
Neith
13,179
941
74
5
0
233,604
0
W
Janus
14,932
1,067
128
9
1
267,504
0
L
Fenrir
13,458
961
21
2
0
184,698
0
W
Sun Wukong
13,133
938
45
3
0
258,501
0
L
Thor
11,196
800
11
1
0
76,317
0
L
Skadi
13,029
931
56
4
0
198,215
0
W
Geb
13,484
963
11
1
0
274,713
1
W
Fenrir
17,237
1,231
40
3
3
294,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role