Player Matchup

Thanatos
Thanatos
Battlecat2283
Thanatos
Level 18
God Stats
8W - 3L
1,571 SR
Queue Stats
18W - 14L
1,478 Elo+
Solo
Janus
Janus
Maryjane_3iris
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,438 Elo+
Solo
Izanami
Izanami
NIC2700D
Izanami
Level 24
God Stats
3W - 3L
1,694 SR
Queue Stats
76W - 88L
1,363 Elo+
Solo
Cerberus
Cerberus
Nichilis911
Cerberus
Level 25
God Stats
1W - 2L
1,214 SR
Queue Stats
1W - 4L
1,205 Elo+
Solo
Ymir
Ymir
VariableEwe8872
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,348 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,366 Elo+

VS

Team Averages
Level 15
1,438 SR
1,381 Elo+
Nu Wa
Nu Wa
Campballer11
Nu Wa
Level 15
God Stats
12W - 11L
1,431 SR
Queue Stats
17W - 19L
1,385 Elo+
Solo
Chaac
Chaac
FreckledViking
Chaac
Level 8
God Stats
1W - 0L
1,352 SR
Queue Stats
2W - 3L
1,371 Elo+
Solo
Kukulkan
Kukulkan
InstantPlays11
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,350 Elo+
Solo
Yemoja
Yemoja
SnowFlakeMage
Yemoja
Level 24
God Stats
8W - 10L
1,377 SR
Queue Stats
85W - 101L
1,415 Elo+
Solo
Hachiman
Hachiman
Youstank277
Hachiman
Level 21
God Stats
20W - 13L
1,532 SR
Queue Stats
24W - 22L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Battlecat2283
Thanatos
16
6 / 6 / 2
11,210
1,019
12,545
17,932
7,108
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 5 / 5
10,053
914
9,364
18,953
12,191
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
NIC2700D
Izanami
16
3 / 4 / 4
10,464
951
14,127
19,820
6,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Nichilis911
Cerberus
16
1 / 8 / 4
9,508
864
4,873
17,909
12,681
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 7 / 4
10,223
929
706
21,212
21,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

119

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 20
11,527
1,048
22,074
7,321
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
13 / 3 / 12
13,201
1,200
26,501
14,456
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
17
8 / 5 / 12
11,192
1,017
14,523
10,376
4,302
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 0 / 21
10,784
980
7,709
6,552
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Youstank277
Hachiman
17
5 / 2 / 16
10,865
988
16,349
8,116
2,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
10
Kills
30
30
Deaths
10
19
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Battlecat2283
Thanatos
6
6
2
1.17
W
4
0
20
14
W
13
3
12
6.33
W
Kukulkan
8
5
12
2.8
L
0
5
5
0.5
L
Izanami
NIC2700D
Izanami
3
4
4
1.25
L
Cerberus
Nichilis911
Cerberus
1
8
4
0.38
W
0
0
21
10.5
L
0
7
4
0.29
W
Hachiman
Youstank277
Hachiman
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,615
Damage
87,156
95,826
Taken
46,821
60,212
Mitigated
28,985
8,044
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Battlecat2283
Thanatos
12,545
3,867
0
4,290
17,932
7,108
0
6,336
11,016
0
25,310
W
22,074
4,844
0
1,326
7,321
2,890
0
2,355
4,966
46,388
0
W
26,501
5,831
0
6,570
14,456
11,898
0
4,751
9,705
361
46,995
W
Kukulkan
14,523
2,772
0
0
10,376
4,302
0
3,133
7,243
21,725
0
L
9,364
1,449
0
0
18,953
12,191
0
8,120
10,387
57,616
0
L
Izanami
NIC2700D
Izanami
14,127
11,375
0
671
19,820
6,874
0
8,118
11,099
0
36,185
L
Cerberus
Nichilis911
Cerberus
4,873
857
0
1,567
17,909
12,681
0
9,852
7,563
12,230
0
W
7,709
1,301
2,444
832
6,552
7,016
0
2,818
3,734
12,592
0
L
706
210
0
1,516
21,212
21,358
0
10,791
9,787
9,771
0
W
Hachiman
Youstank277
Hachiman
16,349
9,102
0
2,221
8,116
2,879
0
1,886
6,230
0
35,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
57,569
213
Minions Killed
180
2
Camps Cleared
5
825,591
Distance Traveled
951,415
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,210
1,019
17
2
0
208,508
0
W
Nu Wa
11,527
1,048
65
6
0
206,611
2
W
Chaac
13,201
1,200
56
5
0
216,801
0
W
Kukulkan
11,192
1,017
18
2
1
173,611
0
L
Janus
10,053
914
131
12
0
172,208
0
L
Izanami
10,464
951
42
4
2
188,977
0
L
Cerberus
9,508
864
18
2
0
117,855
2
W
Yemoja
10,784
980
8
1
0
185,656
0
L
Ymir
10,223
929
5
0
0
138,043
0
W
Hachiman
10,865
988
33
3
4
168,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role