Player Matchup

Gilgamesh
Gilgamesh
Vendo_RUBALCABA
Gilgamesh
Level 69
God Stats
4W - 4L
1,513 SR
Queue Stats
55W - 48L
1,445 Elo+
Solo
Ne Zha
Ne Zha
candied-cradle4
Ne Zha
Level 41
God Stats
10W - 3L
1,796 SR
Queue Stats
227W - 250L
1,447 Elo+
Solo
Nox
Nox
hersztt
Nox
Level 127
God Stats
4W - 3L
1,569 SR
Queue Stats
397W - 516L
1,377 Elo+
Solo
Team Averages
Level 79
1,626 SR
1,423 Elo+

VS

Team Averages
Level 83
1,567 SR
1,424 Elo+
King Arthur
King Arthur
Mizu_Xine99
King Arthur
Level 100
God Stats
3W - 2L
1,593 SR
Queue Stats
92W - 93L
1,435 Elo+
Solo
Charybdis
Charybdis
imdaddy4286
Charybdis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,279 Elo+
Solo
Cthulhu
Cthulhu
zGreeenyy
Cthulhu
Level 133
God Stats
372W - 293L
1,607 SR
Queue Stats
448W - 369L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Vendo_RUBALCABA
Gilgamesh
13
3 / 6 / 9
9,147
653
9,681
16,125
11,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 5 / 5
9,621
687
11,737
12,754
5,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
13
4 / 5 / 7
9,461
676
7,617
9,510
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mizu_Xine99
King Arthur
14
2 / 6 / 14
10,179
727
12,150
16,409
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
imdaddy4286
Charybdis
13
3 / 6 / 7
9,590
685
4,249
8,899
2,626
Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
zGreeenyy
Cthulhu
17
11 / 1 / 5
12,499
893
16,262
13,528
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
13
Kills
16
16
Deaths
13
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Mizu_Xine99
King Arthur
2
6
14
1.5
L
Gilgamesh
Vendo_RUBALCABA
Gilgamesh
3
6
9
1.25
L
6
5
5
1.7
L
Nox
4
5
7
1.5
W
Charybdis
imdaddy4286
Charybdis
3
6
7
1.08
W
Cthulhu
zGreeenyy
Cthulhu
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,035
Damage
32,661
38,389
Taken
38,836
19,944
Mitigated
29,945
9,375
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Mizu_Xine99
King Arthur
12,150
881
0
4,771
16,409
13,571
232
3,778
12,631
5,893
23,248
L
Gilgamesh
Vendo_RUBALCABA
Gilgamesh
9,681
3,715
368
3,541
16,125
11,137
0
7,951
7,547
0
19,894
L
11,737
2,762
611
3,795
12,754
5,109
0
6,592
5,839
0
38,817
L
Nox
7,617
689
81
979
9,510
3,698
0
4,730
4,503
25,152
0
W
Charybdis
imdaddy4286
Charybdis
4,249
1,380
0
837
8,899
2,626
1,517
1,140
7,759
0
14,268
W
Cthulhu
zGreeenyy
Cthulhu
16,262
1,609
515
5,197
13,528
13,748
608
3,289
10,239
47,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
32,268
136
Minions Killed
142
7
Camps Cleared
6
739,626
Distance Traveled
732,438
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,179
727
40
3
3
243,042
4
L
Gilgamesh
9,147
653
30
2
2
241,487
2
L
Ne Zha
9,621
687
54
4
2
254,659
3
L
Nox
9,461
676
52
4
3
243,480
2
W
Charybdis
9,590
685
27
2
1
204,961
0
W
Cthulhu
12,499
893
75
5
2
284,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role