Player Matchup

Jormungandr
Jormungandr
GokuRoseSupreme
Jormungandr
Level 6
God Stats
3W - 0L
1,671 SR
Queue Stats
6W - 13L
1,235 Elo+
Solo
Fenrir
Fenrir
SpaceNinja2323
Fenrir
Level 10
God Stats
1W - 3L
1,094 SR
Queue Stats
14W - 17L
1,282 Elo+
Solo
Janus
Janus
Talaith_ejder
Janus
Level 28
God Stats
1W - 6L
1,329 SR
Queue Stats
175W - 204L
1,435 Elo+
Solo
Hera
Hera
XSpyderEpicX
Hera
Level 14
God Stats
2W - 0L
1,694 SR
Queue Stats
14W - 14L
1,335 Elo+
Solo
Anhur
Anhur
Xwolf521
Anhur
Level 30
God Stats
34W - 48L
1,421 SR
Queue Stats
198W - 212L
1,387 Elo+
Solo
Team Averages
Level 18
1,442 SR
1,335 Elo+

VS

Team Averages
Level 14
1,437 SR
1,295 Elo+
Ra
Ra
FrogrimReturns
Ra
Level 28
God Stats
4W - 7L
1,361 SR
Queue Stats
51W - 71L
1,341 Elo+
Solo
Achilles
Achilles
JeSuisMarquinhos
Achilles
Level 6
God Stats
3W - 5L
1,351 SR
Queue Stats
9W - 10L
1,312 Elo+
Party 1
Chiron
Chiron
Kurokono09
Chiron
Level 15
God Stats
1W - 1L
1,707 SR
Queue Stats
27W - 27L
1,356 Elo+
Party 1
Fenrir
Fenrir
Thibodro713
Fenrir
Level 13
God Stats
0W - 2L
1,265 SR
Queue Stats
13W - 27L
1,195 Elo+
Solo
Cliodhna
Cliodhna
lorenzo23
Cliodhna
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GokuRoseSupreme
Jormungandr
20
2 / 7 / 19
13,356
954
11,931
23,038
37,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
21 / 2 / 11
17,379
1,241
23,954
19,449
12,910
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 9 / 21
13,595
971
27,376
21,528
7,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 8 / 20
14,007
1,001
13,559
16,816
6,221
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Xwolf521
Anhur
20
11 / 3 / 17
15,289
1,092
22,229
18,558
6,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 12
13,777
984
16,667
16,922
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 8 / 10
13,621
973
15,419
23,039
26,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Kurokono09
Chiron
20
9 / 3 / 10
15,194
1,085
26,879
18,013
6,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
19
0 / 14 / 10
11,549
825
1,852
24,946
9,159
Cliodhna
lorenzo23
Cliodhna
20
11 / 11 / 6
14,662
1,047
29,250
25,902
10,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
77
43
Kills
29
29
Deaths
43
88
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
7
12
1.43
W
Jormungandr
GokuRoseSupreme
Jormungandr
2
7
19
1.64
L
5
8
10
1.25
L
Chiron
Kurokono09
Chiron
9
3
10
4.67
W
21
2
11
13.25
W
4
9
21
1.61
L
Fenrir
0
14
10
0.36
W
5
8
20
1.88
W
Anhur
Xwolf521
Anhur
11
3
17
6.5
L
Cliodhna
lorenzo23
Cliodhna
11
11
6
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,049
Damage
90,067
99,389
Taken
108,822
70,660
Mitigated
58,584
7,011
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,667
3,008
1,319
571
16,922
6,155
0
8,310
8,612
61,002
0
W
Jormungandr
GokuRoseSupreme
Jormungandr
11,931
4,319
0
0
23,038
37,345
0
5,317
17,101
30,936
0
L
15,419
5,202
0
1,448
23,039
26,351
0
10,179
12,452
0
25,391
L
Chiron
Kurokono09
Chiron
26,879
13,119
1,388
3,709
18,013
6,298
0
8,251
9,762
0
56,989
W
23,954
4,030
0
824
19,449
12,910
0
3,050
15,982
0
33,762
W
27,376
2,934
114
2,031
21,528
7,192
0
5,856
15,434
48,058
0
L
Fenrir
1,852
523
0
0
24,946
9,159
0
13,004
11,942
0
3,999
W
13,559
4,623
510
1,181
16,816
6,221
0
592
16,074
32,399
0
W
Anhur
Xwolf521
Anhur
22,229
12,401
0
2,351
18,558
6,992
0
1,852
16,639
0
49,761
L
Cliodhna
lorenzo23
Cliodhna
29,250
3,311
0
55
25,902
10,621
0
13,122
12,780
0
60,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,626
Gold Earned
68,803
215
Minions Killed
236
4
Camps Cleared
6
1,297,380
Distance Traveled
1,371,478
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,777
984
78
6
3
231,045
0
W
Jormungandr
13,356
954
34
2
0
186,158
0
L
Achilles
13,621
973
16
1
2
293,272
1
L
Chiron
15,194
1,085
77
6
1
287,110
0
W
Fenrir
17,379
1,241
18
1
2
376,324
5
W
Janus
13,595
971
50
4
0
246,877
0
L
Fenrir
11,549
825
5
0
0
268,981
0
W
Hera
14,007
1,001
43
3
0
232,973
0
W
Anhur
15,289
1,092
70
5
2
255,048
1
L
Cliodhna
14,662
1,047
60
4
0
291,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role